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Everything posted by BrettG
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- 285 comments
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- #updates checker
- #plugin
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- 285 comments
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- #updates checker
- #plugin
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- 285 comments
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- #updates checker
- #plugin
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- 285 comments
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- #updates checker
- #plugin
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It seems that the number of resources used when I use the /upall command or shift+click isn't correct. I don't have the free upgrade permission (or whatever its called) and it costs a lot less to use upgrade all compared to just upgrading one item at a time. I don't know numbers off the top of my head but lets say I want to upgrade 5 twig bases to wood, IT would cost around 500 wood (again my numbers are probably wrong this is an example) and if I used the /upall it would cost a fraction of that like 135 or something really low.
- 335 comments
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- #building
- #foundation
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(and 27 more)
Tagged with:
- #building
- #foundation
- #tool
- #tools
- #ui
- #upgrading
- #remove
- #upgrade
- #blocks
- #clans
- #friends
- #noescape
- #interface
- #hud
- #build skins
- #grade
- #gredable bases
- #grade rust bases
- #build system
- #upgrade buildings
- #remove structures
- #downgrade structures
- #base customization
- #best grade plugin
- #build plugin by mevent
- #reskin
- #bgrade
- #skins
- #building skins
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- 335 comments
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- #building
- #foundation
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(and 27 more)
Tagged with:
- #building
- #foundation
- #tool
- #tools
- #ui
- #upgrading
- #remove
- #upgrade
- #blocks
- #clans
- #friends
- #noescape
- #interface
- #hud
- #build skins
- #grade
- #gredable bases
- #grade rust bases
- #build system
- #upgrade buildings
- #remove structures
- #downgrade structures
- #base customization
- #best grade plugin
- #build plugin by mevent
- #reskin
- #bgrade
- #skins
- #building skins
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- 5 comments
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- #raidbases
- #raid
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(and 3 more)
Tagged with:
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- 335 comments
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- 1
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- #building
- #foundation
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(and 27 more)
Tagged with:
- #building
- #foundation
- #tool
- #tools
- #ui
- #upgrading
- #remove
- #upgrade
- #blocks
- #clans
- #friends
- #noescape
- #interface
- #hud
- #build skins
- #grade
- #gredable bases
- #grade rust bases
- #build system
- #upgrade buildings
- #remove structures
- #downgrade structures
- #base customization
- #best grade plugin
- #build plugin by mevent
- #reskin
- #bgrade
- #skins
- #building skins
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My favorite plug-in checker. Very simple to use and able to change the auto detected plugin link. Sometimes plugins on umod or codefling are similar names and this plugin checker (as well as others I used as the plug-in checker built into rustadmin RCON tool will detect the link to another plugin (the one with a similar link but you aren’t using). Luckily like I said you can change the link to be the correct plugin in the in-game GUI. updates pushed to a discord Chanel with a link to the update make it really handy.
- 285 comments
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- #updates checker
- #plugin
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This map is awesome. Plenty of monuments including a few custom ones. I have a small server and the few people who play on it also love the map. One of the custom monuments called Nuketown is just like the small map from Call of Duty. The map is a good size with all the monuments. Doesn't feel jam-packed but still plenty to do and explore. DocNorris is great with helping out if you find any bugs, I reported one to him and he had it fixed and updated on here in less than a day. Looking forwards to future maps from Doc.
- 35 comments
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- #custom map
- #rust
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See an object in game that you think should be lootable but isn’t? This plugin fixes that. I highly recommend this plugin and also make sure to check the description to get a file that contains “default” lootables which is a great start. From there, using TGE GUI makes it easy to add or remove lootable objects. Being compatible with zone manager is great, so you can make certain objects only work / not work as lootables in certain areas that you configure.
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- 1,134 comments
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- #loot
- #customloot
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