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Flammable

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Everything posted by Flammable

  1. By the way, I don't know if I will need this plugin for now, but others will definitely buy it. I also like the idea, and if it is released on CF, it would be great for many servers with custom maps, like The Friendly Chap said.
  2. Privilege Deployed (https://umod.org/plugins/privilege-deploy) is what you need if you try block items from being placed in the wild. If you try to do the exact seed scenario by the logic (blocking inside and outside placement) not sure if gonna work this way but instead use https://umod.org/plugins/agriblock I hope this was helpful to you.
  3. We need an update I guess.
  4. Still, I need free time to set up, play around, and test this new webstore, but definetely will switch to it. For a long time, I am using CraftingStore (because compared with Tebex, they offer at least custom domain 4 free), but many other essential features are again behind the paywall. If you are starting a server or just a low-pop/empty one and do not have stable monthly revenue from selling VIPs, you can't afford to pay ridiculous price for subscription to make your webstore useful while commission from each VIP purchase is not a big deal and you can tweak your packages prices and done. I hope this turns into a popular store so others can do themes and cool customizations for it.
  5. This is a great idea but will only make food useful and force players to take food with them all the time so they can eat to refill calories and water on the go and sprint again instead of walking. I never used to walk in this game, it looks strange to me.
  6. Already one guy creating this for me. I want to set in config custom item (lets say for example) 10 unwarps, 25 unwarps, 50 unwarps, 100 unwarps. Then if player opens the item 10 times something happens (lets say RCON command "say You are nice" and give rock 1) then if he opens 10more nothing will happen (he can trigger this 1 time only) but will have 20/25 (or 10/25) not sure if previous progress will stack towards the old new goal but logic is that you can only get the reward for opening 10, 1 time per wipe., same with 25, 50 and 100... values were expamples it can be 1, 2, 5, 10 or whatever amounts are. I hope it's actually not too heavy as you mentioned above.
  7. I am willing to pay (if not expensive) to be made a simple plugin (with an idea close to GTA collectibles), where you use(open/consume/unwarp) an item/s defined from the config file (in my case, I have one custom item - based on a large Halloween loot bag with skinID and custom name) and upon unwarping 10 (configurable in the config again) of this same item the plugin will trigger something (effect from the rust assets) and most importantly execute rcon command or something else (not sure what for now) but this will allow a lot of possibilities for me later. Also, if too expensive to have a small UI that can be toggled with a button ON/OFF to display - ( Icon.png 12/35), a chat message will also do the job just to let players know their current progress when typing a command ex. /checkme - "You have found/opened {itemcount} {item custom name}" or You have found {itemcount}/{maxrequired} {itemname}. Please reply here, DM me, or we can chat on discord.
  8. @Billy JoeNot sure if posted already about this issue... NPC's do not deal damage to players. They spawn properly and if you shoot them they shoot back like every other npc but you get 0 damage. This makes NPC's useless for this event.
  9. Yeah, you were using the old version of the plugin that's why the issue happened. Anyways, I am glad that it's all resolved and working now.
  10. I tried to consume a Magic Mushroom and everything works without any errors or issues. Not sure if you modified anything inside the files after downloading them but make sure to check if your config for ConsumableEffects is broken/modified and re-download and upload ConsumableEffects.json again and it should works. make sure your config file looks like this and have the same overlays and overdose debuff. { "Overdose": { "Overdose (dirty) Enabled.": true, "Reset Overdose (dirty) on death.": false, "Overdose (dirty) Limit.": 100.0, "Buff applied when overdose limit is reached (buff name from data file).": "overdose_debuff", "Show effect tooltips when item is held.": true }, "UI Overlays (you can add your own)": { "Formating 'unique name', 'asset link from game files(rust color code)'": { "healing_overlay": "assets/content/ui/overlay_poisoned.png(0.67 1.00 0.33 1.0)", "orange_overlay": "assets/content/ui/overlay_poisoned.png(1.00 0.40 0.00 1.00)", "lightorange_overlay": "assets/content/ui/overlay_freezing.png(1.00 0.62 0.36 0.7)", "hurt_overlay": "assets/content/ui/overlay_freezing.png(0.56 0.20 0.15 1.0)", "overdose_overlay": "assets/content/ui/ui.background.transparent.radial.psd(0.56 0.20 0.15 1.0)", "blue_overlay": "assets/content/ui/ui.background.transparent.linear.psd(0.16 0.34 0.49 0.9)", "lightblue_overlay": "assets/content/ui/overlay_poisoned.png(0.16 0.34 0.49 1.0)", "white_overlay": "assets/content/ui/overlay_poisoned.png(1.00 1.00 1.00 1.0)", "yellow_overlay": "assets/content/ui/overlay_freezing.png(1.00 0.88 0.21 1.0)", "limegreen_overlay": "assets/content/ui/ui.background.transparent.radial.psd(0.67 1.00 0.33 1.0)", "brown_overlay": "assets/content/ui/overlay_freezing.png(0.56 0.43 0.35 1.00)", "purple_overlay": "assets/content/ui/ui.background.transparent.linear.psd(0.58 0.34 0.92 0.7)", "cyanblue_overlay": "assets/content/ui/ui.background.transparent.radial.psd(0.00 1.00 0.90 0.7)", "syringe_red": "assets/content/ui/ui.background.transparent.radial.psd(0.31 0.37 0.20 1.0)", "colared_overlay": "assets/content/ui/overlay_poisoned.png(0.90 0.11 0.17 1.00)", "pseudo_overlay": "assets/content/ui/overlay_poisoned.png(0.16 0.62 0.96 0.8)", "fentanyl_overlay": "assets/content/ui/overlay_poisoned.png(0.84 0.00 0.00 0.8)" } } }
  11. Any plugin to change regarding stack sizes on Wagon per slot? Wagon Plus can set Min and Max values so you type Min 20.000 and max 40.000 for big rate modded server and end up with max 12k all the time, 1k per slot.
  12. Teas, Low Grade Fuel and Gun Powder are included as well. They are located under the custom drug recipes in the list.
  13. Sadly I do not have a data/shop/items because do not have this plugin purchased and didn't need it on my server because used NPC Vendors but if you can give me the default data file generated by the Shops plugin or example snippet of one item from this file (I guess it's not a problem), I might be able to spend some time and add all the drug items for sale with basic vanilla prices. Then you can do a test on your server and if everything works smooth I will bundle it with the rest of the configurations for others.
  14. Version 1.4.5

