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Everything posted by imthenewguy
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Should be no reason why StackSizeController is having garbage collection issues, as the plugin is only generating 3 different items upon opening the casket. I assume if you unload StackSizeController and open a casket, it works without issue?
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I really don't understand what you are trying to tell me
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- 1,298 comments
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- #leveling
- #progression
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- 1,298 comments
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- #leveling
- #progression
- (and 19 more)
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- 249 comments
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- 1
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- #enhanced
- #custom loot
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(and 7 more)
Tagged with:
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- 249 comments
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- #enhanced
- #custom loot
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(and 7 more)
Tagged with:
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Hey mate, I basically just used RustEdit to place the entities where I wanted them. Used a few entities as place holder entities, such as pookie bears for trees, electrical branches for bushes, snow machines for the gates etc, and once I was happy with it, I loaded it up on my server and wrote a command to get all entities that werent NPCs or player entities and said their prefab name, pos and rotation and serialized it. I use a BBQ.deployed as the centrepoint/spawn point, so when the vector3 positions are adjusted, all other entities measure their position from that entity.
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- 202 comments
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- 249 comments
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- 1
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- #enhanced
- #custom loot
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(and 7 more)
Tagged with:
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- 1,298 comments
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- #leveling
- #progression
- (and 19 more)
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Correct
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- 1,298 comments
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- #leveling
- #progression
- (and 19 more)
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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Changed Status from Pending to No Response
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- 1,298 comments
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- #leveling
- #progression
- (and 19 more)
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Failed to call hook 'OnEntityTakeDamage'
imthenewguy replied to ChristopherS's Support Request in Support
Changed Status from Pending to No Response -
Do you have the recyclers.admin permission? If so, you won't have a recycler limit.
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Yeah I have this fixed now. Will push the update in a bit.
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Yeah idea behind it is that you don't use skills to get boosted xp rates by leveling them up (with the exclusion of barrel smasher - not much you can do there). If players levelled up to instant craft, but still got the same xp as their original craft length, most would just level that up, obtain a metric ton of cloth and craft bandages, recycle, repeat for xp gains.
- 1,298 comments
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- #leveling
- #progression
- (and 19 more)
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Hey yeah I have a solution for it in the next release.
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- 1,298 comments
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- 1
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- #leveling
- #progression
- (and 19 more)
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- 1,298 comments
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- #leveling
- #progression
- (and 19 more)
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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Changed Status from Pending to Closed Changed Fixed In to 1.0.2
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Fixed in the next version.