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tacman1981

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Everything posted by tacman1981

  1. if you look into water and use f1 to spawn a heli crate, it will cause NRE for some reason, i need to figure out why, but otherwise it works just fine when helis die and dump crates in the water, also when supply drops come down. it is not compatible with shipwreck plugin because of how that plugin messes with crates in water too
  2. tacman1981

    team cant damage

    { "General Options": { "Use Friends": true, "Use Clans": true, "Allow Dynamic PVP to Create PVP Zones": false, "Chat Prefix": "<color=orange>[Bradley Drops]</color>", "Use Chat Prefix": true, "Custom Chat Icon (Default = 0)": 0, "Supply Signal Fuse Length (Rust Default = 3.5)": 3.5, "Supply Signal Smoke Duration (Rust Default = 210)": 210.0, "Cargo Plane Speed (Rust Default = 35)": 200.0, "Cargo Plane Height Above The Heighest Point On The Map": 100.0, "Parachute Drag (Lower = Faster. eg: 0.6)": 1.2, "Min Distance From Building Privilege To Use Signals (Important: Greater or Equal To Proximity Check Radius)": 0.0, "Strict Proximity Check (Checks for objects close to signal, prevents APC landing on objects)": true, "Strict Proximity Check Radius": 10.0, "Remove Entities In Landing Zone Radius (Requires Strict Proximity Check Enabled)": false, "Disable vanilla Bradley APC at Launch Site": false, "Use this plugin to control stacking/combing Bradley Drop signal items": true, "Command to Show Details of Players Own Active Bradleys (Admin Perm Allows to See ALL Active Bradleys)": "bdreport" }, "Announce Options": { "Announce When Player Calls a Bradley Drop": true, "Announce Bradley Kill In Chat": true, "Announce Damage Report In Chat": true, "Max Number Players Displayed in Damage Report": 5, "Announcements Also Go To Global Chat (false = Player/Team Only)": true }, "Discord Options": { "Discord WebHook URL": "https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks", "Announce to Discord when Bradley is called": false, "Announce to Discord when Bradley is killed": false, "Announce to Discord when Bradley de-spawns": false }, "Reward Options": { "Rewards Plugin (ServerRewards | Economics)": "ServerRewards", "Currency Unit Displayed e.g: RP | $": "RP", "Enable Rewards": true, "Share Reward Between Players Above Damage Threshold": true, "Enable Scrap Reward": false, "Share Scrap Between Players Above Damage Threshold": false, "Rewards multipliers by permission": { "bradleydrops.examplevip1": 1.25, "bradleydrops.examplevip2": 1.5, "bradleydrops.examplevip3": 1.75 } }, "Purchasing Options": { "Player Buy Command (Chat or F1 Console)": "bdbuy", "Purchasing Currency (ServerRewards|Economics|Custom)": "ServerRewards", "Currency Unit Displayed e.g: RP | $ (Not Used for Custom Currency)": "RP", "Custom Currency": [ { "ShortName": "scrap", "SkinID": 0, "Display Name": "Scrap" } ] }, "Bradley APC Options": { "Player Give Up and Despawn Command (Despawns All of That Players Bradleys, NO Refund Given)": "bddespawn", "Team Can Deswpan Bradleys Using the Command (Requires Use Friends/Clans/Teams option)": false, "Global Bradley Limit (0 = No Limit)": 5, "Player Bradley Limit (0 = No Limit)": 1, "Max Distance Bradley Can Be Damaged By Any Player (0 = Disabled)": 1000.0, "Use Explosion Effect When Bradley Despawns": true, "Despawn if attacking player is building blocked, while 'Block damage to other players bases' is true": false, "Despawn warning threshold (Number of warnings allowed before despawning)": 25, "Use NoEscape": false, "Player Cooldown (seconds) Between Bradley Drop Calls (0 = no cooldown)": 1200.0, "Player Cooldowns Apply to Each Tier Seperately": true, "Cooldown Applies to Clan/Team/Friends (Requires Use Friends/Use Clan/Use Teams)": true, "Allow Players to Damage Bradleys With Remote Auto Turrets": true, "VIP/Custom Cooldowns": { "bradleydrops.examplevip1": 3000.0, "bradleydrops.examplevip2": 2400.0, "bradleydrops.examplevip3": 1800.0 }, "Profiles": { "Bradley Drop (Easy)": { "Bradley display name": "Bradley Drop (Easy)", "Skin ID of the custom Supply Signal": 2905355269, "Profile shortname (for use in permission and give command)": "easy", "Enable purchasing via the buy command": true, "Cost to purchase (using buy command)": 500, "Starting health": 1000.0, "Prevent damage while parachuting": true, "Range of main gun": 60.0, "Gun Damage scale (1.0 = default, 2.0 = 2x, etc)": 1.0, "Gun accuracy % (1 to 100)": 40.0, "Main cannon damage scale (1.0 = default, 2.0 = 2x, etc)": 1.0, "Search range": 60.0, "Patrol radius": 20.0, "Number of patrol points": 4, "Throttle response (1.0 = default)": 1.0, "Number of crates to spawn": 3, "Number of locked hackable crates to spawn": 0, "Hack time for locked crate (seconds)": 900.0, "Locked