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Mevent

Curator
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Everything posted by Mevent

  1. Mevent

    no icons

    Changed Status from Pending to No Response
  2. Mevent

    Need help

    Changed Status from Pending to Closed
  3. Mevent

    invisible collision

    Changed Status from Pending to Closed
  4. Mevent

    logo

    Changed Status from Pending to Closed
  5. Mevent

    /em does not work

    Changed Status from Pending to Not a Bug
  6. Changed Status from Pending to Fixed
  7. Changed Status from Work in Progress to No Response
  8. Mevent

    airdrop

    Changed Status from Pending to Fixed
  9. Changed Status from Pending to Fixed Changed Fixed In to 3.2.0
  10. Changed Status from Pending to Fixed Changed Fixed In to 3.2.0
  11. Changed Status from Pending to Fixed Changed Fixed In to 3.2.0
  12. Mevent

    Random Events Not Running

    Changed Status from Pending to Fixed Changed Fixed In to 3.2.0
  13. Version 1.0.0

    16 downloads

    Discover the Figma to Rust UI Export Plugin, a powerful tool designed to streamline the process of converting Figma interfaces into UI code compatible with Rust game plugins. This plugin enables designers and developers to seamlessly translate their Figma designs into functional UI elements for Rust-based games, enhancing workflow efficiency and maintaining design consistency. Guidelines Use Frames, Not Groups Why: Groups with rectangles won’t export correctly. Frames with fills ensure proper Rust UI hierarchy. How: Always use Frames (Shift + A) for containers. Apply fills directly to the frame (not nested rectangles). Frame Example: Icons: Vector or PNG Only Why: Nested icon frames cause export errors. How: Flatten icons into a single vector shape (Combine paths) or export as PNG. Right-click icon layers → Flatten Selection or export via Export Settings. Parent Naming Conventions Why: Rust requires parent layers to be named Overlay or Hud (case-sensitive). How: Rename root frames in Figma to exactly Overlay or Hud in the Layers panel. Constraints Configuration Why: Defines how elements scale/position in Rust’s UI system. Horizontal Constraints: Left/Right/Center: Anchors to screen edges. Scale: Full-width (AnchorMin="0 0" AnchorMax="1 1"). Vertical Constraints: Top/Bottom/Center: Anchors to top/bottom edges. Scale: Full-height (AnchorMin="0 0" AnchorMax="1 1"). Constraints Example: Pro Tips Test constraints in Figma’s Prototype mode to preview scaling behavior. Avoid mixed constraints (e.g., Left + Scale) unless intentional. Use Auto Layout for responsive elements (supports padding/spacing). Troubleshooting Export fails? Check for unnamed parents or nested groups. Icons missing? Ensure they’re flattened vectors or PNGs. UI misaligned in Rust? Re-validate constraints and parent names.
    $45.00
  14. Mevent

    tags merging

    Hi @Papi Rusty, Thank you for your patience. We understand that the issue with the tags merging can be quite frustrating. Our team is actively working on resolving this. We'll keep you updated as soon as we have a fix in place. In the meantime, if you encounter any other issues or need further assistance, feel free to let us know. Best regards, Mevent
  15. Hi. Can you record a video so I can get a better idea of what's going on?
  16. Mevent

    Text Editor

    👀
  17. Mevent

    2 weeks later its still broken

    Changed Status from Pending to Closed
  18. Changed Status from Pending to Closed
  19. Changed Status from Work in Progress to Fixed Changed Fixed In to 3.1.0
  20. Mevent

    Conflict resolution

    Changed Status from Pending to Fixed Changed Fixed In to 3.1.0
  21. Mevent

    Request

    Changed Status from Pending to Fixed Changed Fixed In to 3.0.5
  22. Changed Status from Pending to Closed
  23. Mevent

    Raidablebases

    Changed Status from Pending to Closed
  24. Changed Status from Pending to Fixed Changed Fixed In to 3.0.5
  25. Changed Status from Pending to No Response
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