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Everything posted by Mevent
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- 298 comments
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- #eventmanager
- #manager
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(and 5 more)
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Changed Status from Pending to Closed
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This usually happens when the config has a JSON error, which causes the plugin to fall back to defaults on load. Check your console for 'Your configuration file contains an error. Using default configuration values.' when the plugin loads. Also, are you editing the config file manually while the server is running? A crash mid-write can corrupt it. If you can share what errors show up in console on reload, that'll help narrow it down.
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- 153 comments
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- 1
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- #serverpanel
- #info
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(and 32 more)
Tagged with:
- #serverpanel
- #info
- #panel
- #ui
- #server
- #serverinfo
- #welcome
- #welcomeui
- #infopanel
- #server gui
- #welcome controller
- #welcome video
- #infopanel mevent
- #welcome panel
- #welcome mevent panel
- #welcome info
- #multi-function info panel
- #server panel
- #menu by mevent
- #menu with info
- #menu gui
- #menu rust
- #rust menu
- #info hud
- #infomenu
- #information
- #best welcome plugin
- #rust welcome
- #welcomer
- #welcome menu
- #welcome ui
- #welcome gui
- #welcome plugin
- #welcome hud
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Hey! So "Maximum number of purchases" in the config is actually a total purchase counter per wipe, not an active vehicles limit. It tracks how many times a player has bought that vehicle type total. Destroying or picking up a vehicle doesnt decrease that counter. If you set it to 3, they can buy 3 total and thats it until next wipe. There isnt a built in feature to limit how many vehicles a player can have spawned at the same time.
- 80 comments
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- #vehicle
- #buy
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(and 25 more)
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- #vehicle
- #buy
- #gui
- #shop
- #vehiclebuy
- #vehicleshop
- #m&b-studios
- #vehiclebuy rust plugin
- #mevent team
- #rust vehicle purchase plugin
- #buy vehicles in rust
- #rust game vehicle management
- #vehicle buying system rust
- #rust vehicle gui
- #purchase vehicles rust plugin
- #rust admin vehicle commands
- #vehicle recall command rust
- #customizable vehicle prices rust
- #vehicle spawning plugin rust
- #rust game server plugins
- #user-friendly vehicle interface rust
- #vehicle rust
- #vehicles
- #cars
- #minicopter
- #motorbike
- #bike
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Could you please clarify what you mean by 'deleting a vehicle'? Are you looking for a command for players to destroy an item in their inventory, or do you mean a way to clear their owned vehicle limit in the plugin's data? Also, are they trying to delete a deployed vehicle or a physical item?
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Changed Status from Work in Progress to Fixed
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Changed Status from Pending to No Response
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Hey! This is CONFIG-DRIVEN. In your Skills.json, find the TP skill entry and look for a permission or required permission field inside it. That"s what"s restricting it to VIP only. Clear that field or set it to empty and all players will be able to unlock and use the skill. If you want VIP players to get some bonus behavior on top, you can keep a separate VIP permission entry alongside an empty default one. Send your config if you want me to show you the exact spot.
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Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
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Got it, this is a bug on our end. We'll push a fix.
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Hey! Good idea, I'll add that in a future update.
- 1 reply
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- 1
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Changed Status from Pending to Closed
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No worries, glad you sorted it out!
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Those left and right arrows and the 1/1 counter are the page navigation elements on the inventory screen. Open your DailyRewards.json and go to the 'Menu UI settings' section. The arrows are controlled by these four fields: 'Back page button (active)', 'Back page button (inactive)', 'Next page button (active)', 'Next page button (inactive)'. Each has AnchorMin, AnchorMax, OffsetMin, OffsetMax to reposition them, and 'Button Color' to change the color. The active variant shows when you can navigate that direction, the inactive one shows when you can't.
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Hey! The favorite button visibility is controlled in the config. A few things that could cause this: 1. There may be an 'Enabled' or 'Show' toggle for the favorite button that's set to false 2. The button size or position values might be zeroed out 3. Missing ImageLibrary or icons not loaded Can you share your Shop.json and any console errors? That'll let me pinpoint it
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There are two sections: UI and Menu UI. Maybe you're editing the wrong one? are two sections there - UI and Menu UI, maybe you're editing the wrong section.