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IIIaKa

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Everything posted by IIIaKa

  1. Hello, RestartStatus uses the default restart hook and it also allows you to add custom hooks from other plugins directly in the config file. It looks like the plugin you mentioned uses the default restart command, which triggers the default hook. I don’t have access to that plugin, so I’m not familiar with how it works. Therefore, you’ll need to check yourself whether the status bar appears when the restart is initiated.
  2. Changed Status from Pending to Work in Progress
  3. If you have anything to add, feel free to write in this thread.
  4. Changed Status from Work in Progress to Fixed Changed Fixed In to Next Version
  5. In the next update, I will add a property to set a custom wipe date, which the plugin will use to identify the wipe.
  6. IIIaKa

    Advanced Status

    If you have anything to add, feel free to write in this thread.
  7. IIIaKa

    Advanced Status

    Changed Status from Work in Progress to Fixed Changed Fixed In to Next Version
  8. IIIaKa

    Advanced Status

    You're right, this plugin for some reason calls the OnGrowableGathered hook with both offline and online players. In this case, the error occurs when the hook is called with an offline player. Normally, OnGrowableGathered is only triggered with an online player, except in this plugin. I'll have to add an online check because of it.
  9. IIIaKa

    Hi !

    If you have anything to add, feel free to write in this thread.
  10. IIIaKa

    Hi !

    Changed Status from Work in Progress to Not a Bug
  11. "/realpve share remove *nameOrId* *netID*" I didn’t quite understand this message. There is also status command, "/realpve share status *netID*"
  12. Hello. At the moment, this can be done in two ways: either by resetting the OwnerID of the containers to 0, or by looking at the container and entering the command "/realpve share toggle" or without looking at the container by adding netID "/realpve share toggle *netID*". Entering the command again will disable access, just carefully read the reply after you enter the command. Also, you can give acces to specified player by using "/realpve share add *nameOrId* *netID*", netID is optional. Dont forget about toggle command, that toggling this list.
  13. Changed Status from Pending to Work in Progress
  14. Maybe I should introduce a config option that allows manual wipe definition.
  15. This hook is triggered when a new save file is created, when !File.Exists(World.SaveFolderName + "/" + World.SaveFileName). This is also the same place(SaveRestore.Load) where the wipe id is assigned and most likely, since your wipe id changes every time, this hook might also be triggered every time. Additionally, the plugin might not always be loaded, meaning there is a possibility that the plugin won't be loaded at the moment this hook is called.
  16. IIIaKa

    Advanced Status

    Alright, I’m going to sleep now. If anything comes up, I’ll reply tomorrow.
  17. IIIaKa

    Advanced Status

    Hello. Try reloading the AdvancedStatus plugin.
  18. IIIaKa

    Advanced Status

    Changed Status from Pending to Work in Progress
  19. Is this message displayed after the restart "Wipe detected! *amount* temporary permissions and temporary groups will be revoked."?
  20. Hello, I’ve tested it on my end(Oxide), restarted the server 3+ times(using both restart and quit commands), but the permission was not removed. Could you please check the value of the "Wipe ID" property in the config file, both when the permission is assigned and after the restart? This plugin detects a wipe based solely on that property and most likely it's changing on your side for some unknown reason during the restart. Are there any operations being performed with saves or the related files that could be affecting it?
  21. Changed Status from Pending to Work in Progress
  22. If you have anything to add, feel free to write in this thread.
  23. Changed Status from Work in Progress to Fixed Changed Fixed In to Next Version
  24. The exploit involving damage from incendiary ammo will be fixed in the next update. Thanks for the report.
  25. The exploit involving kills with radiation darts in PvE mode will be fixed in the next update. Thanks for reporting it.
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