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Everything posted by tamwilson1979
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will not stack keeps saying not stable enough ps ok now fixed
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custom logic ?? sorry if i thought that the mod might have a way to broadcast where the event is on the map
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looking to see if there is a way for the grid that the Heli crashes can be announced as i have jet events and cargo crash so finding the Heli location can be problematic ?
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(10:37:15) | Failed to call hook 'OnServerSave' on plugin 'StaticLootables v2.10.2' (IndexOutOfRangeException: Index was outside the bounds of the array.) at ProtoBuf.ItemContainer.Serialize (BufferStream stream, ProtoBuf.ItemContainer instance) [0x00016] in <698281a7d4534a2b9ff00ecced87ac33>:0 at Oxide.Plugins.StaticLootables.SaveContainer () [0x0003a] in <e1ffe0090cc443cab4cf4035f608344e>:0 at Oxide.Plugins.StaticLootables.OnServerSave () [0x00000] in <e1ffe0090cc443cab4cf4035f608344e>:0 at Oxide.Plugins.StaticLootables.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002c1] in <e1ffe0090cc443cab4cf4035f608344e>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
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a fantastic mod my players love the fact they can pick up a lot more loot now from almost all the map a little warning though that in a box on the first floor in airfield there is a chance of a m249 i have disabled that on my server but everything else is great and fully customisable keep up the great work @Raul-Sorin Sorban
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after using other stack mods that cost a lot more money and have constant updates because of issues i tried this one and i LOVE IT so easy and it is updated with ease to include new in game items and i don't need to constantly wait for mod updates as it just works. i really don't see how this mod has not rated the top stack mod as i think it should be and i would Highley recommended this mod for any admin that wants a mod to work out the box with little maintenance after install.
- 67 comments
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- 1
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- #stacks
- #chest stacks
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i strongly think that if i am paying for a mod for rust it should be a real persons work not a Ai also if it is allowed for ai generated mods to be sold it is possible for people to sell a mod and then just walk away from it as they will not know how to fix for any updates , and then the server owners are then left with a mod that will no longer function and also lose money . so i dont think Ai should be used as the devs that know how to code did not need to use AI before it was a thing so why use it now ? ps ( i have no clue about how to make a mod i rely and are happy to pay for a mod that a real person has made and upkeeps when needed )
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(19:07:53) | Error while compiling StaticLootables: No overload for method 'Clear' takes 1 arguments | Line: 1520, Pos: 19
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fantastic thanks for the fast fix my players are loving the mod
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it is coming back with the following error (19:30:59) | [CSharp] Started Oxide.Compiler v successfully (19:31:03) | Error while compiling CargoPlaneCrash: 'PhoneController' does not contain a definition for 'PositionToGridCoord' | Line: 659, Pos: 85
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the jet event is hitting back with this error mate Error while compiling JetEvent: 'PhoneController' does not contain a definition for 'PositionToGridCoord' | Line: 1506, Pos: 135
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the heli that drop the npcs at the jet crash are staying in the map and not leaving
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when you recycle say a stack of 50 pipe in the box you get 5 hqm and 25 scrap but in a normal recycler with 60 percent efficiency you get 300 scrap and 60 hqm at bandit with 40 percent efficency you get 200 scrap 40 hqm is there anyway to fix this please as the box is way off
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- 45 comments
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- #upgrade
- #toolcupboard
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(and 6 more)
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