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RYU's Achievements
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RYU started following Clones with custom gentics , UI doesnt work , Train track not working and 1 other
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After rust update, 1.1.6 UI does not open on command and throws exception in console: Failed to call hook 'CmdChangeSkin' on plugin 'BuildingSkins v1.1.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BuildingSkins.InitializeLayers (BasePlayer player, System.Boolean update) [0x004c4] in <7cdc6a3f9e7b4886a1a8bf570e88f576>:0 at Oxide.Plugins.BuildingSkins.CmdChangeSkin (Oxide.Core.Libraries.Covalence.IPlayer ipPlayer, System.String command, System.String[] arg) [0x0005c] in <7cdc6a3f9e7b4886a1a8bf570e88f576>:0 at Oxide.Plugins.BuildingSkins.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003be] in <7cdc6a3f9e7b4886a1a8bf570e88f576>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d4a0be71194349e98f7b43231b9cea3b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b974d7a025404888bcdd55b51f29c440>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b974d7a025404888bcdd55b51f29c440>:0 Failed to call hook 'CmdConsoleHandler' on plugin 'BuildingSkins v1.1.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BuildingSkins.CmdConsoleHandler (ConsoleSystem+Arg arg) [0x00215] in <7cdc6a3f9e7b4886a1a8bf570e88f576>:0 at Oxide.Plugins.BuildingSkins.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00390] in <7cdc6a3f9e7b4886a1a8bf570e88f576>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d4a0be71194349e98f7b43231b9cea3b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b974d7a025404888bcdd55b51f29c440>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b974d7a025404888bcdd55b51f29c440>:0
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- 699 comments
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- 1
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- #loot
- #customloot
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Also noticed, that caves are labeled "cave". That makes no sense, as they should be "hard to find".
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So far, I only tried the main track, not the sidings Try running train around the map (in-game) before releasing (suggest in both directions)
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Unfortunately i found few another... Here is video that helped me a lot with tracks: o13 spawns (harvestable) stone node on tracks m5 stuck on rock This one on i6 makes locomotive de-rail = bug out of tracks ( https://imgur.com/a/QPvZQlj )
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That's what i call "rocket support" Im booting my test server right now, thanks.
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Trains are geting stuck on this spot in G15. Multiple other spots have visual bugs around thre train tracks. The worst one is clipping terrian on bridge in I14. Tried to fix myself, but rustedit loads with missing prefabs. M7: Stuck on I4: Clipping on I14 (The bridge needs better blending in terrain anyway):
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- 1 comment
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- #2x
- #better loot
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(and 7 more)
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Is it possible to sell plant clones with pre-set custom genetics? If not, would it be possibe, to add this feature?