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Wizla

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Everything posted by Wizla

  1. Wizla

    Rust Font

    Version 1.0.0

    12 downloads

    I put together a font pack of the Rust letters which I always found myself making indivudually as its pretty basic. File contains: A prefab for each letter, a prefab with the full alphabet, and a .map with the full alphabet Hopefully this saves others as much time as it has for me!
    Free
    These all look so good! Have been a perfect add on to my racetrack build, brings lots more colour (and sparks) to the area. Totally insipred to make a whole arena for them as they are kinda stealing the show in my vehicle stand area.
  2. Wizla

    Mega Bunny Hop

    Like the old GTA cheats, someones gotta make this now we can bunny hop on bikes
  3. Version 1.0.1

    5 downloads

    A 5000 capacity Monster Truck Arena (~3300 prefabs) built for Karuza's Custom Vehicles. Featuring 4 entrances (one large enough for vehicles) which split into 8 staircases to enter the seating area. No puzzle, loot or npc spawners, just a fun arena to mess around in! Feel free to remove the stuff from the middle if you want to repurpose this into a different kind of stadium/arena. Has Terrain Height, Splat & Topography masks. The height mask will fill in the space under the seats and make it look a bit nicer on the map.
    $10.00
  4. TrackRoadGuide - Made with Clipchamp.mp4 Hey, you have to click 'Spawn Paths' then save & reload to see the road. You can then select the path in the Paths tool and click 'Apply Terrain Modifiers'. I will extend those wooden ramps down a bit further though, so it will still work without having to spawn the road! Thanks for highlighting this
  5. Version 1.0.1

    6 downloads

    UFO Reverse Engineering Facility, featuring (some) of Karuza's Custom Vehicles A seemingly abandoned small desert military base hides a deeper secret inside. Use a Blue Card to gain access and take the elevator down to the research rooms featuring: Propulsion Lab, Weapons & Materials R&D, a Security Office and Interrogation Room, Bio Materials Lab & some general storage and staff utility rooms. Also comes with a Alternate version with a smaller entrance/exit appearing as a Substation (see images at end of the list) A small puzzle in these rooms will unlock access to the rest of the facility, a large workshop and 5 UFO hangars and a large blast door exit. Lots of loot scattered around and an Elite Crate by each UFO. Also a Red Card can be found in one of the hangars. ~2300 prefabs Includes all masks (except biome), and is fully compatible without using the height mask (see video for placement tips)
    $20.00
  6. Version 1.0.0

    14 downloads

    After the opening countdown, players will face five rounds of randomized target reveals. Each round gives you only a few seconds to land your shots before the doors slam shut again. Down 50 targets before the last round ends, and you’ll unlock a stash of loot and access to the Hitman's office. Miss too many, and you’ll walk away empty-handed and missing plenty of bullets. This prefab is fully contained, balanced for competitive play, and built to encourage repeat attempts from players. It was originally built in game around 5 years ago, I have dusted off the old copy paste file and rebuilt a lot of the broken stuff that didn't transfer over too well, so the electric system is pretty messy (but working!) Any customers can feel free to message for a link to the Rustrician build if they would like to mess around with some deeper settings than the configurable difficulty setting (more below). Game Stats - Total runtime: ~1 minute 28 seconds (8 second intro countdown + 5 rounds) - Rounds: 5 (each round = 6s active + 10s reset) - Total active time: 30 seconds (doors open) - Ammo per target: 2 bullets (5.56, AK example) - Ammo required: 100 minimum - Magazines required: 4 (30 rounds each, AK) - Accuracy needed: ~83% (20 missed shots allowed) - Reload window: 10s between rounds Difficulty Scaling Options By changing the target output on the main score counter inside, you can configure the game for different difficulties. The following stats are assuming enough doors open each round to get the required targets. Easy Mode Targets required: 35–40 Per window: 7–8 Per second: 1.2–1.3 Bullets required: 70–80 (3 mags enough, 30–50% spare ammo) Miss buffer: ~40–50 shots Feels accessible, forgiving for players with worse aim or panic spraying. Normal Mode (default) Targets required: 50 Per window: 10 Per second: 1.67 Bullets required: 100 (needs 4 mags, tight margin) Miss buffer: 20 shots Balanced challenge, requires solid AK control. Hard Mode Targets required: 60 Per window: 12 Per second: 2.0 Bullets required: 120 (exactly 4 mags, zero margin for misses) Miss buffer: 0 shots (100% accuracy required) Essentially a “perfect run” mode. One missed bullet means fail. 800 prefabs - 449 IO Links
    $15.00
  7. I don’t think he is letting any more people access the editor right now, and it’s not exactly a simple process that anyone would be able to make a complete vehicle in a few minutes. Can take many hours to design, then even more getting physics dialled in! I think your best option is to let us know what sort of style/vehicles your looking for and we could let you know if it’s even possible, remember we have no entity scaling and are limited in parts to use so some builds are just straight up impossible. Feel free to message me on discord if you wanted to talk more
  8. Karuza is the one who does the custom vehicles plugin, there is no public access to the editor to create your own but can put in suggestions in his discord if you have something in mind or want something custom made for just your server
  9. Wizla

