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G1Sniper

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Everything posted by G1Sniper

  1. Hey guys ..if you wouldn't mind leaving an honest review of the maps would be greatly appreciated.. also please if you have any ideas/suggestions for new maps please let me know as I would love to get some more released
  2. Glad it worked out..
    Hands down the best welcome Panel i have used to date... easy to use and made it super simples to provide any and all infomation to my playerbase and tied in the my theme perfectly. Configuration is made even easier if you use the web editor and it has a bunch of addons to go with it. David is very responsive and is happy to take feature requests and suggestions, and is quick to solve any and all issues that may arise. Highly recomend this welcome panel and it also worth checking out some of Davids other plugins aswell
  3. G1Sniper

    Think Needs Update

    Changed Status from Work in Progress to Fixed Changed Fixed In to 2.0.0
  4. G1Sniper

    Think Needs Update

    UPDATE: Due to facepunch removing the assets completely the maps all need to be completely rebuilt from scratch... all previous maps will ned to be deleted .. I will upload the maps as i complete them so there will be at least something to use rather than nothing.. I appreciate everyones patience and if you have any suggestions for maps please let me know
  5. G1Sniper

    Think Needs Update

    Working on it as we speak
  6. G1Sniper

    Think Needs Update

    Changed Status from Pending to Work in Progress
  7. G1Sniper

    Think Needs Update

    Hey.. yeah we thought this may be an issue with the new world 2.0 update.. will look into it asap
  8. Changed Status from Pending to Gremlins
  9. Hmm that's the only method I know of ... I'll take a look and see if I can remove it
  10. Hi.. it definitely can. Just use the command /saremove and target the bush to remove. This work with all trees, bushes, creates ect. You can use the command while the game is run automatically or when the arena in manually spawned
    One of my favourite plugins. Super simple to use and customise and add a ton of ease to your players with quick and easy buttons.
  11. G1Sniper

    Daily Rewards

    also unsure if this is a carbon issue or not but when entering a custom #code in the below window it does not update it as the selected colour..once you close the colour selection window the colour stays the same colour
  12. G1Sniper

    Daily Rewards

    Heyy @Mevent @MeventSupport Having trouble getting the timezone to update trying to ues AEDT (Australia/Melbourne) timezone but its staying as UTC any ideas ?
  13. hahaha i though i had accidently removed it when i edited it for wipe lol glad i could help lol
  14. ugghhhh @Wonder_Fox is it just me or is trainyard missing ?
  15. G1Sniper

    Loot Audit

    ok perfect thanks
  16. G1Sniper

    Loot Audit

    Hey @Gt403cyl2 getting a heap of console spam since patch 2 days ago... [Loot Audit] Send to Dev %OnItemRemovedFromContainer% : player = ItemContainer, item = Blood Saving complete [Loot Audit] Send to Dev %OnItemRemovedFromContainer% : player = ItemContainer, item = Blood [Loot Audit] Send to Dev %OnItemRemovedFromContainer% : player = ItemContainer, item = Blood [Loot Audit] Send to Dev %OnItemRemovedFromContainer% : player = ItemContainer, item = Blood [Loot Audit] Send to Dev %OnItemRemovedFromContainer% : player = ItemContainer, item = Salvaged Icepick [Loot Audit] Send to Dev %OnItemRemovedFromContainer% : player = ItemContainer, item = Blood [Loot Audit] Send to Dev %OnItemRemovedFromContainer% : player = ItemContainer, item = Blood [Loot Audit] Send to Dev %OnItemRemovedFromContainer% : player = ItemContainer, item = Blood [Loot Audit] Send to Dev %OnItemRemovedFromContainer% : player = ItemContainer, item = Sulfur Ore [Loot Audit] Send to Dev %OnItemRemovedFromContainer% : player = ItemContainer, item = Sulfur Ore [Loot Audit] Send to Dev %OnItemRemovedFromContainer% : player = ItemContainer, item = Blood [Loot Audit] Send to Dev %OnItemRemovedFromContainer% : player = ItemContainer, item = Blood [Loot Audit] Send to Dev %OnItemRemovedFromContainer% : player = ItemContainer, item = Sulfur Ore [Loot Audit] Send to Dev %OnItemRemovedFromContainer% : player = ItemContainer, item = Sulfur Ore [Loot Audit] Send to Dev %OnItemRemovedFromContainer% : player = ItemContainer, item = Sulfur Ore [Loot Audit] Send to Dev %OnItemRemovedFromContainer% : player = ItemContainer, item = Sulfur Ore [Loot Audit] Send to Dev %OnItemRemovedFromContainer% : player = ItemContainer, item = Sulfur Ore [Loot Audit] Send to Dev %OnItemRemovedFromContainer% : player = ItemContainer, item = Sulfur Ore [Loot Audit] Send to Dev %OnItemRemovedFromContainer% : player = ItemContainer, item = Sulfur Ore [Loot Audit] Send to Dev %OnItemRemovedFromContainer% : player = ItemContainer, item = Sulfur Ore seems like its doing for every item ?
  17. G1Sniper

    player disconnect error

    @Mevent@MeventSupport any update for this ?
  18. hey @Wonder_Fox I have edited the new harbors into this map with no other changes..... happy to shoot over a copy to push update if you want to save editing it yourself
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