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Everything posted by imthenewguy
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- 1,444 comments
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- #leveling
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updated to .3.9 and it's still throwing this error
imthenewguy replied to Tage2's Support Request in Support
Changed Status from Pending to Closed Changed Fixed In to 1.0.38 -
Changed Status from Pending to Closed Changed Fixed In to 1.0.11
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Should be fixed now. Reverted update.
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Changed Status from Pending to Closed Changed Fixed In to 1.7.2
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Changed Status from Pending to Closed Changed Fixed In to 1.0.38
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Should be fixed now.
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Changed Status from Pending to Closed Changed Fixed In to 1.7.2
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Changed Status from Pending to Closed Changed Fixed In to 1.7.2
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Changed Status from Pending to Closed Changed Fixed In to 1.7.2
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- 1,444 comments
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- 3
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- #leveling
- #progression
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Its updated. FP didn't push the changes from staging.
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- 1,444 comments
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- 1
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- #leveling
- #progression
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The "Nimble Fingers" skill is not working
imthenewguy replied to Nick_Rays's Support Request in Support
That was really helpful, thank you. I have found the issue and it will be fixed for forced wipe. -
It works fine for me. Rust 2025-12-03 08-12-51.mp4
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It has the square brackets twice... It only needs 1 set.
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Server Errors and Items being deleted
imthenewguy replied to winslow3085's Support Request in Support
I have not heard of a single other server having this issue. Did you try deleting the plugin, lang, config, and data files (in that order), and then re-adding the plugin and restarting on a fresh wipe? -
Show me the name of the items in game that are spawning in crates.
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Nah it uses a bool to determine if it's night time: TOD_Sky.Instance.IsNight Nah I don't think so, not if it's only happening to players with the instant untie skill. Submit a support ticket on here and see if you can grab a video recording for me so I can understand what is taking place. Ideally a recording showing the crates untying without the skill, then untying with.
- 1,444 comments
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Sorry i just re-read the integration. It does require the Friends plugin because this does not have any other API calls that I can interact with.
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Changed Status from Pending to Closed
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You aren't adding it correctly. Look at the name of the item in that plugin, then generate one with my plugin directly and compare it. There are a number of other support requests that have the same issue because they aren't implementing it correctly. Take a peak at some of them to see the resolution.
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This is not a support channel for SkillTree.
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Just enable in preventlooting I believe
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Do you have another plugin messing with the crates? The skill adds a behaviour to the player that ray casts what the player is looking at when they are underwater and the use button is down. If it finds a FreeableLootContainer it sets the buoyancy scale to 1 and disables kinematic on the rigid body so it floats to the surface. Try it with all other plugins unloaded to see if the issue persists.
- 1,444 comments
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- #leveling
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