    Racetrack

    Version 1.0.4

    34 downloads

    1188 prefabs - Around 1 Grid in size. A twisty racetrack for Motorbikes, Pedalbikes (good luck making the jump) or Karuza's Custom Vehicles! Custom electric 3 second Countdown built into a button at the side of the finish line Also has a small Garage area, a raised seating area for spectators, some custom vehicles on display stands and surrounding rocks to assist blending into your maps!
    $10.00
  10. Wizla

    Crashed UFO

    Version 1.0.0

    10 downloads

    160 prefabs. A small bit of decoration perfect for any Sci-Fi / Alien themed maps! Works best on a small flat surface (brush size 6-8), and the height can be adjusted to make the scratch marks in the floor more/less pronounced UFO Model is based off one of Karuza's Custom Vehicles
    $5.00
  11. Wizla

    sky_1 Building Area

    Oh the player just informed me they were also using Simple Symmetry plugin also to do this
  12. Wizla

    sky_1 Building Area

    Another screenshot from underneath
  13. Wizla

    sky_1 Building Area

    My players seem to have built this out way beyond the edge of the site. It was one they bought and spawned themselves above a swamp
  14. Can we get a config option to disable the debug spam in console? Seems to be like 10 lines of debug stuff each time someone dies. Edit: just realised got this via ur site rather than codeflings so guess ill reach out via discord
  15. Wizla

    Skill Tree

    Maybe another plugin I have making it do this then, I've just disabled that perk and all seems to be back to normal now. Players rockets were travelling like snails through the air it was weird. And showing me code you might aswell be showing me chinese coz I don't understand it lol
  16. Wizla

    Skill Tree

    Rocket Velocity skill is a cool idea but making default rocket speed slower for everyone server wide is stupid, everyone complaining about it and took a while to track it down to skill tree.
  17. Wizla

    Helicopter Assist

    Could we get seperate permissions for each command? Would be nice to just enable hover for example, or have only vip groups able to use recovery etc.
  18. Wizla

    Animal Spawn

    Would be amazing if you were able to add the Jungle update anials to this!
  19. As a customer it’s very off putting when a plugin has a AI thumbnail that either looks like a different game or has obvious spelling mistakes. Just feels like It cheapens the hard work that devs put into plugins, and if they are happy to pass off on a sloppy image then it kinda reflects badly on everything else. It’s a tough one with AI plugins tho, even if there is a fully AI built one that does something useful it would be nice to have to option to accept the risks and give it a try. Shouldn’t let people charge for them though, make them free and fair game for established devs to use the idea to make their own better versions
  20. Wizla

    Shop

    "Max Buy Amount (0 - disable)": 1, I have for some things in mine also can change the cooldown bit "Buy Cooldown (0 - disable)": 3600.0, data\Shop\Shops\Default
  21. Wizla

    Console Spam

    Oxide.Plugins.TalkingNpc+ConversationHandler.CheckPlayersWalkAway () [0x00038] in <290c5f2228274242874337af456a763e>:0 at InvokeHandlerBase`1[T].DoTick () [0x00138] in <d520df2e5517482dbc0a74e77a88b92f>:0 at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <d520df2e5517482dbc0a74e77a88b92f>:0 Dont know how this was triggered unfortunately! Seen it twice in the past 2 days, reloading fixes the error spam
  22. AI really butchered your text on the image dude
  23. Does this show chat commands added by other plugins then? I thought it was just a list of server convars (amoungst a load of other features lol)
2m

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