-
Posts
3,328 -
Joined
-
Last visited
-
Days Won
48
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Services
Downloads Plus Support
DOWNLOADS EXTRA
Everything posted by Mevent
-
Hey! So this is a bug on our end. The crash happens when the menu command gets run through a keybind or the console instead of regular chat. In that case the command name comes through empty and the plugin chokes on it. Quick fix for now, have players open the menu by typing the command in chat instead of binding it to a key. We got a proper fix coming in the next update.
-
Hey! That ones a null plugin name on one of your events breaking the load check, bug on our end. Can you send me your config (oxide/configs/EventsManager.json) and data files (oxide/data/EventsManager) so I can find the exact event causing it?
-
Hey! Quick question so I can pin this down. When you say welcome panel, do you mean our ServerPanel plugin, or the separate WelcomePanel one from Codefling (the one by another dev)? They hook VehicleBuy in totally different ways so I wanna make sure Im looking at the right thing.
-
Yo, this is a template thing from updating across multiple versions. Fix is quick. In server console run shop.reset template, then /shop.install in game. Heads up, youll need to reconfigure a couple visual bits after (some labels in the interface), but the shop will open normally again. The military item and vip permission warnings are separate and harmless, you can clean those in the config whenever.
- 862 comments
-
- #shop
- #shop ui
-
(and 26 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
- #halloween
-
Hey! So that error usually pops up when the file didnt upload completely. Happens with FTP sometimes. Just re-upload the plugin file and try again, should be good.
- 1 reply
-
- 1
-
-
Changed Status from Pending to Work in Progress
-
Hey! That warning is totally harmless, your currency is stacking fine. Basically both BankSystem and Loottable hook the same dropped item combine event, so when two items with different skins touch they give different answers and Carbon logs the disagreement. Its a minor thing on our side, BankSystem reacts even to combines that dont involve the currency item. We got a fix coming that keeps it quiet unless the currency skin is actually in play.
-
Hi! Most likely, you have updated from an old version - for correct update you need to run the migration command (check the server logs about it, there is full information about migration)
-
а в чём проблема? Сам шаблон изменился?
-
в каком режиме ты используешь Shop?
-
Changed Status from Pending to Fixed Changed Fixed In to 2.4.23
-
Changed Status from Pending to Fixed Changed Fixed In to 2.4.23
-
а от какой версии ты обновлялся?
-
Changed Status from Pending to Closed
-
Hi! Maybe you wiped the data folder with images?
-
Можешь прислать свой UI.json?
-
- 48 comments
-
- #wipeblock
- #auto wipe
-
(and 7 more)
Tagged with:
-
Changed Status from Work in Progress to Fixed
-
Changed Status from Pending to Work in Progress
-
hello! Can you specify which template you use?
-
Version 1.0.4
79 downloads
Ship Vendor is an NPC merchant that sells players whole ships, ready to sail, with every block, device, skin, and inventory item already in place, plus the parts to build their own. You build a ship by hand, save it with one command, and it shows up in the vendor's window right away. The player buys it from the NPC, gets a Boat Building System item, drops it next to water, and watches it open into an exact copy of your original, with the owner already authorized. Everything is set up from inside the game. Place vendors at monuments where they keep their spot after a map wipe, run prices that move with demand, hand out discounts by permission, and let captains take the helm to raise the sails, drop the anchor, and steer a course. Features of Ship Vendor NPC ship merchants you place at any monument, bound to the monument so they keep their spot after a map wipe Sells whole ships and individual parts: the planner, the building station, sails, anchors, engines, cannons, and more Build a ship by hand and save it with one command; it appears in the vendor's window right away Bought ships open into exact copies, with every block, device, skin, fuel load, and the owner's authorization carried over A helm panel for raising and lowering sails, dropping and raising the anchor, switching engines and lights, and setting the course Sea Wolf status players can buy with in-game currency to unlock helm control Dynamic pricing that nudges prices up or down based on how much players buy, inside limits you set Purchase discounts by permission, stacking up to a cap you choose Pay with any item, or through Economics, ServerRewards, BankSystem, or IQEconomic Purchases blocked during combat, raids, building block, swimming, duels, and more Full in-game editor for ships, parts, vendors, and every line of UI text, no JSON editing English and Russian built in, with Notify and UINotify support and an offline image mode Commands /ship (or /ships) – admin command to save ships, give them out, edit their content, and place NPC vendors. Players do not need a command; they buy from the NPC. shipvendor.give <userId> <shipId> – server console command to give a saved ship to a player. Permissions shipvendor.admin – save, give, and edit ships, and place NPC vendors shipvendor.helm – control a ship's helm: sails, anchor, engines, lights, and course shipvendor.helm.sails – raise and lower the sails shipvendor.helm.anchor – drop and raise the anchor shipvendor.helm.engine – turn the engines on and off shipvendor.helm.lights – toggle the ship's lights shipvendor.helm.direction – set the ship's course shipvendor.discount1 / shipvendor.discount2 / shipvendor.discount3 – purchase discount tiers, 5%, 10%, and 15% by default Ships Included Sea Sparrow – a cheap starter sailboat for early voyages, light and easy to handle, no cannons Freewind – a fast scout and cargo runner with the best power-to-mass ratio, no weapons Sharp Fang – a light combat boat for a small crew, quick, with four cannons Stormrunner – a mid-class ship with a reinforced hull and five cannons for long trips Grey Corsair – a tough combat ship built around firepower for naval fights and escorts Iron Tide – a heavy all-rounder with eight cannons for an experienced crew Abyssal Wrath – the heaviest ship here, a thirteen-cannon floating fortress Video TEST SERVER Join our test server to view and experience all our unique features yourself! Copy the IP Address below to start playing! connect 194.147.90.239:28015 FAQ Q: Where can I see an example of a config? A: Config Q: Where can I edit the names in the plugin or add my own language? A: You can edit lang files that are located (for example) at "oxide/lang/en/ShipVendor.json" or "carbon/lang/en/ShipVendor.json". Q: Players get "The plugin does not work correctly, contact the administrator!" message. How to fix? A: This error occurs when the ImageLibrary plugin is not working properly. Solutions: Install the ImageLibrary plugin if it's not installed. Make sure ImageLibrary is loaded and running properly (check with o.plugins command). Restart the server after installing ImageLibrary. Check server console for ImageLibrary errors and fix them. Q: I see black images with Rust logo or get error 429 when loading images. What should I do? A: These issues occur when there are problems downloading images from the internet. The ShipVendor plugin sends images to ImageLibrary but is not responsible for the downloading process itself. Error 429 typically occurs due to rate limits imposed by image hosting services like Imgur (see HTTP 429 documentation for more details). The bundled ships use local images with the "TheMevent/" prefix, so set up the local images: Set up the images: Create folder "TheMevent" in "oxide/data" (or "carbon/data" for Carbon) Download PluginsStorage (click "CODE" → "Download ZIP") Extract the ZIP and copy all contents to the "TheMevent" folder Reload the plugin: Type o.reload ShipVendor (Oxide) or c.reload ShipVendor (Carbon) Note: If you want to add your own custom images, place them in the "TheMevent" folder and reference them with the "TheMevent/" prefix. For example: "TheMevent/Icon1.png", "TheMevent/MyCustomIcon.jpg", etc. Q: How to use BankSystem to store the economy A: "Currencies": { "0": { "ID": 0, "Enabled": true, "Title": "Coins", "Icon": null, "Type (Plugin/Item)": "Plugin", "Plugin name": "BankSystem", "Balance add hook": "Deposit", "Balance remove hook": "Withdraw", "Balance show hook": "Balance", "ShortName": "", "Display Name (empty - default)": "", "Skin": 0 } }, Q: How to use ServerRewards to store the economy A: "Currencies": { "0": { "ID": 0, "Enabled": true, "Title": "RP", "Icon": null, "Type (Plugin/Item)": "Plugin", "Plugin name": "ServerRewards", "Balance add hook": "AddPoints", "Balance remove hook": "TakePoints", "Balance show hook": "CheckPoints", "ShortName": "", "Display Name (empty - default)": "", "Skin": 0 } }, Q: How to use Economics to store the economy A: "Currencies": { "0": { "ID": 0, "Enabled": true, "Title": "Money", "Icon": null, "Type (Plugin/Item)": "Plugin", "Plugin name": "Economics", "Balance add hook": "Deposit", "Balance remove hook": "Withdraw", "Balance show hook": "Balance", "ShortName": "", "Display Name (empty - default)": "", "Skin": 0 } }, Q: How to use IQEconomic to store the economy A: "Currencies": { "0": { "ID": 0, "Enabled": true, "Title": "Coins", "Icon": null, "Type (Plugin/Item)": "Plugin", "Plugin name": "IQEconomic", "Balance add hook": "API_SET_BALANCE", "Balance remove hook": "API_REMOVE_BALANCE", "Balance show hook": "API_GET_BALANCE", "ShortName": "", "Display Name (empty - default)": "", "Skin": 0 } }, Q: How to use scrap (or any item) to pay A: "Currencies": { "0": { "ID": 0, "Enabled": true, "Title": "Scrap", "Icon": null, "Type (Plugin/Item)": "Item", "Plugin name": null, "Balance add hook": null, "Balance remove hook": null, "Balance show hook": null, "ShortName": "scrap", "Display Name (empty - default)": null, "Skin": 0 } }, API bool API_GiveShip(BasePlayer player, int shipId) bool IsSeaWolfOwner(ulong userId) Set up a vendor, save a few ships, and your players have a fleet to buy and sail.$24.95 -
Hi! I rarely leave reviews, but we've been working together for quite some time - he made custom towers for us in the "OPERATION FORTRESS" event, and recently created custom vehicles for us - Truck, 5 buggies, 5 ATVs, BM21 based on KamAZ, and helicopters - KA52 and Apache. I've always been satisfied with his work, the deadlines, and the communication during the process. The price was excellent for the amount of work he did for us. I hope we can continue working with you, Shemov ❤️