    422 downloads

    This is only the configuration for Custom Mixing Table. You will need to acquire the Custom Mixing Table plugin first. I've spent a lot of time creating this complex configuration for personal use on my x2 server and all players love it. Now I decided to release it here for everyone. It's not 100% perfect, and can always be tweaked personally because everyone has a different vision, but still, this is an excellent config to add unique mixing drug recipes on your server and make full use of David's Custom Mixing Table plugin. This will make your players involved from A to Z collecting ingredients, mixing drugs and etc. Just extract the files to the proper folders and you are ready to go. This configuration includes the following: - A lot of custom drug recipes (vanilla tea recipes also included, thanks to @Neighigh) - Unique visual effects when using the drugs/ingredients. - Unique stats buffs when using the Drugs/Ingredients (great buffs (wood/ore/scrap/healing/etc. +%) combined with hard de-buffs when consumed (bleeding/radiation/poison/dirty/etc.)) - Fully balanced implementation of the dirtiness feature to prevent spam use and make them more fun experience. Custom gatherable ingredients from berry bushes, sulfur nodes, hemp plants, trees, etc. (you need the free Extra Gather Bonuses or another plugin that can let players obtain custom items to make some ingredients obtainable) (the configuration for Extra Gather Bonuses is INCLUDED) Flexible configuration: - You can easily edit the buff/de-buff values required for mixing items/amounts as you like or drop rates for custom ingredients from the config files. (adding entirely new recipes/ingredients to the plugin might require more knowledge on your end) Note: Bleach/Glue/Blood vanilla items are added to sulfur ore drops from Extra Gather Bonuses not to break the whole system functionality, but you might want to add them somewhere else. (I personally added these items to the AlphaLoot table on my x2 server and that's why the config won't fit for everyone) Optional sell the items for profit: (you need a plugin for this, ex. Shop UI by David, CustomVendingSetup or else) SHOP UI config will be added in the next updates (if possible)... If you have any questions, feel free to ask me. Also, please leave a review if you want, this will help me a lot. WARNING: The whole configuration is made to let the player have fun inside a video game and does not encourage the usage of any drugs in real life!
    $5.00
  15. Flammable

