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Everything posted by Knockcree
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I think this maybe better in DM's, but making an assumption just because you purchase the map and not read the license agreement or description beforehand is not the creators fault. As you have clearly stated you wished this map to add to it not use it the way it was listed or posted. Have you at any time reached out to the creator about these " blatant and beginner-like bugs" to have them resolved ? The price that any prefab/map is sold at is up to the creator themselves and when purchasing anything like this, its helpful if the buyer understands what it is they are buying and they know what they are getting for their money. I find it strange that you above all people are calling out another creator for what you see as "some pretty blatant and beginner-like bugs", I do assume that you reached out to the creator and pointed these issues out ? If you wish to DM me personally then by all means please do, but this is my last comment regarding this issue and what seems to be a misunderstanding regarding a map, its prefabs and how they could be used outside of how it was advertised. Regards Knock
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Yes that is very true and if you ever see any issues with any map/prefab then message the creator and they can resolve the issue. No map is ever 100% without issues. But I do not think this was the issue here, you desired to edit the map and add more to it to suit your needs not that it had issues with the map or that it was not playable as it was posted.
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When you purchased the map file it did not state that all the prefabs were included for editing, or that you can add to it. You are correct that you cannot pass paid/free prefabs to another creator as they all have different licence agreements. The description stated that the map was for server owners to use the map as it was created by Skirow. Maybe this should have been much clearer in the description. In future I would suggest to ensure that prior to buying any map, make sure that its editable to suit your needs or if you wish to add more elements to it by asking the creator. Many creators make maps that are not editable and are created for the sole purpose of playing them as they are. Regards Knock
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Hi Electrik, The map was listed and advertised for server owners to run on their servers. There is quite a detailed list of both custom and default FP monuments listed so possible buyers can see what is on the map prior to purchase. Its up to each creator how they price their work and if the map is editable. When a person buys a map it does not mean that they have bought the rights to all of the prefabs on the map, this is up to each creator to decide what they wish to allow with the map. When buying a map for the purpose of adding to it, its always better to ensure that the map file is editable and all monuments are included. Some prefabs/monuments depending on how complex or their use can be expensive. I am sure if you had asked for launch site to be added Skirow may have been able to come to an agreement with you, but after reading your comments above I do not know if this would happen now. If you have any questions or comments about my post then please get in touch with me. Regards Knockcree
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- 16 comments
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- #nuclear submarine
- #submarine
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(and 5 more)
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Here is a discord you can join https://discord.gg/3DYPGMxG5s if you have a mic.
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No you cannot have a refund, I have suggested to Stranger not to give one. You have downloaded a functioning map and now are requesting a refund without any proof of it not working. I have tested this map and it functions perfectly, please state what your hosting provider is claiming is wrong with the map ?
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I smell bs, this map file functions correctly and has been thoroughly tested.
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Please place a copy of what they have said is wrong with the map here. Also have they installed the DLL for you ? I have checked the latest version of the map and functions correctly, have you tried the latest version ?
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All hosting companys are using this dll, I would suggest doing some google searches on how to download the file in question. Then you will be able to upload it to your hosting, but inquire with your hosting provider if they allow this dll to be uploaded to the required folder or can they place it there for you.
