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anisb3l

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Everything posted by anisb3l

    I absolutely love the Monument Watcher plugin! It's incredibly useful for players to easily identify the boundaries of monuments without needing to use a dome. This tool is a fantastic addition to any server.
    The map is incredibly well-designed, offering a multitude of fantastic building spots and endless opportunities for exploration. Every player on our server loves it! I'm thrilled with my purchase and highly recommend it to anyone looking to elevate their Rust experience.
  1. anisb3l

    WarModeAdminPanel

    Ok I got it working, it was Oxide issue after all, weird but I'm glad it's fixed. Thank you again for your great customer service.
  2. anisb3l

    WarModeAdminPanel

    I downloaded the one you have posted on the plugin page.
  3. anisb3l

    WarModeAdminPanel

    Hello Mr01sam Sorry to bother you again, I'm having a problem compiling WarModeAdminPanel, here is the error : Error while compiling WarModeAdminPanel: Expected expression | Line: 479, Pos: 60 It did worked the week I bought the mod but then it stopped, not sure what happene..
  4. anisb3l

    Looting in PVP zones

    It's working Thank you so much for addressing the problem as fast as you could, you don't know how much I appreciate your work. Great mod and awesome Dev.
  5. anisb3l

    DynamicPVP zone names

    delete the last line "name~Supply Signal Event": "pvp" it did not work.
  6. anisb3l

    DynamicPVP zone names

    "ZoneManager": { "ForceModeInZone": { "id=miningoutpost_1": "pvp", "id=supermarket_1": "pvp", "id=gas_station_1": "pvp", "id=gas_station_2": "pvp", "id=gas_station_3": "pvp", "id=lighthouse_1": "pvp", "id=lighthouse_2": "pvp", "id=mining_quarry_c": "pvp", "id=mining_quarry_b": "pvp", "id=mining_quarry_a": "pvp", "id=sphere_tank": "pvp", "id=harbor_2": "pvp", "id=harbor_1": "pvp", "id=ferry_terminal_1": "pvp", "id=desert_military_base_a": "pvp", "id=desert_military_base_d": "pvp", "id=desert_military_base_c": "pvp", "id=nuclear_missile_Silo": "pvp", "id=junkyard_1": "pvp", "id=arctic_research_base_a": "pvp", "id=trainyard_1": "pvp", "id=water_treatment_plant_1": "pvp", "id=powerplant_1": "pvp", "id=military_tunnel_1": "pvp", "id=excavator": "pvp", "id=airfield_1": "pvp", "id=launch_site": "pvp", "id=radtown_1": "pvp", "id=oilrig_2": "pvp", "id=oilrig_1": "pvp", "id=miningoutpost_2": "pvp", "id=miningoutpost_3": "pvp", "id=supermarket_2": "pvp", "id=supermarket_3": "pvp", "id=swamp_a": "pvp", "id=swamp_b": "pvp", "id=swamp_c": "pvp", "id=satellite_dish": "pvp", "id=underwater_lab_b": "pvp", "name~Supply Signal Event": "pvp"
  7. anisb3l

    Dynamic PVP

    For my case is different, I want it to do PVP zone on the supply crate, I was able to create a dome, but I couldn't find a zone id for it, so I wasn't able to force PVP in it using WarMode, but I'm not worried about it, but if you where able to do it tortuga will you let me know how. Thank and thank you Mr01sam for taking care of the backpack issue, much appreciated.
  8. anisb3l

    Looting in PVP zones

    Wearable backpacks, sorry I should clear that.
    I recently installed the PvP/PvE Warmode plugin on my Rust server to enhance both PvP and PvE gameplay. The PvP mode provides balanced and exciting fights, while the PvE mode offers challenging NPC encounters with rewarding loot. Overall, it has significantly improved the gameplay experience on my server. Conclusion: I highly recommend this plugin to other Rust server admins looking to enhance their server's PvP and PvE experiences.
  9. anisb3l

    Looting in PVP zones

    It did work from PVE to PVE but not from PVP to PVE
  10. anisb3l

    Dynamic PVP

    Hello there Is there anyway you can integrate the warmade with DynamicPvp mod? That will be awesome. Thank you for all you hard work
  11. anisb3l

    Looting in PVP zones

    Hello there, Players can not loot other players backpack in PVP zones, when a PVP player kill a PVE player, they can loot them but not there backpack, it's telling them you can't loot PVE players.
  12. anisb3l

    Initial Player Mode

    Thank you so much, that explain a lot. I will go ahead and do that.
  13. anisb3l

    Initial Player Mode

    Hello there, First I would like to say that I love the mode, can't ask for more, PVP/PVE man you nailed it, the mode is working great, except one thing, witch I don't think it's a major problem, but will be nice if it get fixed, "InitialPlayerMode": "pve", all my players are starting pvp instead, the mode is not forcing the initial player mode.
    I love the large bases selections, I only had 50 and all my members are tired of them, so today I made there day by getting this pack, they loved it. Thank you.
    Great FPS, smooth map all my players are exciting. Thank you for your work.
  14. anisb3l

    Stack Size Controller

    Nvm, I got it working. Thank you.
  15. anisb3l

    Stack Size Controller

    Hello there, So I'm having issue with the new version, when I modify the stack size and save, it's not taking effect. In the game still showing 1000. Thank you.
  16. anisb3l

    UI

    Yes, deleting the data zone_data.json file did fix the double status bar. Thank you so much, that was the fastest support ever had before, amazing customer service.
  17. anisb3l

    UI

    Hello there, Yes you are right I did have ZoneManagerAutoZones I did removed it like you suggest, because I'm trying to phase out of the Zone Dome and use the Zone status instead. I'm still having the same double status after the ZoneManagerAutoZone removal, do I need to restart the server to take effect ? It does the status fine till you get closer to the center of the monument, then will display the second name. Thank you for all your help.
  18. anisb3l

    UI

    What's making double status like this ?
  19. anisb3l

    Error after update.

    are you talking about the 1st config file and the server config ? I kept those from the old version
  20. anisb3l

    Error after update.

    Hello there, After the update, start having this error : TypeError: Cannot read properties of undefined (reading 'toLowerCase') 17.08 01:22:33 [Bot] at createNewServerStatus (/src/connection/establishConnection.js:1505:204) 17.08 01:22:33 [Bot] at Statement.<anonymous> (/src/connection/establishConnection.js:1080:32) 17.08 01:22:33 [Bot] Error: ENOENT, No such file or directory './src/images/leaderboard/leaderboard_undefined.png' 17.08 01:22:33 [Bot] at setSource (/node_modules/canvas/lib/image.js:94:13) 17.08 01:22:33 [Bot] at Image.set (/node_modules/canvas/lib/image.js:65:9) 17.08 01:22:33 [Bot] at /node_modules/canvas/index.js:34:15 17.08 01:22:33 [Bot] at new Promise (<anonymous>) 17.08 01:22:33 [Bot] at Object.loadImage (/node_modules/canvas/index.js:23:10) 17.08 01:22:33 [Bot] at Statement.<anonymous> (/src/connection/establishConnection.js:1119:74) { 17.08 01:22:33 [Bot] errno: 2, 17.08 01:22:33 [Bot] code: 'ENOENT', 17.08 01:22:33 [Bot] path: './src/images/leaderboard/leaderboard_undefined.png', 17.08 01:22:33 [Bot] syscall: 'fopen' 17.08 01:22:33 [Bot] } Is that something i have to be concerned about ? Thank you.
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