crate despawn time (seconds)": 7200.0, "Kill if APC goes in SafeZone": true, "Despawn timer": 1800.0, "Attack owner": true, "Target sleeping players": false, "Only owner can damage (and team if enabled) ": true, "Allow Bradley to target other players": true, "Block damage to calling players bases": true, "Block damage to other players bases": true, "Block damage to other players": false, "Disable Bradley gibs": false, "Gibs too hot to harvest time (Seconds)": 600.0, "Health of gibs (more health = more resources)": 500.0, "Lock mining gibs to owner": true, "Unlock mining gibs to others after time in seconds (0 = Never)": 300.0, "Disable fire on crates": true, "Crate fire duration (seconds)": 300.0, "Lock looting crates to owner": true, "Unlock looting crates to others after time in seconds (0 = Never)": 600.0, "Reward points issued when destroyed (if enabled)": 1000.0, "Scrap amount issued when destroyed (if enabled)": 1000, "Damage Threshold (Min damage player needs to contribute to get rewards)": 100.0, "BotReSpawn profile to spawn at Bradley kill site (leave blank for not using)": "", "Loot Options": { "Use custom loot table": false, "Minimum number loot items in crate (0 - 12)": 2, "Maximum number loot items in crate (0 - 12)": 6, "Allow duplication of loot items": false, "Maximum number of BPs in each crate": 2, "Custom loot table": [ { "ShortName": "example.shortname1", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 1", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "example.shortname2", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 2", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] }, "Extra Loot Options": { "Use extra loot table (NOTE: Total of crate loot + extra items cannot exceed 12)": false, "Minimum number extra items to add to crate": 1, "Maximum number extra items to add to crate": 3, "Allow duplication of extra items": false, "Maximum number of BPs in each crate": 2, "Extra loot table": [ { "ShortName": "example.shortname1", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 1", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "example.shortname2", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 2", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] }, "Locked Crate Loot Options": { "Use locked crate loot table (NOTE: Total items cannot exceed 36)": false, "Minimum number items to add to locked crate": 1, "Maximum number items to add to locked crate": 3, "Allow duplication of locked crate items": false, "Maximum number of BPs in crate": 2, "Locked crate loot table": [ { "ShortName": "example.shortname1", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 1", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "example.shortname2", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 2", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] } }, "Bradley Drop (Medium)": { "Bradley display name": "Bradley Drop (Medium)", "Skin ID of the custom Supply Signal": 2905355312, "Profile shortname (for use in permission and give command)": "medium", "Enable purchasing via the buy command": true, "Cost to purchase (using buy command)": 1000, "Starting health": 2000.0, "Prevent damage while parachuting": true, "Range of main gun": 80.0, "Gun Damage scale (1.0 = default, 2.0 = 2x, etc)": 1.0, "Gun accuracy % (1 to 100)": 60.0, "Main cannon damage scale (1.0 = default, 2.0 = 2x, etc)": 1.0, "Search range": 80.0, "Patrol radius": 20.0, "Number of patrol points": 3, "Throttle response (1.0 = default)": 1.0, "Number of crates to spawn": 6, "Number of locked hackable crates to spawn": 0, "Hack time for locked crate (seconds)": 900.0, "Locked crate despawn time (seconds)": 7200.0, "Kill if APC goes in SafeZone": true, "Despawn timer": 1800.0, "Attack owner": true, "Target sleeping players": false, "Only owner can damage (and team if enabled) ": true, "Allow Bradley to target other players": true, "Block damage to calling players bases": true, "Block damage to other players bases": true, "Block damage to other players": true, "Disable Bradley gibs": false, "Gibs too hot to harvest time (Seconds)": 600.0, "Health of gibs (more health = more resources)": 500.0, "Lock mining gibs to owner": false, "Unlock mining gibs to others after time in seconds (0 = Never)": 300.0, "Disable fire on crates": true, "Crate fire duration (seconds)": 300.0, "Lock looting crates to owner": true, "Unlock looting crates to others after time in seconds (0 = Never)": 600.0, "Reward points issued when destroyed (if enabled)": 2000.0, "Scrap amount issued when destroyed (if enabled)": 2000, "Damage Threshold (Min damage player needs to contribute to get rewards)": 150.0, "BotReSpawn profile to spawn at Bradley kill site (leave blank for not using)": "", "Loot Options": { "Use custom loot table": false, "Minimum number loot items in crate (0 - 12)": 4, "Maximum number loot items in crate (0 - 12)": 8, "Allow duplication of loot items": false, "Maximum number of BPs in each crate": 2, "Custom loot table": [ { "ShortName": "example.shortname1", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 1", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "example.shortname2", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 2", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] }, "Extra Loot Options": { "Use extra loot table (NOTE: Total of crate loot + extra items cannot exceed 12)": false, "Minimum number extra items to add to crate": 1, "Maximum number extra items to add to crate": 3, "Allow duplication of extra items": false, "Maximum number of BPs in each crate": 2, "Extra loot table": [ { "ShortName": "example.shortname1", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 1", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "example.shortname2", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 2", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] }, "Locked Crate Loot Options": { "Use locked crate loot table (NOTE: Total items cannot exceed 36)": false, "Minimum number items to add to locked crate": 1, "Maximum number items to add to locked crate": 3, "Allow duplication of locked crate items": false, "Maximum number of BPs in crate": 2, "Locked crate loot table": [ { "ShortName": "example.shortname1", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 1", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "example.shortname2", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 2", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] } }, "Bradley Drop (Hard)": { "Bradley display name": "Bradley Drop (Hard)", "Skin ID of the custom Supply Signal": 2905355296, "Profile shortname (for use in permission and give command)": "hard", "Enable purchasing via the buy command": true, "Cost to purchase (using buy command)": 2000, "Starting health": 4000.0, "Prevent damage while parachuting": true, "Range of main gun": 100.0, "Gun Damage scale (1.0 = default, 2.0 = 2x, etc)": 1.0, "Gun accuracy % (1 to 100)": 80.0, "Main cannon damage scale (1.0 = default, 2.0 = 2x, etc)": 1.0, "Search range": 100.0, "Patrol radius": 25.0, "Number of patrol points": 4, "Throttle response (1.0 = default)": 1.0, "Number of crates to spawn": 9, "Number of locked hackable crates to spawn": 0, "Hack time for locked crate (seconds)": 900.0, "Locked crate despawn time (seconds)": 7200.0, "Kill if APC goes in SafeZone": true, "Despawn timer": 1800.0, "Attack owner": true, "Target sleeping players": false, "Only owner can damage (and team if enabled) ": true, "Allow Bradley to target other players": true, "Block damage to calling players bases": true, "Block damage to other players bases": true, "Block damage to other players": true, "Disable Bradley gibs": false, "Gibs too hot to harvest time (Seconds)": 600.0, "Health of gibs (more health = more resources)": 500.0, "Lock mining gibs to owner": false, "Unlock mining gibs to others after time in seconds (0 = Never)": 300.0, "Disable fire on crates": true, "Crate fire duration (seconds)": 300.0, "Lock looting crates to owner": true, "Unlock looting crates to others after time in seconds (0 = Never)": 600.0, "Reward points issued when destroyed (if enabled)": 4000.0, "Scrap amount issued when destroyed (if enabled)": 4000, "Damage Threshold (Min damage player needs to contribute to get rewards)": 200.0, "BotReSpawn profile to spawn at Bradley kill site (leave blank for not using)": "", "Loot Options": { "Use custom loot table": false, "Minimum number loot items in crate (0 - 12)": 6, "Maximum number loot items in crate (0 - 12)": 10, "Allow duplication of loot items": false, "Maximum number of BPs in each crate": 2, "Custom loot table": [ { "ShortName": "example.shortname1", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 1", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "example.shortname2", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 2", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] }, "Extra Loot Options": { "Use extra loot table (NOTE: Total of crate loot + extra items cannot exceed 12)": false, "Minimum number extra items to add to crate": 1, "Maximum number extra items to add to crate": 3, "Allow duplication of extra items": false, "Maximum number of BPs in each crate": 2, "Extra loot table": [ { "ShortName": "example.shortname1", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 1", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "example.shortname2", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 2", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] }, "Locked Crate Loot Options": { "Use locked crate loot table (NOTE: Total items cannot exceed 36)": false, "Minimum number items to add