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imthenewguy

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Everything posted by imthenewguy

  1. imthenewguy

    Proof Reading

    Changed Status from Pending to Closed
  2. imthenewguy

    Proof Reading

    Australian
  3. imthenewguy

    Proof Reading

    Rugged up is the intentional spelling. Its an idiom that means wrapping up in blankets or warm clothing. The issue with fixing up the spelling mistakes via the config is that it is going to duplicate the buffs for everyone who downloads it, unless they do a full config wipe. I will have to try and figure out a way to implement the change to the dictionary. in the meantime though, I have added a config option to prevent auto-updating of trees and nodes, so updates that do not have node/tree additions will not cause problems if you adjust the spelling changes.
  4. imthenewguy

    Loot problems

    Changed Status from Pending to Closed
  5. I will look into it.
  6. imthenewguy

    Loot problems

    Use this version. BetterLoot.cs
  7. Seems to be functioning. I will push the release shortly. Just need to fix one other issue.
  8. I feel strangely close to this map Great work and amazing that it's free
  9. imthenewguy

    Cooking

    Try lower case. Failing that, type o.load Cooking and paste the console print out from your server.
  10. imthenewguy

    Cooking

    Hey mate, do you have ImageLibrary installed? If there is nothing inside the cooking config file on your server, delete it and reload the plugin.
  11. imthenewguy

    Cooking

    I dont understand what you mean. I can't see any commands that would overlap.
  12. Are you setting the value in the config or the lang file?
  13. Looks beautiful. Can it be used to slot into the existing rust subway system or would it need to be modified?
  14. Extra pockets drops on death if "Drop bag on death" is set to true. There is also a option above that for black list: "Bag item black list"
  15. imthenewguy

    Suggestion

    Changed Status from Pending to Closed
  16. imthenewguy

    Suggestion

    Hey mate. I will add it to my ideas list for sure.
  17. I have another customer testing out the fix at the moment. Will push if it is successful.
  18. Would directly conflict with the rad damage reduction one and render it pointless. I will update the Radiation_Reduction buff so that if the value for rad reduction is 100%, it will remove the radiation on the damage tick.
  19. Can't replicate the issue, but that might be because I have fixed it somehow, or you are running a stack modifier plugin that im not.
  20. Mind giving me a quick guide so I can replicate the dupe?
  21. Changed Status from Pending to Closed

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