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Mevent

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Everything posted by Mevent

  1. Changed Status from Pending to Work in Progress
  2. hello! Can you specify which template you use?
  3. Mevent

    Ship Vendor

    Version 1.0.2

    49 downloads

    Ship Vendor is an NPC merchant that sells players whole ships, ready to sail, with every block, device, skin, and inventory item already in place, plus the parts to build their own. You build a ship by hand, save it with one command, and it shows up in the vendor's window right away. The player buys it from the NPC, gets a Boat Building System item, drops it next to water, and watches it open into an exact copy of your original, with the owner already authorized. Everything is set up from inside the game. Place vendors at monuments where they keep their spot after a map wipe, run prices that move with demand, hand out discounts by permission, and let captains take the helm to raise the sails, drop the anchor, and steer a course. Features of Ship Vendor NPC ship merchants you place at any monument, bound to the monument so they keep their spot after a map wipe Sells whole ships and individual parts: the planner, the building station, sails, anchors, engines, cannons, and more Build a ship by hand and save it with one command; it appears in the vendor's window right away Bought ships open into exact copies, with every block, device, skin, fuel load, and the owner's authorization carried over A helm panel for raising and lowering sails, dropping and raising the anchor, switching engines and lights, and setting the course Sea Wolf status players can buy with in-game currency to unlock helm control Dynamic pricing that nudges prices up or down based on how much players buy, inside limits you set Purchase discounts by permission, stacking up to a cap you choose Pay with any item, or through Economics, ServerRewards, BankSystem, or IQEconomic Purchases blocked during combat, raids, building block, swimming, duels, and more Full in-game editor for ships, parts, vendors, and every line of UI text, no JSON editing English and Russian built in, with Notify and UINotify support and an offline image mode Commands /ship (or /ships) – admin command to save ships, give them out, edit their content, and place NPC vendors. Players do not need a command; they buy from the NPC. shipvendor.give <userId> <shipId> – server console command to give a saved ship to a player. Permissions shipvendor.admin – save, give, and edit ships, and place NPC vendors shipvendor.helm – control a ship's helm: sails, anchor, engines, lights, and course shipvendor.helm.sails – raise and lower the sails shipvendor.helm.anchor – drop and raise the anchor shipvendor.helm.engine – turn the engines on and off shipvendor.helm.lights – toggle the ship's lights shipvendor.helm.direction – set the ship's course shipvendor.discount1 / shipvendor.discount2 / shipvendor.discount3 – purchase discount tiers, 5%, 10%, and 15% by default Ships Included Sea Sparrow – a cheap starter sailboat for early voyages, light and easy to handle, no cannons Freewind – a fast scout and cargo runner with the best power-to-mass ratio, no weapons Sharp Fang – a light combat boat for a small crew, quick, with four cannons Stormrunner – a mid-class ship with a reinforced hull and five cannons for long trips Grey Corsair – a tough combat ship built around firepower for naval fights and escorts Iron Tide – a heavy all-rounder with eight cannons for an experienced crew Abyssal Wrath – the heaviest ship here, a thirteen-cannon floating fortress Video TEST SERVER Join our test server to view and experience all our unique features yourself! Copy the IP Address below to start playing! connect 194.147.90.239:28015 FAQ Q: Where can I see an example of a config? A: Config Q: Where can I edit the names in the plugin or add my own language? A: You can edit lang files that are located (for example) at "oxide/lang/en/ShipVendor.json" or "carbon/lang/en/ShipVendor.json". Q: Players get "The plugin does not work correctly, contact the administrator!" message. How to fix? A: This error occurs when the ImageLibrary plugin is not working properly. Solutions: Install the ImageLibrary plugin if it's not installed. Make sure ImageLibrary is loaded and running properly (check with o.plugins command). Restart the server after installing ImageLibrary. Check server console for ImageLibrary errors and fix them. Q: I see black images with Rust logo or get error 429 when loading images. What should I do? A: These issues occur when there are problems downloading images from the internet. The ShipVendor plugin sends images to ImageLibrary but is not responsible for the downloading process itself. Error 429 typically occurs due to rate limits imposed by image hosting services like Imgur (see HTTP 429 documentation for more details). The bundled ships use local images with the "TheMevent/" prefix, so set up the local images: Set up the images: Create folder "TheMevent" in "oxide/data" (or "carbon/data" for Carbon) Download PluginsStorage (click "CODE" → "Download ZIP") Extract the ZIP and copy all contents to the "TheMevent" folder Reload the plugin: Type o.reload ShipVendor (Oxide) or c.reload ShipVendor (Carbon) Note: If you want to add your own custom images, place them in the "TheMevent" folder and reference them with the "TheMevent/" prefix. For example: "TheMevent/Icon1.png", "TheMevent/MyCustomIcon.jpg", etc. Q: How to use BankSystem to store the economy A: "Currencies": { "0": { "ID": 0, "Enabled": true, "Title": "Coins", "Icon": null, "Type (Plugin/Item)": "Plugin", "Plugin name": "BankSystem", "Balance add hook": "Deposit", "Balance remove hook": "Withdraw", "Balance show hook": "Balance", "ShortName": "", "Display Name (empty - default)": "", "Skin": 0 } }, Q: How to use ServerRewards to store the economy A: "Currencies": { "0": { "ID": 0, "Enabled": true, "Title": "RP", "Icon": null, "Type (Plugin/Item)": "Plugin", "Plugin name": "ServerRewards", "Balance add hook": "AddPoints", "Balance remove hook": "TakePoints", "Balance show hook": "CheckPoints", "ShortName": "", "Display Name (empty - default)": "", "Skin": 0 } }, Q: How to use Economics to store the economy A: "Currencies": { "0": { "ID": 0, "Enabled": true, "Title": "Money", "Icon": null, "Type (Plugin/Item)": "Plugin", "Plugin name": "Economics", "Balance add hook": "Deposit", "Balance remove hook": "Withdraw", "Balance show hook": "Balance", "ShortName": "", "Display Name (empty - default)": "", "Skin": 0 } }, Q: How to use IQEconomic to store the economy A: "Currencies": { "0": { "ID": 0, "Enabled": true, "Title": "Coins", "Icon": null, "Type (Plugin/Item)": "Plugin", "Plugin name": "IQEconomic", "Balance add hook": "API_SET_BALANCE", "Balance remove hook": "API_REMOVE_BALANCE", "Balance show hook": "API_GET_BALANCE", "ShortName": "", "Display Name (empty - default)": "", "Skin": 0 } }, Q: How to use scrap (or any item) to pay A: "Currencies": { "0": { "ID": 0, "Enabled": true, "Title": "Scrap", "Icon": null, "Type (Plugin/Item)": "Item", "Plugin name": null, "Balance add hook": null, "Balance remove hook": null, "Balance show hook": null, "ShortName": "scrap", "Display Name (empty - default)": null, "Skin": 0 } }, API bool API_GiveShip(BasePlayer player, int shipId) bool IsSeaWolfOwner(ulong userId) Set up a vendor, save a few ships, and your players have a fleet to buy and sail.
    $24.95
    Hi! I rarely leave reviews, but we've been working together for quite some time - he made custom towers for us in the "OPERATION FORTRESS" event, and recently created custom vehicles for us - Truck, 5 buggies, 5 ATVs, BM21 based on KamAZ, and helicopters - KA52 and Apache. I've always been satisfied with his work, the deadlines, and the communication during the process. The price was excellent for the amount of work he did for us. I hope we can continue working with you, Shemov ❤️
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  4. Mevent