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So you are trying to run this locally
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Hi Joshua, The RustEdit Dll as Stranger listed above is required for all custom maps to function correctly. This is well known within the community. All issues have been resolved with the latest version of the map and have been tested to ensure they function properly. Can you please ensure that you have downloaded the latest version of the map file and have installed the Rustedit Dll as mentioned above. Using language like this "the map is good but you cant build you cunt plase bags or anything. as i didnt get what i paid for can i have a refund" when requesting help is not going to help resolve any issues you may have. Codefling does not tolerate any forms of abuse, which I am sure you can understand. If you need any further help then please let me know. Regarding a refund for a downloadable item that functions as stated is very unlikely. Regards Knockcree
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Version 2.1.0
41 downloads
This will allow map makers to create their own unique style of the main monuments by adding or modifying the prefabs. Big thanks to all from KBEdits for the work on helping to make these prefabs. Due to the size of the monument, its been uploaded by itself on a map, after its been fully tested it will also be created as a prefab. Whats on the map Complete IO Puzzle, Game Radiation Zones and Loot Spawn Points same as standard Satellite that can be modified by the user to suit their needs. Original version of Satellite and broken version. The original version on the side can me moved with movement snap of 10 when selected and overlays on the broken version, when creating a prefab overlay the original and then when placed on the map use the original for the prefab modifiers and then delete the original. If you notice anything missing or out of place please let us know via pm or on our Discord. Left in a map for users to create their own prefabs. Tested on Live server. (May) Tested on RustEdit v-1-1-37 Prefab count 500. We ask that you leave in the text saying Supplied by Knockcree and Codefling.com as a way of helping support us. If you need any help or more info then feel free to join our Discord https://discord.gg/3DYPGMxG5s$9.95-
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- #satellite-dish
- #broken
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Version 2.0.0
56 downloads
This will allow map makers to create their own unique style of the main monuments by adding or modifying the prefabs. Big thanks to all from KBEdits for the work on helping to make these prefabs. Due to the size of the monument, its been uploaded by itself on a map, after its been fully tested it will also be created as a prefab. Whats on the map Complete IO Puzzle, Game Radiation Zones and Loot Spawn Points same as standard Sewer-Branch that can be modified by the user to suit their needs. Original version of Sewer-Branch and broken version. The original version on the side can me moved with movement snap of 10 when selected and overlays on the broken version, when creating a prefab overlay the original and then when placed on the map use the original for the prefab modifiers and then delete the original. If you notice anything missing or out of place please let us know via pm or on our Discord. Left in a map for users to create their own prefabs. Tested on Live server. (May) Tested on RustEdit v-1-1-37 Prefab count 763. We ask that you leave in the text saying Supplied by Knockcree and Codefling.com as a way of helping support us. If you need any help or more info then feel free to join our Discord https://discord.gg/3DYPGMxG5s$9.95-
- #sewer branch
- #monument
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(and 8 more)
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Version 2.0.0
74 downloads
This will allow map makers to create their own unique style of the main monuments by adding or modifying the prefabs. Big thanks to all from KBEdits for the work on helping to make these prefabs. Whats on the map. An original version of Junk-Yard and a broken down version using the existing prefabs within RustEdit. The original version has been moved to the side on a movement of 10. After modification of the broken version move the original FP Junkyard over the top and save as a prefab, this allows you to use the original FP Junkyard prefab modifiers. Due to issues with the Magnetcrane Entity being added with Rustedit for broken versions, this version does not contain one and a plugin will be required to spawn the magnetcrane or manually spawn one after map has been loaded. We hope this issue will be resolved soon. Rad and no build zones will have to modified to suit your needs. If you notice anything missing please let us know. Left in a map for users to create their own prefabs. Tested on Live server. Tested on RustEdit v-1-1-37 Prefab count 1024. Includes Crate and Barrel Spawns, these can be modified to suit your needs in Rustedit. Join KBEdits Discord for latest updates https://discord.gg/3DYPGMxG5s Please be aware of the licence agreement prior to downloading.$9.95 -
Version 1.0.0
346 downloads
