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Everything posted by imthenewguy
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Unless you set the CookingMealXP value to 0, the bag will award xp for each material used to craft it at the rate specified. Items like this were an oversight. Have added a blacklist option to SkillTree config in the next release that will let you black list recipes from giving xp. For now, set CookingMealXP to 0 in your SkillTree config or disable the ability to create the ingredient bag and use the chat command instead.
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Hey mate, do you have API by chance? I have a few plugins that this messes with. An API that can be used to prevent the plugin from populating loot into certain crates would be ideal Example from AlphaLoot: object CanPopulateLoot(LootContainer container) { if (IsRunning && Vector3.Distance(container.transform.position, start_button.transform.position) < config.max_distance) return false; return null; }
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Mayakovskaya Station (Can be used to build a base & For looting)
imthenewguy commented on Shemov's file in Monuments
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- 1,569 comments
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- #leveling
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- 1,569 comments
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Blast furnace doesn't adjust the smelting rate of a furnace, it adds a chance to smelt the ore based on the log being burnt, as opposed to the standard tick rate. The % is simply the chance that the ore will smelt when the log is burnt, in addition to the standard smelting speed. Ill need to see how other plugins handle the smelt speed. I am hesitant to use others code for obvious reasons.
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This plugin is exclusively for gathering clothes and is based on yield. I do have another plugin called Enchanting which does add a certain element that you are looking for, but only active based perks, not passive ones. It does sound like a cool idea though. You are effectively wanting random drops of items that roll a random stat and value for that stat, on a random piece of clothing?
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- 1,569 comments
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- #leveling
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- 1,569 comments
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- #leveling
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