    Stacks

    Wagon storage is container isn't it?
  16. Flammable

    Stacks

    @MeventI am blind or wagon carts are missing. I use another plugin to change spawned amount of resource - ex. min 10k sulfur max 20k sulfur in the wagon but stacks are vanilla 1k and only 10k sulfur spawns because it has 10 slots x1000 each slot. Decided to use your Stack plugin to modify wagon stacks to x2 or x3 but can't find these assets in the containers section. Ideas?
  17. Flammable

    Custom Portals

    Not sure what happened with the portals but only the reset command worked while remove sends error only, still when it was supposed reset outpost portals with reset command, it executed but one of them didn't remove and I had to "ent kill" it manually. I used to reload the plugin 2 times and add/remove same portal like 20-30 times until place it properly to fit the place I want it to be perfectly placed/rotated and etc. maybe this caused trouble idk...
  18. Flammable

    Custom Portals

    @_senyaaPlugin is totally not working for me. I have sandbox already disabled. When I type "/customportals add test1" at outpost then type exactly the same at bandit portals are placed but pressing ENTER (E) does nothing. Changed name to "Magic Portal" from "Portal" in the config, not sure if this can break something with the plugin functionality. https://streamable.com/mxdzhy EDIT: Somehow works if set the 2 portals at Outpost only or Bandit only. If there's kind of weird range limit between the 2 teleporters so you can only teleport from-to the same monument then all I can say is SADGE : ((( Btw this happens when try to remove existing portal Failed to call hook 'CustomPortalsCommand' on plugin 'CustomPortals v1.1.0' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at Oxide.Plugins.CustomPortals.CustomPortalsCommand (BasePlayer player, System.String command, System.String[] args) [0x0041d] in <884b2ed9ac9d42098c054788dc6f6cfd>:0 at Oxide.Plugins.CustomPortals.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x006d6] in <884b2ed9ac9d42098c054788dc6f6cfd>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0
  19. Flammable

    Custom Portals

    Want to buy this plugin but do not see/have any uses on my server. Anyways might consider getting it just to support the developer and play around with it. Of course, Facepunch made this whole thing possible and if they do not break the functionality of the Halloween TP doors plugin will be great for every server.
  20. Yeah, Orange is not very reputable for some reason and of course is not the best developer in a lot of terms but he's not a bad person for me unless I see full proof he's stealing other developers' code. Stealing ideas is not morally ok but that's all. Without defending Orange. thanks to his bundle I made Rust Tournaments like "So special and private" Rustoria (Trust In Rust/Base Invaders) ones possible. While if I wait for Rustoria or someone else to code/release a plugin here for this type of tournament and actually happens would one day be outdated cuz there will be 10 more cool/interesting new types of tournaments hosted and players wanting to play them instead of Base Invaders.
  21. Flammable

    Bottom

    @MikeHawke Can you please release a hotfix so you can again drag something from your inventory from the bottom side? In vanilla, you can quickly drop shit by dragging them at the bottom middle of your screen (directly under the hotbar) but this plugin is the best thing in my entire server. Do not want to remove it but maybe cuz it's kind of UI panel breaks dropping. Everyone complains about it.
  22. Ok, thanks for the reply and hope ClansReborn plugin dev decide to add this feature...
  23. I know about this plugin but I was wanting to unlock the SprayCan Pack. 1. Let players free spray around. 2. Use more sprays not only the rust logo. For 2 I have seen a plugin with modded UI where you can add custom sprays and use them - might buy it in the future. Not sure how to allow spaying/writing mode ( 1 ).
  24. @LaserHydraAny chance to add support for Clan TAG per oxide group? For example my players (default group) are with vanilla chat blue name and clan tag is force set to blue vanilla color too. My supporters have gradient from blue to white. I want to make clan tag the same - from blue to white so it will match with the name. As Admin my name is green to white and I want to have same clan tag. Now everyone have force BLUE clantag and players can manually change to something else but this does not mean they will make themselves proper gradient when buy supporter to keep the chat aesthetics.
  25. After last update or idk (last time when I played with this plugin on my server were before 3-4 months) so not sure from when issue exist but got report yesterday that ONLY Store robbery npc's shoot at you while giving 0 damage. You are like "global.god 1" vs them and makes no sense cuz they are no longer thread for players. Any solution?
1.7m

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8k

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121.5k

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