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Everything posted by Wizla
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Version 1.0.0
49 downloads
A Rust themed Bumper Car Track with some electrics and lots of small details. Built for Bumper Cars Custom Vehicles - this features a Overhead Power System with a mesh grid at the perfect height for realisic looking power delivery when using these custom vehicles! The build replicates a travelling carnival with the whole thing raised on wooden blocks and made out of temporary scaffolding, ready to be broken down and moved on to another location. Behind the track is a truck & trailer which it arrived on, and a small workshop area to maintain the static Bumper Car Prefabs. The eletronics at the front toggle the Boombox & Lights on one switch, and another switch toggles the Strobe Lights. The Boombox is connected to all the disco floors ceiling parts so they will flash in time with the music. The Stobe Lights can be configured for a faster flash rate, but they default on the slowest setting of 10Hz. Above the main entrance are 3 small Canvas Signs ready to paint or add images using Sign Artist or similar plugins. Has Height, Splat & Topology Masks included, but no prevent building volumes. ~1400 prefabsFree- 1 review
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- #theme park
- #ride
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Version 1.0.0
3 downloads
A racetrack overlay for you to add onto Launch Site on your map! This makes full use of the recent terrain fix and has the track going down the blast diverter slope, and through the small sewer and tunnels. There is a small spectating area with a bunch of mountable seats, and on the bottom there is a small garage/workshop for racers to prepare their rides before taking them out on the track. There are also a bunch of Canvas Signs on display, ready for any images to be added using Sign Artist or similar plugins. Perfect for Motorbikes & Karuza's Custom Vehicles! Visit our test server to try it out! Type /race buy in chat to select a track & vehicle connect kpc.karuza.dev Watch the video below to see how to place in RustEdit:$15.00- 1 comment
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- #racetrack
- #race
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(and 6 more)
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Version 1.0.0
7 downloads
Bring a clean, modern commercial feel to your Rust server with this fully detailed High-End Car Dealership, designed for both visual immersion and functional roleplay. This prefab includes an entire lot with surrounding roads, pavements, benches & powerlines. There are masks for Splat, Topology & Roads. Inside features a exposed car lift, large reception desk, a customer kitchen area, 1 small office and a supply room. Heading further inside will lead to a large showroom with 2 standing desks for salesmen, 3 podiums to display vehicles, and lots of space for spawning any vehicles for customers for them to exit in style through the garage doors. There are 3 paintable canvas signs for you to apply any images, and the surrounding benches and the wooden chairs are mountable. I would also recommend searching the SkinIt plugin found in RustEdit discord to apply skins to the rear garage doors. Includes a "empty" version with no car prefabs, perfect for any role play server to let the players display and sell their modular cars or Karuza's Custom Vehicles$10.00 -
I have been upable to reproduce this in the latest version, have you tried that one yet or does it persist for you RUST 2026.04.12 - 10.53.54.03.mp4
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Ah thanks for clearing that up, I will do some more testing and worst case scenario can do a slight redesign and replace the elevators with ladders.
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Hey I just tested a save of the prefab in the latest RustEdit beta, seems to be working okay, hopefully that does the trick! Will update the file shortly RUST 2026.04.03 - 12.38.00.03.mp4
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Changed Fixed In to Next Version
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- 3 comments
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- 3 comments
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- #dome
- #racetrack
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(and 5 more)
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Version 1.0.4
17 downloads
Dome with a carefully crafted Racetrack going around and under it. Steep banked curves let you hit the corners faster and barriers and rocks help contain you on the track for any race events. There are 13 pipe themed checkpoint markers, including a large finish line checkpoint. Perfect for Motorbikes, Pedalbikes, Karzua's Custom Vehicles and you might even sqeeze some modular cars in. Only 700 prefabs total, all layer masks included except biome - be sure to double check the splat lines up and reapply the height mask again after any adjustments if it doesnt. Also includes the .map file it was built on, if you wanted to save your own prefab from it. Come and try it out on our test server: connect kpc.karuza.dev$15.00- 3 comments
- 1 review
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- 4
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- #dome
- #racetrack
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(and 5 more)
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Changed Status from Pending to Fixed Changed Fixed In to 1.0.4
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Changed Status from Not a Bug to Work in Progress Changed Fixed In to Next Version
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Changed Status from Pending to Not a Bug
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Hey thanks for your message, unfortunately this uses the default Sewer Branch monument, which comes with its own built in MonumentMarker and Prevent Building volumes that cannot be removed. I will do a bit of searching and see if I can find a ‘breakable’ monument version to use instead of the default!
