-
Posts
3,571 -
Joined
-
Last visited
-
Days Won
206
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by Steenamaroo
-
Oh, ok. Try setting Short_Roam_Vision to true, under the 'Other' tab. Let me know if that solves it.
-
Hi, I made a note in the plugin to do this but haven't done it yet. Sorry about that and thanks for the reminder.
- 1 reply
-
- 1
-
-
Hi, That shouldn't be a thing. Can you tell me a bit about the circumstances under which this is happening, please?
-
How to change color of the rank titles?
Steenamaroo replied to 1shotnokill2's Support Request in Support
Hi, You can type html colour tags for each individual title in the PlayerRanks.json config file, like this "Title": "<color=#d4d3d3>Killer</color>" or, if you want all titles to be the same colour, you can add the opening tag to TitleStart and the closing tag to Title End, like this "TitleStart": "<color=#d11d38>", "TitleEnd": "</color>",- 1 reply
-
- 2
-
-
I'm not sure. That might be related, or might not, but it seems more likely to be a server issue than a plugin issue. Might be worth confirming your server is on the up to date version, and the same for oxide/carbon.
-
Hi, I'm not aware of any major issues right now. Can you check that the profile isn't set to Stationary : true ?
-
Thanks for the info @ZaphireZA I've already made the changes described above so I'll try to get those out before the next forced wipe.
-
Unable to remove a permission from a group
Steenamaroo replied to OldRusty's Support Request in Support
Hi, If you're unable to revoke a permission from a group then, most likely, the plugin itself is overriding your decision. It's possible to do this - Maybe that plugin has a config option where you set up permissions/groups, and it maintains them? That aside, note that every player is in the default group by...default. if default group has permissionX then it doesn't matter what other groups a player is in, they will always have permissionsX. With that in mind, even if you do successfully revoke that permission from your VIP group, the members of the group will still have that permission, because they are also members of default group. You should only grant permissions to default group that you want every player on the server to have, regardless of their status. -
- 50 comments
-
- #updates
- #steenamaroo
-
(and 5 more)
Tagged with:
-
- 50 comments
-
- #updates
- #steenamaroo
-
(and 5 more)
Tagged with:
-
- 221 comments
-
- 1
-
-
- #permissions
- #admin
-
(and 7 more)
Tagged with:
-
- 50 comments
-
- 2
-
-
- #updates
- #steenamaroo
-
(and 5 more)
Tagged with:
-
Hi, It compiles just fine although there was an interruption to Codefling's API which, I believe, is now resolved. Thanks for reporting.
-
@robfruinUpdate released.
-
Np. Thanks for letting me know!
-
Hi, There's an update coming shortly to address that but if, for now, you set Dont_Fire_Beyond_Distance to zero it will stop the issue from happening.
-
Hi, Sorry, I overlooked this. Are you trying to use TruePVE to prevent the npcs from hurting players in some location?
-
Hi, Throw this on the server - It'll report in console which plugins are referencing GridAPI. WhoUsesGridAPI.cs
-
Hi, Unless you're seeing errors in console, most likely it's doing that because other plugins are being loaded, or unloaded. PermissionsManager shuts down the UI when plugins are loaded, or unloaded, because the content you're viewing will most likely have changed.
-
Hi, The only thing I can think of is maybe a timing issue where ServerRewards isn't fully loaded when RustRewards is doing its initial checks. It's not an issue here on my test server but I suppose it's still possible. I've had a few similar requests so I'm going to add a new currency option for .None, which will be the new default, to prevent payouts in the event of an issue, but also I'm going to detect when Economics and ServerRewards are loaded/reloaded, and ensure that currency is set according to config at that time too. Hopefully that should resolve it. Thanks for reporting!
-
@Gold Mysterious - Glad you got sorted. What was your solution?
-
Hi, Have you set `Dont_Fire_Beyond_Distance` above zero for any profiles recently? There's a bug with that which will be addressed in the next update, shortly, and could account for the NullReferenceException errors you saw. Warnings about npc's kits having no weapon are probably unrelated. Has Kits.cs become unloaded? Try stripping your character then redeeming one of the cited kits, to confirm it's still there and completel. What was "today's update" ? I don't see any updates for Rust or Kits today.
-
Hi, I don't know anything about ShoppyStock but to make RustRewards give you RP for killing npcs, you just have to make sure ServerRewards is installed, and chosen as the currency in RustRewards config, and then that the reward value for Kills>NPCS (whatever npc type you want) is set to above zero. RustRewards lists lists all the vanilla npc types by their location, like OilRig, BandTown, etc, plus BotReSpawn and ZombieHorde. Npcs spawned by other plugins might fall under 'Scientist' but that really depends on the plugin. If you have that all set up and you're not getting rewards, make sure you don't have a multiplier in play set to 0, as that would nullify any potential reward. Any multipliers you want disabled/off should be set to 1.