to locked crate": 1, "Maximum number items to add to locked crate": 3, "Allow duplication of locked crate items": false, "Maximum number of BPs in crate": 2, "Locked crate loot table": [ { "ShortName": "example.shortname1", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 1", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "example.shortname2", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 2", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] } }, "Bradley Drop (Elite)": { "Bradley display name": "Bradley Drop (Elite)", "Skin ID of the custom Supply Signal": 2911864795, "Profile shortname (for use in permission and give command)": "elite", "Enable purchasing via the buy command": true, "Cost to purchase (using buy command)": 4000, "Starting health": 8000.0, "Prevent damage while parachuting": true, "Range of main gun": 150.0, "Gun Damage scale (1.0 = default, 2.0 = 2x, etc)": 2.0, "Gun accuracy % (1 to 100)": 100.0, "Main cannon damage scale (1.0 = default, 2.0 = 2x, etc)": 1.0, "Search range": 150.0, "Patrol radius": 25.0, "Number of patrol points": 3, "Throttle response (1.0 = default)": 1.0, "Number of crates to spawn": 18, "Number of locked hackable crates to spawn": 0, "Hack time for locked crate (seconds)": 900.0, "Locked crate despawn time (seconds)": 7200.0, "Kill if APC goes in SafeZone": true, "Despawn timer": 1800.0, "Attack owner": true, "Target sleeping players": false, "Only owner can damage (and team if enabled) ": true, "Allow Bradley to target other players": true, "Block damage to calling players bases": true, "Block damage to other players bases": true, "Block damage to other players": true, "Disable Bradley gibs": false, "Gibs too hot to harvest time (Seconds)": 600.0, "Health of gibs (more health = more resources)": 500.0, "Lock mining gibs to owner": false, "Unlock mining gibs to others after time in seconds (0 = Never)": 300.0, "Disable fire on crates": true, "Crate fire duration (seconds)": 300.0, "Lock looting crates to owner": true, "Unlock looting crates to others after time in seconds (0 = Never)": 600.0, "Reward points issued when destroyed (if enabled)": 8000.0, "Scrap amount issued when destroyed (if enabled)": 8000, "Damage Threshold (Min damage player needs to contribute to get rewards)": 250.0, "BotReSpawn profile to spawn at Bradley kill site (leave blank for not using)": "", "Loot Options": { "Use custom loot table": false, "Minimum number loot items in crate (0 - 12)": 8, "Maximum number loot items in crate (0 - 12)": 12, "Allow duplication of loot items": false, "Maximum number of BPs in each crate": 2, "Custom loot table": [ { "ShortName": "example.shortname1", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 1", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "example.shortname2", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 2", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] }, "Extra Loot Options": { "Use extra loot table (NOTE: Total of crate loot + extra items cannot exceed 12)": false, "Minimum number extra items to add to crate": 1, "Maximum number extra items to add to crate": 3, "Allow duplication of extra items": false, "Maximum number of BPs in each crate": 2, "Extra loot table": [ { "ShortName": "example.shortname1", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 1", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "example.shortname2", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 2", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] }, "Locked Crate Loot Options": { "Use locked crate loot table (NOTE: Total items cannot exceed 36)": false, "Minimum number items to add to locked crate": 1, "Maximum number items to add to locked crate": 3, "Allow duplication of locked crate items": false, "Maximum number of BPs in crate": 2, "Locked crate loot table": [ { "ShortName": "example.shortname1", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 1", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "example.shortname2", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 2", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] } } } }, "Version": { "Major": 1, "Minor": 1, "Patch": 11 } } When setting only owner can damage to false, it allows EVERYONE to damage, but turning it true prevents team mates damaging the bradleys and makes it a solo adventure.
  3. Changed Status from Pending to Can't Reproduce Changed Fixed In to Next Version
  4. i can not reproduce this, what steps cause it?
  5. i am certain it is the command that needs changing, since they use the same /setgenes. you should go into skill tree config and change this "Chat command that players can use to set their plant genes": "setgenes", then reload both skilltree and custom genetics
  6. Changed Status from Pending to Closed Changed Fixed In to 1.5.1
  7. tacman1981