    SERVER.GG

    Changed Status from Pending to Closed
  5. Mevent

    SERVER.GG

    Hey! That SERVER.GG prefix is coming from the language file. You can edit it by going to oxide/lang/en/Kits.json and finding the message that gets shown before kit names. Just change the text to whatever you want and reload the plugin with o.reload Kits. If youre using a different language on your server, look in that specific language folder instead of the en folder.
  6. Changed Status from Pending to Closed
  7. Changed Status from Pending to Work in Progress
  8. Its a bug where raid block returns the combat blocked message by mistake. Well fix it in the next update. If you only care about one of the two blocks meanwhile, you can flip "Use Raid Blocked?" or "Use Combat Blocked?" to false in the config so only the correct one triggers.
  9. Mevent

    foundation drop

    Changed Status from Pending to Fixed Changed Fixed In to 2.4.9
  10. Changed Status from Pending to Closed
  11. Hey! Yeah this one you can just ignore. Already pinged the Carbon team about it and they said the same thing, this error doesnt affect plugin functionality at all. Its just Carbon failing to patch one internal hook because of recent Rust changes. Clans works completely normally, you can enable "Automatic team creation": true and use everything as usual. Theyll patch it on their side eventually but for now its safe to just leave it.
  12. Mevent

    cant place quarry

    Yo so heres how it works. Craft the Mining Quarry item, equip it in your hotbar, then youll see a ghost preview when you hold right click or use it. Find a flat enough spot on terrain (not rocks, not foundations) and left click to place. No crater, no snapping needed. If the preview is red it means the spot isnt valid, just move around a bit until its green and place it there.
  13. Mevent

    Skills

    Hey! For SkillTree migration we got a separate plugin called SkillsConverter.cs. Drop it into your plugins folder alongside Skills, make sure your SkillTree data is still sitting at oxide/data/SkillTree/ (or carbon/data/SkillTree/), then run this in console: skills.convert skilltree. Itll go through all your player files and migrate XP and skill levels over. Anything that doesnt have a direct mapping gets converted into XP and added to their balance.
  14. Mevent

    Events Manager

    Hey! So in EM you actually got a way to do this already. In the schedule editor (event times) every entry has Min Players and Max Players fields. So what you do is disable the facepunch event in Auto events config, then make a schedule entry that triggers that same facepunch event with Min Players set to your threshold. When pop is below that number the schedule just skips, when its above it fires the event. Lemme know if you need help setting it up.
  15. Mevent

    Linking System

    Hey! Can you write to our discord? We'll give you a test version.
  16. Mevent

    CmdChatShopInstaller

    That NRE basically means the shop template data didnt load. The plugin downloads installer templates from our server when it starts, and if that request fails the installer crashes exactly like this. Can you scroll up in the console after a server restart and look for any line starting with "Failed to load shop data" or "Error loading shop data"? That message will tell us why its failing on your end.
  17. Mevent

    CmdChatShopInstaller

    Hi! Are there Internet restrictions in your country, is there an Internet connection on the server with this plugin?
  18. Changed Status from Pending to Fixed Changed Fixed In to 4.1.0
  19. Mevent

    Events Manager

    Hi! Can you send me a link to this plugin?
  20. Changed Status from Pending to Fixed Changed Fixed In to 1.1.16
  21. Mevent

    Events Manager

    Hey Dead Nasty. Nothing was removed or wiped from your setups. We just changed the UI to filter out the noise. Instead of showing a massive list of every event possible, it now only shows the events you actually have installed on your server. Most server owners asked for this to clean up the menu.
  22. Mevent

    Events Manager

    Hey! Can you create a ticket and send us your config and event settings (data-files)?
  23. Mevent

    Console error

    Changed Status from Work in Progress to Fixed

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