With help from the community we have broken out the official FP monuments and tried to recreate them to as near as possible. There are some prefabs missing from the list so we had to improvise with prefabs to replace them with. This will allow map makers to create their own unique style of the main monuments by adding or modifying the prefabs. Big thanks to all from KBEdits for the work on helping to make these prefabs. To support us via a donation https://paypal.me/kbedits?locale.x=en_US Join our Discord for latest updates https://discord.gg/3DYPGMxG5s Whats on the map Due to the size of the monuments some are grouped and some are not. Original version of Hapis-Puzzles broken without IO. Informed that the puzzles were breaking some servers so here is the broken version. If you rebuild the IO please let me know and can add it to the original with credits given. Rad and no build zones will have to modified to suit your needs. After HDRP update the IO elements will be included in a new update, if you notice anything missing please let us know. Left in a map for users to create their own prefabs Tested on Staging Branch Live server Tested on RustEdit v-1-1-37b2 Prefab count 701.Free-
- #hapis-puzzles
- #hapis
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(and 5 more)
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Version 2.0.0
91 downloads
This will allow map makers to create their own unique style of the main monuments by adding or modifying the prefabs. Big thanks to all from KBEdits for the work on helping to make these prefabs, also to EndlessDisorder for the research and help. Due to the size of the monument, its been uploaded by itself on a map, after its been fully tested it will also be created as a prefab. Whats on the map. Complete IO Puzzle, Metal ore in the mines and Loot Spawn Points same as standard Airfield that can be modified by the user to suit their needs. Original version of Airfield and broken version. The original version on the side can me moved with movement snap of 10 when selected and overlays on the broken version, when creating a prefab overlay the original and then when placed on the map use the original for the prefab modifiers and then delete the original. If you notice anything missing or out of place please let us know via pm or on our Discord. Left in a map for users to create their own prefabs. Tested on Live server. (May) Tested on RustEdit v-1-1-37 Prefab count 1719. We ask that you leave in the text saying Supplied by Knockcree and Codefling.com as a way of helping support us. If you need any help or more info then feel free to join our Discord https://discord.gg/3DYPGMxG5s$9.95 -
Bundle - Clone SpawPoint - Exagonal City - Little City - Panoramic Tower
Knockcree commented on Ivan Bevolo's file in Monuments
Hi Solsey, I have just tested the file and suggest you try the following. Use Winrar to unzip the file https://www.win-rar.com/start.html?&L=0 After you have unzipped the file contents, go to that folder and copy the folders inside to where your custom prefabs folder where you installed RustEdit. You will have to copy the 6 folders inside with the prefabs. So look for where you installed RustEdit, if you have a shortcut on your desktop right-click it and select properties, then you can select the button "Open File Location" or navigate to the location and look for the folder named "CustomPrefabs". Now paste the 6 folders you unzipped. Now reopen RustEdit and search for the new Prefabs. Any quesstions or issues let me know. Regards Knock- 13 comments
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- #outpost
- #banditcamp
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Hi zulg, for the most part alot of the prefabs have a readme file that explains how to place on a map. Normally after you have purchased the prefab just copy the prefab folder to your rustedit custom prefab folder and drop and drag the prefab to where you would like it to be and if there is prefab modifiers then apply them if required. if you need any further help then just ask in the prefab discussion or in the codefling discord general help. knock
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Version 2.0
7 downloads
Doomsday-Vault is a wealthy families abandoned hide away for dangerous times, hidden in plain sight deep in the forest. They disappeared under mysterious circumstances and the vault door require's a coded call to open the main blast door. Inside is military grade weapons and ammo with loot that was to keep them safe. Introducing a new twist to electrical puzzles with telephone calls. Very small topside entrance and ideal to be placed as an extra puzzle for your players to find and explore. Contains 2 versions of the Prefab. Summer and Winter Green, Blue and Red card puzzle including a new way to use telephones. Contains Elite, military and assortment of useful loot crates. Red card spawn. Prefab Count: 692 Read me file included for easy installation$18.95-
- #kbedits
- #custom prefab
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Hi Place the prefabs into the customPrefabs folder where you installed RustEdit Normally this would be under your c drive like this C:\Program Files (x86)\RustEdit But you have to check where you installed RustEdit.
