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TomHud

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Everything posted by TomHud

  1. are you on an old version @joeDirt65 as my version allows Sulfur to stack way past 100k remove your existing config and grab the latest version as that will stop you having to reload the plugin on boot.
  2. TomHud

    QuickMenu

    Can u add Economics / ServerRewards under the Actual Timer So players can see how much they have left at a glance.
  3. TomHud

    Skill Tree

    I cannot get the pouch bag to drop on death "Reset rested xp pools on wipe?": false, "Bag item black list": [], "Drop bag on death": true,
  4. Something is wrong with the quarries (static ones on the map) after a server reboot 1 - they do not stack together after a server reboot (see pic 2) 2 - after reboot you have to turn quarry off so it will start recollecting
  5. hi thanks for the update i like it a lot What is the flags you added or is that a backend thing ?
  6. TomHud

    Skill Tree

    not certain if its a niche as admins would have the ability to enable or disable it from the config Was also thinking the same for Blueprints - ability to unlock Tier 1 / Tier 2 / Tier 3 Quicksmelt is also another good one because at moment it requires another plugin.This way we could give them the ability to spend points on 1x / 2x / 3x smelting speed. Also cheers for reply @imthenewguy
  7. TomHud

    Skill Tree

    are you taking suggestions for this plugin ?? Also is it possible to have a skill where it would block you from using any explosive until you had activated the skill ????
  8. invite link to nivex Invite Link: http://discord.gg/rZNpCyf
  9. Can you not auto populate the crates with what vanilla gives them and then we can edit them
  10. +1 to all the crates being auto populated in the plugin Would make things a lot easier.
  11. just wiped server again and removed the data folder - as you can see from this log it is finding it on Bootup but then unloading it 06:27 [Info] Loaded plugin FancyDrop v3.2.2 by FastBurst 06:27 [Info] Loaded plugin Furnace Splitter v2.3.2 by FastBurst 06:27 [Info] Loaded plugin Image Library v2.0.60 by Absolut & K1lly0u 06:27 [Error] Failed to initialize plugin 'Loottable v1.0.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000fb] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.CSPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00043] in <50629aa0e75d4126b345d8d9d64da28d>:0 06:27 [Info] Unloaded plugin Loottable v1.0.4 by The_Kiiiing 06:27 [Info] No previous version to rollback plugin: Loottable 06:27 [Info] Loaded plugin LSkins v1.6.0 by LAGZYA 06:27 [Info] Loaded plugin Memory Cache v1.0.6 by austinv900
  12. done that already - i deleted the whole folder how can it not load on bootup without that error above YET it loads fine when i load it manually ?? Try it yourself and see if it boots up from a fresh boot
  13. something weird is happening Lootable is not loading on server boot now. BUT it loads when i type o.reload Loottable 2 times i reset server and 2 times it did not load on server boot. (before this last update it was fine) I am having to reload it manually though console
  14. Loottable was compiled successfully in 1823ms Failed to initialize plugin 'Loottable v1.0.3' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <eae584ce26bc40229c1b1aa476bfa589>:0 at Oxide.Plugins.Loottable+StacksizeConfig.GetVanillaStacksize (System.Int32 itemid) [0x00000] in <da8a69a7ccff49f48bf8197cd178cf73>:0 at Oxide.Plugins.Loottable+StackManager.GetCurrentStacksize (ItemDefinition itemDefinition) [0x00023] in <da8a69a7ccff49f48bf8197cd178cf73>:0 at Oxide.Plugins.Loottable+StackManager.ApplyStacksize () [0x00072] in <da8a69a7ccff49f48bf8197cd178cf73>:0 at Oxide.Plugins.Loottable+StackManager.Initialize () [0x00014] in <da8a69a7ccff49f48bf8197cd178cf73>:0 at Oxide.Plugins.Loottable.Init () [0x00022] in <da8a69a7ccff49f48bf8197cd178cf73>:0 at Oxide.Plugins.Loottable.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00241] in <da8a69a7ccff49f48bf8197cd178cf73>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e23ba2c0f246426296d81c842cbda3af>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.CSPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00043] in <50629aa0e75d4126b345d8d9d64da28d>:0 Unloaded plugin Loottable v1.0.3 by The_Kiiiing No previous version to rollback plugin: Loottable Not working after wipe I got this working again by Deleting the Loottable Data Folder but this is not good news as means i have to do them all again. Can you Fix NPCs not updating with new Loot
  15. TomHud

    Skills

    Ignore i got mixed up with another plugin
  16. I killed all the npcs at desert camp and waited for them to respawn thinking they may update with the new loot i had put in Custom They are spawning with Default. So the part of NPCS in this plugin is not workings.
  17. will check it thanks @The_Kiiiing Seems to be working fine now Electric Fuse - you can not enter any number to set size so 10 is vanilla Does the NPCS loot update when it updates the crates because i have changed the NPCs at the desert Base and at the Excavator and loot is still is Default.
  18. what would be good if every barrel or crate had preloaded vanilla Items in it and we can just edit it to suit our server. At moment when in the GUI going to any crate or barrel shows nothing unless u add some to make it Custom. Also another thing i think should be in it is a server config for scrap so we dont need to add scrap to every barrel/crate
  19. TomHud

    Capture Zone

    can the zone be increased ???
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