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Everything posted by Krungh Crow
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ye in worst case scenario just reload the plugin to despawn the npc ^^
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yeah that can be done npc shouldnt be agro inside safezones tho but i can add another check for that aswel
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autoclosed this feature will be checked soon tho ^^
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Changed Status from Pending to Closed Changed Fixed In to 1.2.0
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- 49 comments
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- #zombie
- #krungh crow
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(and 5 more)
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it will be a rust feature since the facepunch devs are already working on the system. Initial release will be on official maps before they allow it for modded.
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will be added by facepunch soon
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Changed Status from Pending to Closed Changed Fixed In to 1.3.0
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great. I know due the new AI update my plugins need a partial rewrite hopefully i am feeling well again soon to pick it up again
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running the latest version ?
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Changed Status from Pending to Closed
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currently junkpile scientist but they will change to the scientist roam npc's eventualy
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And a Merry Christmas to all and a (much) Better New Year
Krungh Crow replied to pookins's topic in General
Merry Christmas Yall -
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- #bradley
- #krunghcrow
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- 236 comments
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I had exact same thing if doible barrel seems op u could change it to eokas in the cs file
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To bring back some melee stuff facepunch removed i started a topic on the rust feedback website pls upvote https://rust.nolt.io/26679
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noted checking for a melee system without copying others
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