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Everything posted by Mevent
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Changed Status from Pending to Fixed Changed Fixed In to 2.4.9
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Changed Status from Pending to Closed
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Hey! Yeah this one you can just ignore. Already pinged the Carbon team about it and they said the same thing, this error doesnt affect plugin functionality at all. Its just Carbon failing to patch one internal hook because of recent Rust changes. Clans works completely normally, you can enable "Automatic team creation": true and use everything as usual. Theyll patch it on their side eventually but for now its safe to just leave it.
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Yo so heres how it works. Craft the Mining Quarry item, equip it in your hotbar, then youll see a ghost preview when you hold right click or use it. Find a flat enough spot on terrain (not rocks, not foundations) and left click to place. No crater, no snapping needed. If the preview is red it means the spot isnt valid, just move around a bit until its green and place it there.
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Hey! For SkillTree migration we got a separate plugin called SkillsConverter.cs. Drop it into your plugins folder alongside Skills, make sure your SkillTree data is still sitting at oxide/data/SkillTree/ (or carbon/data/SkillTree/), then run this in console: skills.convert skilltree. Itll go through all your player files and migrate XP and skill levels over. Anything that doesnt have a direct mapping gets converted into XP and added to their balance.
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Hey! So in EM you actually got a way to do this already. In the schedule editor (event times) every entry has Min Players and Max Players fields. So what you do is disable the facepunch event in Auto events config, then make a schedule entry that triggers that same facepunch event with Min Players set to your threshold. When pop is below that number the schedule just skips, when its above it fires the event. Lemme know if you need help setting it up.
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That NRE basically means the shop template data didnt load. The plugin downloads installer templates from our server when it starts, and if that request fails the installer crashes exactly like this. Can you scroll up in the console after a server restart and look for any line starting with "Failed to load shop data" or "Error loading shop data"? That message will tell us why its failing on your end.
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Hi! Are there Internet restrictions in your country, is there an Internet connection on the server with this plugin?
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Can you add a wipe delay / minimum time since wipe
Mevent replied to Bear Grills's Support Report in Support
Changed Status from Pending to Fixed Changed Fixed In to 4.1.0 -
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Changed Status from Pending to Fixed Changed Fixed In to 1.1.16
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Changed Status from Work in Progress to Fixed
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Hey! Thanks for providing the files. We hear you - keeping the support here on Codefling is completely fine. We have successfully downloaded DailyRewards configs. Our team has taken them into work and we are actively testing them on our end to find out exactly what is forcing the plugin to wipe the changes on server restart without throwing any console errors. We will dive into the code and get back to you with our findings as soon as we pinpoint the exact cause. Thanks for your patience while we investigate this!
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Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
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hello! Most likely, we will delete this, because unfortunately, we cannot display the player's Ping from the server normally
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Regarding the "No response" claim: Please look at my previous reply on April 5th in this exact ticket. It contained a screenshot of my response to you from March 24th, where I provided detailed, step-by-step instructions on how to customize those exact UI elements. Why your changes are resetting: If you followed those instructions, changed the colors, and the config still reset upon restart, it means you are making a JSON syntax error (like a missing quote " or a missing comma ,) during your edits. When Rust detects a broken JSON file on startup, it automatically wipes it and generates a fresh default config to prevent the server from crashing. This is exactly why your colors aren't applying and the file keeps reverting to default. Before saving the DailyRewards.json to your server, please copy your edited text and paste it into a validator like jsonlint.com. It will highlight exactly where your syntax error is. Once you fix the formatting error, your custom colors will save and apply perfectly.
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Changed Status from Pending to Closed
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Good to hear you sorted it out. Closing this one.
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Hey! Totally get the confusion. That purchase limit is not a daily thing, its a permanent counter per player per vehicle. It persists through restarts and even through wipes unless you have "Wipe on new map save" set to true. Sounds like yours is set to false so the March purchase counts are still there. Quickest fix: set "Maximum number of purchases of one vehicle by one player" to 0 on each vehicle to remove the limit. Or if you want to keep the limit but have it reset on wipes, set "Wipe on new map save" to true. To clear the current stuck data right now, delete the file VehicleBuy/cooldowns.json from your data folder and reload the plugin. And for /callback, two things to check: players need the vehiclebuy.recall permission, and each vehicle entry in the config needs "Can recall?" set to true. Command format is /callback vehicleName (like /callback copter).
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We will leave a warning about this in the description.