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imthenewguy

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Everything posted by imthenewguy

  1. Version 1.0.8

    107 downloads

    Transform your Rust map with dynamic wormholes that open up thrilling new possibilities for players! This plugin introduces randomly spawning, paired wormholes that create instant portals between two locations on the map. Admins can also create static wormhole pairs between locations. Randomized Spawns: Wormholes appear at random intervals, based on configurable timer ranges. Paired Portals: Each wormhole is linked to another, allowing seamless teleportation between the two. Customizable Settings: Time Limits: Control how long wormholes remain active. Usage Limits: Set how many times a wormhole can be used before it despawns. Condition Restrictions: Prevent players from using wormholes when they are Bleeding Starving Dehydrated Cold/Hot Wounded Irradiated Escape/Raid/Combat blocked Spice up gameplay, encourage exploration, and create chaotic or strategic opportunities for your players to interact with the world in new ways. Perfect for servers looking to add a touch of unpredictability and fun! Permission required to use the plugin: wormholes.access Admin permission: wormholes.admin Command: wormhole.spawn <grid coordinate> <grid coordinate> Type: Chat Permission: wormholes.admin Description: Forces a pair of wormholes to spawn in each grid coordinate. For example wormhole.spawn b2 c5 would spawn a wormhole in a random location in b2, with the other side of the wormhole at a random location in c5. Both coordinates need to contain valid spawn points. Command: whgrid Type: Chat Permission: wormholes.admin Description: Draws all valid spawn positions that the plugin has cached to the user. Requires level 1 auth. Command: dbwh Type: Chat Permission: wormholes.admin Description: Debugs all active wormholes on the map. Draws lines between each wormhole pair. Command: statichole.add <optional: name> Type: Chat Permission: wormholes.admin Description: Creates a wormhole at the players position with the designated name if applicable. Requires the command to be run twice at 2 different locations for the wormholes to appear.
    $9.99
  2. Theres no command that takes a skin parameter. /ipgive <target> <Optional: shortname> <optional: perks>
  3. There are no command or item fields when ranking up prestige. Only perm groups.
  4. Do you use a recycler plugin?
  5. Please submit a support ticket under skill tree. I don't handle support on the public forum because I can't verify ownership of the plugin.
  6. They are handled separately, but they will stack. For example, you hit a tree and would normally receive 100 wood, and have a 100% yield bonus from epic loot items and 100% yield bonus from item perk items, you would receive 300 wood for the hit, as each bases the yield increase from the original amount.
  7. Plugin doesn't add epic scrap to loot table. It is obtained from salvaging epic items. If you want to add it to th container, you will need a third party loot plugin.
  8. Yes, as in they play nice together. They don't talk to each other though
  9. Can you not do this in the BetterChat data file? [ { "GroupName": "default", "Priority": 0, "Title": { "Text": "[Player]", "Color": "#55aaff", "Size": 15, "Hidden": false, "HiddenIfNotPrimary": false }, "Username": { "Color": "#55aaff", "Size": 15 }, "Message": { "Color": "white", "Size": 15 }, "Format": { "Chat": "{Title} {Username}: {Message}", "Console": "{Title} {Username}: {Message}" } }, { "GroupName": "prestige_1", "Priority": 1, "Title": { "Text": "[Prestige Rank 1]", "Color": "#55aaff", "Size": 15, "Hidden": false, "HiddenIfNotPrimary": false }, "Username": { "Color": "#55aaff", "Size": 15 }, "Message": { "Color": "white", "Size": 15 }, "Format": { "Chat": "{Title} {Username}: {Message}", "Console": "{Title} {Username}: {Message}" } } ]
  10. You have another plugin on your server that is using the command st. You need to change the command on that plugin or on skill tree.
  11. Thats for my RandomTrader plugin.
  12. What do you mean Enhanced store?
  13. The first is incompatible. Not much I can do about that. The second has no API calls to prevent the retrieval of items, so outside of my control.
  14. No. Skill Tree saves and stores individuals data when they log off, during server save or when the plugin is unloaded (servers shuts down). The only time it wont save is if it crashes. I means that up to 10 minutes of data wont be there, which is usually not a common thing.
  15. Skill Tree will log when it saves data which is when your server saves data. Not sure why you are saving the server data every 15 seconds. That's a lot. The default is every 10 minutes. If you want to change it, set the value for server.saveinterval to 600
  16. I mean if that's what you want to do, then you don't need any changes from Skill Tree to do it. Set the better chat format settings in the skill tree config to null then do whatever you need to do in the BetterChat config/data.
  17. It doesnt replace the titles, it simply appends them. I don't plan on adding support to replace BC titles entirely.
  18. How would you change the spawn point? Yes the command works.
  19. That's weird. I have a test verison on my discord atm, but no one has given feedback about the issue to me as yet.
  20. Set "Prevent the maximum condition of the item from being reduced when repaired?" to false for the kicking. Not sure what causes the conflict, but I haven't heard of it happening on many servers. May be a conflict between plugins. Nothing changed from that patch though, apart from how it's unpatched on server unload. The enhancement kits may be related to a change in the naming structure., DO you have an example of the name of an old kit?
  21. It hasn't been updated for world 2.0. I am tossing up whether I continue to maintain it.
  22. imthenewguy

    Cooking

    Scrolls and xp to player? This is Cooking, not Skill Tree Items. Unless I misunderstand what you are asking?

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