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Version 1.0.2
33 downloads
A highly detailed racetrack going around and through Sewer Branch, featuring realistic rumble strips, a wooden ramp or large pipe to get across the gap, a crashed Mario Kart and steep banked roads throughout. Perfect for Karuza's Custom Vehicles, Motorbikes, or even Pedalbikes! The monument is still fully functional with access to the tunnels and jump puzzle. A couple of extra loot spawners have been added on top of sewer branch to replace the buried ones. Double check the alpha & splat maps are in the right spot above the tunnel entrances as they are not always 100% accurate when applying in Rustedit! Includes a version using a broken Radtown Small 3 monument so you can break it entirely to disable any building block / rad volumes. 1000 prefabs, has all masks except biome. Come and try it out on our test server: connect kpc.karuza.dev$15.00- 1 comment
- 1 review
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- #sewer branch
- #racetrack
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(and 6 more)
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Version 1.0.0
16 downloads
Introducing Rustwater Raceway, a racetrack for rowboats, rhibs, and Karuza's Custom Vehicles! The buildings have no vendors, leaving space for other plugins to add vehicle vendors to spawn boats/hovercars on the track. ~1400 prefabs, all layer masks except biome & alpha. Come and give it a try on our test server (type /race buy in chat to open race): connect kpc.karuza.dev$10.00- 1 review
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- #racetrack
- #canal
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Version 1.0.0
22 downloads
A large Racetrack designed for Karuza's Custom Vehicles but will also work great with Motorbikes. This track cuts through multiple rock tunnels, has checkpoint markers with lights, features some crashed karts and ufo decorations, and has a large spectating area surrounding a lake. Under 2000 prefabs total, has all layer masks except biome. Remember to save and reload after placing to get the roads to appear! Come and try out this track on our test server (type /race buy in chat to start a race) connect kpc.karuza.dev$15.00- 1 comment
- 1 review
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- #racetrack
- #race
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(and 7 more)
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Changed Status from Pending to Fixed Changed Fixed In to 1.0.1
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Hey, I checked this and it seems the power connections did not save! I have just updated with everything plugged in properly, thanks for highlighting this
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Version 1.0.1
14 downloads
A small pop-up Radio Station built inside a shipping container on the back of a trailer. 83 prefabs total, no masks included. Feel free to make it your own by swapping out any materials, a couple of the Tiled Metal Cubes also look good as the container shell, and there are multiple Tiled Dev Cubes to switch out the colour of the DJ booth. There are also a few options of Tiled Cloth Cubes for various floor colours. Featuring: * Fully hooked up lights & speakers from the boombox * 3 pictureframes and 1 neon sign for your logos to be added (using a plugin like SignArtist/AutoSigns etc) * 3 mountable chairs & a detailed DJ Booth * Options to plug in more lights/lazers using the Connected Speaker outputs A cool feature of hooking up the boombox directly to connected speakers in RustEdit is that they output full quality sound instead of the regular tinny sound! I haven't tested extreme distances but it seems you can plug them in way beyond the in game limits and have a huge spead of good quality audio. I would reccomend installing the RustEdit DLL to prevent deployables being able to be destroyed.$5.00-
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- #radio station
- #trailer
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Version 1.0.0
124 downloads
I put together a font pack of the Rust letters which I always found myself making indivudually as its pretty basic. File contains: A prefab for each letter, a prefab with the full alphabet, and a .map with the full alphabet Hopefully this saves others as much time as it has for me!Free -
- 5 comments
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- #prefab
- #halloween
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Like the old GTA cheats, someones gotta make this now we can bunny hop on bikes
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Version 1.0.1
16 downloads
A 5000 capacity Monster Truck Arena (~3300 prefabs) built for Karuza's Custom Vehicles. Featuring 4 entrances (one large enough for vehicles) which split into 8 staircases to enter the seating area. No puzzle, loot or npc spawners, just a fun arena to mess around in! Feel free to remove the stuff from the middle if you want to repurpose this into a different kind of stadium/arena. Has Terrain Height, Splat & Topography masks. The height mask will fill in the space under the seats and make it look a bit nicer on the map.$10.00- 2 comments
- 2 reviews
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- #monster truck
- #arena
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TrackRoadGuide - Made with Clipchamp.mp4 Hey, you have to click 'Spawn Paths' then save & reload to see the road. You can then select the path in the Paths tool and click 'Apply Terrain Modifiers'. I will extend those wooden ramps down a bit further though, so it will still work without having to spawn the road! Thanks for highlighting this