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Bad Land

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Everything posted by Bad Land

  1. Bad Land

    Super PVx Info

    try check make it compatible with events from adem and others. would be great. thanks!
  2. Bad Land

    Super PVx Info

    can you make compatible with https://umod.org/plugins/dangerous-treasures???
  3. hello walkingrey i been testing , would be great if you explain on description, how to configure speed parameters, to increase or deacrease speed construction. Ex: "Speed": { "Bot speed multiplier (upper=faster) ": 1.0, "Build speed multiplier (lowerer=faster)": 1.0, "Time to check 1 foundation (lowerer=faster)": 0.15, "Time to check 1 building block (lowerer=faster)": 0.15
  4. Bad Land

    IQChat

    thanks and another question, example. If I have 2 VIP permissions and the default one, a player has both VIPs active at the same time. When one of them expires, the other VIP does not show in the chat; it returns to displaying the standard values.
  5. Bad Land

    Admin Toggle

    how can i define only toggle the command to player runs admin? "Autorun Commands Use Forward Slash '/' For Chat-Commands & Leave It Blank For Console-Commands": [ "creative.toggleCreativeModeUser ********* true. changing * for steamid
  6. Bad Land

    Admin Toggle

    hello!!. i have a question/suggestion. after las update facepunch did available use this commands for admins , this command only works from server console, adding true or flase. creative.allUsers - activate creative all players creative.toggleCreativeModeUser PLAYERNAME o ID64 de steam creative.freeRepair - no cost repair creative.freeBuild - build without mats creative.freePlacement - build without restrictions creative.unlimitedIO - cable longer and invisible woul be possible implement this to activate them when toggle admin mode and disable on player mode?
  7. Bad Land

    Server Hud

    thanks didnt saw that. so stupid
  8. Bad Land

    Server Hud

    hello. wolud be possible add the option to watch the events icons just when they re active? its very ugly when you do it transparent when is offline and each icon is separated from others.. you know what i mean? thanks!!!!!
  9. Bad Land

    Raidable Bases

    hi nivex, i hace a question, i dont know why players not owning bases can enter to the zones , i want lock pve bases for owner and team only, but i think im missing something. "Eject Corpses From Enemy Raids (Advanced Users Only)": false, "Eject Corpses From PVE Instantly (Advanced Users Only)": false, "Eject Enemies From Purchased PVE Raids": true, "Eject Enemies From Purchased PVP Raids": false, "Eject Enemies From Locked PVE Raids": true, "Eject Enemies From Locked PVP Raids": false, "Eject Tree Radius When Spawning Base": 0.0,
  10. Bad Land

    Raidable Bases

    okey thanks ill wait for it.
  11. Bad Land

    Raidable Bases

    hi nivex, i dont know if is possible, i tried to fond something about on discussion, but didnt see. Its possible create a 6th tipe for bases ,like inferno after nightmare? or whatever? Thakns
  12. Bad Land

    Wild Valley 2500

    hello. O9 tunnel entrance have a big houl above entrance. players fall into terrain and flyhack and kill them. just let you know.
  13. Bad Land

    Better Npc

    its possible add minigun to a npc i tried adding shortname but spawns with nothing
  14. Bad Land

    Rogue

    hiii, i have a question, this works with truepve? if a player steals a box from other player, anyone will could kill him?
  15. Bad Land

    Weapons Cache

    okey, thanks for support ill think obout.
  16. Bad Land

    Weapons Cache

    okey thanks.would be possible test it before purchase it, just in case if not works to me or yes.
  17. Bad Land

    Weapons Cache

    okey solved this. its possible add just into a container on specific custom monument? using loottable or customloot ,etc.
  18. Bad Land

    Weapons Cache

    lol sorryyy container to spawn cache into.... lol im so dumb!!!!!
  19. Bad Land

    Weapons Cache

    container to spawn key into. not means only for key?
  20. Bad Land

    Better Npc

    hello. just now updated and this happens. can u help my to fix please? Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BetterNpc+ControllerSpawnPoint+<>c__DisplayClass16_0.<DieNpc>b__1 () [0x0002d] in <65bae67f91b54b2e975e0867026a3f80>:0 at (wrapper dynamic-method) Oxide.Core.OxideMod.OnFrame_Patch0(object,single)

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