-
Posts
3,269 -
Joined
-
Last visited
-
Days Won
48
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Services
Downloads Plus Support
DOWNLOADS EXTRA
Everything posted by Mevent
-
Hey! That SERVER.GG prefix is coming from the language file. You can edit it by going to oxide/lang/en/Kits.json and finding the message that gets shown before kit names. Just change the text to whatever you want and reload the plugin with o.reload Kits. If youre using a different language on your server, look in that specific language folder instead of the en folder.
-
Changed Status from Pending to Closed
-
When raid blocked, receive combat blocked message
Mevent replied to BaluDog Gaming's Support Report in Support
Changed Status from Pending to Work in Progress -
When raid blocked, receive combat blocked message
Mevent replied to BaluDog Gaming's Support Report in Support
Its a bug where raid block returns the combat blocked message by mistake. Well fix it in the next update. If you only care about one of the two blocks meanwhile, you can flip "Use Raid Blocked?" or "Use Combat Blocked?" to false in the config so only the correct one triggers. -
Changed Status from Pending to Fixed Changed Fixed In to 2.4.9
-
Changed Status from Pending to Closed
-
Hey! Yeah this one you can just ignore. Already pinged the Carbon team about it and they said the same thing, this error doesnt affect plugin functionality at all. Its just Carbon failing to patch one internal hook because of recent Rust changes. Clans works completely normally, you can enable "Automatic team creation": true and use everything as usual. Theyll patch it on their side eventually but for now its safe to just leave it.
-
Yo so heres how it works. Craft the Mining Quarry item, equip it in your hotbar, then youll see a ghost preview when you hold right click or use it. Find a flat enough spot on terrain (not rocks, not foundations) and left click to place. No crater, no snapping needed. If the preview is red it means the spot isnt valid, just move around a bit until its green and place it there.
-
Hey! For SkillTree migration we got a separate plugin called SkillsConverter.cs. Drop it into your plugins folder alongside Skills, make sure your SkillTree data is still sitting at oxide/data/SkillTree/ (or carbon/data/SkillTree/), then run this in console: skills.convert skilltree. Itll go through all your player files and migrate XP and skill levels over. Anything that doesnt have a direct mapping gets converted into XP and added to their balance.
-
Hey! So in EM you actually got a way to do this already. In the schedule editor (event times) every entry has Min Players and Max Players fields. So what you do is disable the facepunch event in Auto events config, then make a schedule entry that triggers that same facepunch event with Min Players set to your threshold. When pop is below that number the schedule just skips, when its above it fires the event. Lemme know if you need help setting it up.
- 340 comments
-
- #eventmanager
- #manager
-
(and 5 more)
Tagged with:
-
- 39 comments
-
That NRE basically means the shop template data didnt load. The plugin downloads installer templates from our server when it starts, and if that request fails the installer crashes exactly like this. Can you scroll up in the console after a server restart and look for any line starting with "Failed to load shop data" or "Error loading shop data"? That message will tell us why its failing on your end.
-
Hi! Are there Internet restrictions in your country, is there an Internet connection on the server with this plugin?
-
Can you add a wipe delay / minimum time since wipe
Mevent replied to Bear Grills's Support Report in Support
Changed Status from Pending to Fixed Changed Fixed In to 4.1.0 -
- 340 comments
-
- 1
-
-
- #eventmanager
- #manager
-
(and 5 more)
Tagged with:
-
- 340 comments
-
- #eventmanager
- #manager
-
(and 5 more)
Tagged with:
-
Changed Status from Pending to Fixed Changed Fixed In to 1.1.16
-
- 340 comments
-
- 1
-
-
- #eventmanager
- #manager
-
(and 5 more)
Tagged with:
-
- 340 comments
-
- #eventmanager
- #manager
-
(and 5 more)
Tagged with:
-
Changed Status from Work in Progress to Fixed
-
Hey! Thanks for providing the files. We hear you - keeping the support here on Codefling is completely fine. We have successfully downloaded DailyRewards configs. Our team has taken them into work and we are actively testing them on our end to find out exactly what is forcing the plugin to wipe the changes on server restart without throwing any console errors. We will dive into the code and get back to you with our findings as soon as we pinpoint the exact cause. Thanks for your patience while we investigate this!
-
Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
-
- 340 comments
-
- 1
-
-
- #eventmanager
- #manager
-
(and 5 more)
Tagged with:
-
hello! Most likely, we will delete this, because unfortunately, we cannot display the player's Ping from the server normally