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imthenewguy

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Everything posted by imthenewguy

  1. Will add a whitelist option to the next update.
  2. Next update will have whitelist and blacklist for extra pockets, as well as the option for it to not wipe
  3. imthenewguy

    keep inventory on death

    You would need to test it. I have no idea if it works - it just needs to retain the item.name and it will be fine. If it changes the items name then it will break. No intentions for EpicLoot to handle this though.
  4. Set the xp value for it in the config to 0. (BuildingBlockDeployed)
  5. Yeah it does. It is the same as deploying a small storage box.
  6. imthenewguy

    EpicLoot

    I recommend watching the second video on the front page. Not sure if I will introduce "upgrading" if EpicScrap exists, but there could be potential for it.
  7. The current version has the ability to set the language option. Look for "LevelReward" and change it from "You received {0} {1} for reaching level {2}." to "You received {0} J-Dollars for reaching level {2}." Let me know if it doesn't work. I will look at adding a cap to the rested xp. Will probably get rid of the /xp command because its not required.
  8. imthenewguy

    can i change command

    Changed Status from Pending to Closed
  9. imthenewguy

    cactus broken

    Set the following value to true in the config: "Automatically add new types to the config?": true
  10. imthenewguy

    can i change command

    Your line locations (this is line 1045) will be different to mine as I have an unreleased updated version, but this is what the command snippet looks like. [ChatCommand("gstorage")] void GlobalStorageCMD(BasePlayer player) { if (!permission.UserHasPermission(player.UserIDString, perms_chat)) return; OpenStorage(player); } Change the gstorage string to whatever you want the command to be.
  11. Think the train tunnels are higher than 1000 below the player, but could potentially be if they are flying lol.
  12. imthenewguy

    EpicLoot

    Not sure if that is something I will add. Will keep it in mind though
  13. Changed Status from Pending to Closed
  14. Changed Status from Pending to Closed
  15. imthenewguy

    Stacks

    Changed Status from Pending to Closed
  16. imthenewguy

    Bodies

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  17. imthenewguy

    Bodies

    Will be fixed next release.
  18. imthenewguy

    BetterLoot

    Hey mate I think Khan had it in his pipeline to push a fix to the maintainer, or upload it himself when it gets updated. In the mean time, this will get you sorted. BetterLoot.cs
  19. Changed Status from Pending to Closed
  20. imthenewguy

    update xp table

    Changed Status from Pending to Closed
  21. You need to have the item.name set as well. Not sure if AlphaLoot can adjust the item names?
  22. imthenewguy

    Placement on building parts

    Changed Status from Pending to Closed
  23. This particular game requires way too much space unfortunately. I do plan on doing some combat based games though
  24. imthenewguy

    Placement on building parts

    You can change the base item from a Teslacoil to a hemp seed or something, as it will restrict the placement of it to ground.
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