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Version 1.0.0
19 downloads
Custom watch-tower with beach obstacles that can be used both on the beach and around any map. To Install:- Place any of the prefabs on your map and adjust the height. These prefab's have been created in a way that allows the map creator to place with ease and may need just a few changes to blend into any existing map. Prefab Count: Watchtower 159 If you have any issues or questions then feel free to join us on our discord channelhttps://discord.gg/3DYPGMxG5s$9.95-
- #watch-tower
- #kbedits
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Version 2.0
7 downloads
Stolla-Petrol This version of a petrol station can be used as a mini monument or roadside monument. Stolla-Petrol offers your players some-place new to explore and recycle their components after a road run. The buildings have standard loot and a recycler with plenty of places to defend from. The surrounding area allows for players to hide and attack anyone within the Station or passing by. The prefab has a broken garage and abandoned buildings attached, the previous owners abandoned the garage after it attracted the wrong type of clientele and was the center off to many killings. Multi-Level buildings with crates and barrels both inside and outside. The Station can be added to any map both with a road or without. Three versions Summer, Autumn and Winter. To Install:- Place the prefab in a flattish area and apply the prefab modifiers, the prefab has been created in a way that allows the map creator to place with ease and may need just a few changes to blend into any existing map. Prefab Count: 1704 If you have any issues or questions then feel free to join us on our discord channel https://discord.gg/3DYPGMxG5s$18.95-
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- #prefab
- #world war ii prefab
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Version 1.0.0
7 downloads
World War II Gun Bunkers We are happy to say that KBEdits are releasing their range of WWII prefabs/monuments and mini arenas, so we are starting with this Three Bunker pack including the 150mm cannon. Based upon gun emplacements on Omaha and Normandy beach, these ready made Gun Bunkers will bring life to any style of map and pave the way for new places to explore. The Bunkers come in 3 build styles and are ready to place on any part of an existing map or new map. Some loot spawns have been added and can be modified at the discretion of the customer so their players have a reward for exploring new and existing areas of their map. These new attractions will add a different start to waking up on the beach. Simply place the bunkers where you wish and then alter the terrain to blend with it, it only requires minor terrain changes and use the floor of the bunker as a guide on the level when placing. Due to the unlimited number of usage for these prefabs they DO NOT come with height/splat/bio or topology additions within the actual prefabs. Placement of the prefabs is up to the customer and screenshots show some of the possible ways the prefabs maybe used. If you have any issues or questions then feel free to join us on our discord channel https://discord.gg/3DYPGMxG5s Disclaimer: Some images have been added to show potential usage of the prefabs and do not reflect the actual prefab itself. The video link is used to show the prefabs in a unique setting within the Rust game. Enjoy the Prefabs KBEdits Team$18.95-
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- #world war ii bunker
- #world war ii prefab
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Version 2.0.0
29 downloads
This is an arena style prefab based on Halo 2's Lockout map. Prefrab Count: 4130 Great nostalgia for any Halo fan. I wanted to re-create this for rust to try and bring both worlds together. I did this Arena as a challenge for myself, I learned a tremendous amount while putting this together. Was frustrating at times but the end result was better than expected. This includes: 1. Prefab a. .prefab b. prefab.alpha c. prefab.biome d. prefab.heights e. prefab.splat0 f. prefab.splat1 g. prefab.topology ATTENTION: To place and move Arena where you need it inside RustEdit, please follow these instructions carefully. 1. Update RustEdit. 2. Place the prefabs in your "custom prefabs" folder. 3. In RustEdit, load your own map, create a new map, or use the map provided. 4. Bring up your Scene Hierarachy - View > Sene Hierarachy. or Press H. 5. Click on Prefab List on the top right. 6. Under custom select "Kbedits-Halo-2-Lockout-Arena-v102". 7. Once placed and loaded, BEFORE moving it, break the prefab. 8. Immeadiately after breaking the prefab, in your scene hierarachy a. click on "All" b. at the bottom click Select All 9. Once everything has been selected click on "Disconnect Prefabs". 10. If done correctly you are now free to move the arena anywhere you want with out it breaking. ATTENTION: Protecting your map and your prefabs. 11. Once placed in your map use the prefab list, at the bottom Click Create custom Prefab. a. Radius: 275 b. Fade: 10 c. check all boxes d. In each drop down select "Everything" e. Make sure "Convert Selection To Group" IS CHECKED. d. Enter a new name for the prefab itself. f. Then click on Save Prefab. After this is all done, click "Edit" at the top left. Select "Password" Set a new password for your map and do not share it with anyone. Do not forget your password or you wont be able to edit your map. This prevents people from downloading your map and taking free prefabs from it. Repeat step 11. for your entire map, to protect everything on your map. If players complain about lag while playing in this arena, Try to distance the arena itself from any other major occupied areas in your map. Works best as a stand-alone. Alot of players don't have beefy computers, and this arena does have a lot of Lights. You can remove all the lights from the arena to help improve fps. a. Scene Hierarachy b. Search "Plight" or "Spotlight" c. Select all and then delete the prefabs by pressing your "Delete" key. (make sure your mouse isn't over any of the RustEdit UI's. This will delete all the lights used. If you have any issues, please post in the support section of this download.$30.00