    error

    Changed Status from Pending to Closed Changed Fixed In to 1.5.1
  8. tacman1981

    error

    fixed in 1.5.1. very sorry for the delay, adhd is such a burden at times
  9. tacman1981

    Update

    hopefully it becomes a chat command instead. seems like the natural way to fix it
  10. as the title states. there is no place for the UI to appear now with the latest update it just skips to the tech tree.
  11. tacman1981

    team cant damage

    with "Only owner can damage (and team if enabled) " True, it refuses to allow damage from team mates. dont think its supposed to do that
  12. tacman1981

    Craft Menu

    it feels like the same for a lot of items, ive had players reporting their slot machine is placing as fridge
  13. it is actually may wipe, but yes, its not working now, fails to compile likely due to harmony changes
  14. plugin just stops working, no errors in console, stops asking questions after some random period of time. upon reload it works fine for an unknown length.
  15. tacman1981

    Team Info

    this, is an example of what is happening currently with this plugin. the images have since loaded, my api key was apparently wrong, maybe they changed the system or something. but cant seem to get the health bar to stop increasing on the display, while having only 100 hp
  16. tacman1981

    Supply drops not helis

    it seems likely, after testing myself, that it was from heli signals that were distributed through loottable plugin, inside locked crates. i removed them today and have tested the signals using hsgive, and they call correctly. this was a valid method of distribution until maybe this months update before it caused NRE on throwing 1 of them, effectively stopping the plugin with the above error. however, ive sent you my config in a pm just to be sure
  17. tacman1981

    Supply drops not helis

    HeliSignals - Object reference not set to an instance of an object. this is the same issue, it actually crashed the plugin when someone threw a heli signal
  18. tacman1981

    Heli Waves

    same issue here, it worked somewhat last wipe, where it would sometimes progress through them and stop whenever it felt like. now it just doesnt spawn any more after the first 1 of a wave.
  19. this here is a reason why i kept rewriting to use assets from the game files instead of external links
  20. ok, then can we at least have it possible to see the whole text in the name? it currently shows a few characters and then ...
  21. since the update, the raids that spawn in, display "A vending machine" as their name, with no timer or owner name. they function as normal but the display is broken
  22. Error while compiling AbandonedBases: Type of conditional expression cannot be determined because there is no implicit conversion between 'System.Collections.Generic.HashSet<ProtoBuf.PlayerNameID>' and 'System.Collections.Generic.List<ProtoBuf.PlayerNameID>' | Line: 3370, Pos: 37
  23. this should be taken down while i try to figure it out. i just do not have the time to do full testing right now.
  24. there is language support from what i can see. so you are able to add your own language files without affecting anything
  25. Changed Status from Pending to Work in Progress Changed Fixed In to 1.5.1
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