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Everything posted by beetle
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A conflict with PersonalNPC, which was fixed in 1.0.28 and earlier, has recurred. PersonalNPC can collect Woods, Berries, etc.
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I downloaded the latest VER and it is still 1.8.0, is this my problem? I Tried Clear cache Download from another browser
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Discord_Clip_1303790718841520128 - Trim - Trim.mp4 This recording on the main server, Because it was too lazy to open the test server. I know you are going to point out the Interaction Icon translation text, so just letting you know beforehand. When reporting to you, I used the brand new test server, and I have the same problem occurred.
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- 129 comments
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When the Y-axis reaches 0 in the canyon, it is dropped from the POGO. Since it is already 0 in the upper air, it will die from falling.
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Server Exception: AIThinkManager.ProcessPetMovementQueue NullReferenceException: Object reference not set to an instance of an object Server Exception: AIThinkManager.ProcessPetMovementQueue NullReferenceException: Object reference not set to an instance of an object Server Exception: AIThinkManager.ProcessPetMovementQueue NullReferenceException: Object reference not set to an instance of an object I don't know about the relationship, but I am sure that this notification appears regularly in the console after updating PNPC.
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CustomPortals - Failed to compile: 'PlayerInventory' does not contain a definition for 'AllItemsNoAlloc' and no accessible extension method 'AllItemsNoAlloc' accepting a first argument of type 'PlayerInventory' could be found (are you missing a using directive or an assembly reference?) | Line: 481, Pos: 50
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JetSki - Failed to compile: There is no argument given that corresponds to the required parameter 'forced' of 'Buoyancy.SavePointData(bool)' | Line: 572, Pos: 27
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Hey, did you recognize this problem?
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instructions page *Description page
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Use the “Updated on 9th of July, 2023 (NEW): StaticLootables.json” on the instructions page. I mentioned above that I used it. We also confirmed that even if we did not use the above Json, but only loaded the plugin and generated a new Json, the situation would not change. https://codefling.com/files/support/4558-cant-saveedit/ https://codefling.com/files/support/6403-static-lootable-in-game-gui-not-working/ And you say you have never had this problem reported to you, which is an outright lie.
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1. new server 2. only the above two plug-ins loaded 3. Loading order is irrelevant. 4. Regenerating Json does not make sense. 5. Json in the description page does not work. 6. All buttons are unusable, only the UI blinks when pressed, and you must disconnect to server to close the UI. I loaded a whole new StaticLootables on a whole new server, loaded a whole new Json, but LootableEditor is not working properly. It had been about a year since the Editor was unavailable on the main server to begin with, but we were patient. And I also own LootableEXT, but I can't use it because of this bug. The support tickets that have been posted in the past show it as “Not a bug, Closed” but do not specify how it was resolved. There is a post on that post asking how it was resolved, but neither the poster nor the author has answered. And as of 2024/07/05 09:21, I asked how to fix it on the Questions tab in the RUST WORK tab of your DISCORD, but no one has seen it today. Let's settle it here.
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I have the correct Config set up, but mushrooms, trees, and sulfur can be picked up with the interact key. All prefabs setting
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Very nice plugin that keeps players motivated. It can be used as a way to distribute supplies equally to players in a casual way by making the reward table easy to progress through, or conversely, it can be used as a way to give players valuable supplies by making it very difficult. Settings vary from server to server, but no matter how you do it, you can create a unique atmosphere for your server. You can also change the maximum number of rewards, or create very specific settings for VIPs. The customizability is quite excellent, but the best thing is the ease of viewing the configurations. Anyone can handle it easily. The fact that it is written in the CFG, rather than in the documentation, what happens if it is True or False is honestly divine. If you have any problems, you can contact the developers and they will fix it right away. "We'll fix it in the next version." Not, You don't have to apologize to the user for a month because they will provide you with a fixed version.
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Cannot get XP from locked crates. Is it just me ? Is the result the same for both Normal,Oilrig. I could get points on the test server, I could tell something was interfering ... All plugins installed on the main server have been installed on the test server and are working properly. This issue is going to take a long time to resolve and it was a mistake to post it in the discussion tab. Therefore, I have sent a DISCORD. Fixed by developer real-time support. If you have the same problem, the next version will fix it.
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- 129 comments