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Bad Land

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Everything posted by Bad Land

  1. Bad Land

    error

    Hola, el plugin no carga
  2. Thanks for adding the ammunition type.
  3. Hi, could you add the weapon's ammunition type? I'd like to add the dart that blinds for a few seconds, so it can blind the players.
  4. Bad Land

    sept update broke it

    change to this in .cs public void Rename(BasePlayer player, string name) { name = (string.IsNullOrEmpty(name.Trim()) ? player.displayName : name); player.net.connection.username = name; player.displayName = name; player._name = name; // FIX: ya no acepta argumentos player.SendNetworkUpdateImmediate(); player.IPlayer.Name = name; permission.UpdateNickname(player.UserIDString, name); }
  5. be crefull some players is geting kicked by this Kicked: RPC Error in MoveItem something with stacks
  6. Bad Land

    Npc weird

    Yes, its possible. i removed tools after this. im keep going testing. thanks!
  7. Bad Land

    Npc weird

    if they could jump, would be great too to prever get stuck
  8. Bad Land

    Npc weird

    RoamingNPCs.jsonhere it goes, im trying to do most similar possible to player gameplay.
  9. Bad Land

    Npc weird

    and npc like animals or betternpc dosent attack to roamingnpcs
  10. Bad Land

    Npc weird

    hello. im testing all the npc. and some times the inventory is full of tools. i added to list to start with rock and use items they found.
  11. Bad Land

    Event stuck

    space.zip
  12. Bad Land

    Event stuck

    let my test it this afternoon ill tell you
  13. Bad Land

    some problems

    i changed the position manually and fixed.
  14. hello i have a suggestion to improve the plugin, if you could implement apis to aanother events from adem, jetkdal, etc... to avoid start a event at same monument to prevent conflicts between.
  15. Bad Land

    some problems

    hello i was testing on my server and saw a problem with chinook, never drops the boxes.
  16. would be possible add bradley to the events?
  17. Bad Land

    Event stuck

    the all nodes, items npcs land on the island not disapears
  18. Bad Land

    Event stuck

    SAME TO ME, WHEN I UNLOAD THE PLUGIN THIS HAPPENS Failed to call hook 'Unload' on plugin 'Space v1.4.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Space+SpaceStation.DestroySpaceStation () [0x00094] in <0a68f7fa08a84874a53f2d18ff75492e>:0 at Oxide.Plugins.Space+SpaceClass.DestroySpace () [0x00005] in <0a68f7fa08a84874a53f2d18ff75492e>:0 at Oxide.Plugins.Space+EventManager.StopEvent (System.Boolean unload) [0x0001b] in <0a68f7fa08a84874a53f2d18ff75492e>:0 at Oxide.Plugins.Space.Unload () [0x00005] in <0a68f7fa08a84874a53f2d18ff75492e>:0 at Oxide.Plugins.Space.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x010b6] in <0a68f7fa08a84874a53f2d18ff75492e>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0

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