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Everything posted by Krungh Crow
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- 46 comments
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- 1
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- #spawn
- #modular vehicle
- (and 12 more)
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thx great suggestion. was thinking about a gui myself but thats not my expertise but i could ask around if one of the others could assist me with that. since its not a easy thing to add (atleast for me ). I do know some of the great guys making plugins will probably end up making a more extended version to spawn cars. So keep an eye out for that also.
- 46 comments
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- #spawn
- #modular vehicle
- (and 12 more)
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Version 2.0.4
1,584 downloads
Spawn in a lift ,parts ,modules ,chassis or car with permissions and shared cooldown. They still need to be fixed before driven ! Features : Updating to v2.0.0 will reset the garage prices only (backup the cfg file) !!! Set kits and sell them through the shop Use of Economics or ServerRewards (combined to 1 button as of v2.0.0) Configurable colors/backgrounds/transparency/buttons This is a Garage so no complete vehicles incl parts attached are planned in the near future Logging of each sale or attempt to a misbuy is saved in the log folder Garage is now able to use HumanNPC vendors. Changes made in 2.0.0 Rewrite of the plugin (phase 1) Added additional kit checks and added a chat message if not. Currency will now be combined into 1 purchase button for Eco/SR Backup your config price settings (images colors remain) Naming of prices changed this will reset all prices to the ones set in the plugin. Relocated buttons and images accordingly Added the Armored Passenger Module Permissions : garage.use : for using the Plugin garage.usenpc : Grants permission to use HumanNPC shops (new) garage.nocost : for free purchases (Shows in the UI you have the Free perm) garage.nocooldown : to have no cooldown on spawning them in Commands : /garage ui or /garage : to open Garage Shop /garage info : to show the commands and info in chat Logfiles : Log files are found in the oxide.logs folder garage_kits : All actions by using Kits will be in this file saving purchases errors and/or if the player didnt had enough cash garage_sales : Will list all sales/errors and/or players didnt had enough cash regarding buying parts/cars/chassis/modules Configuration : For use with HumanNPC : you can add multiple npc id's to the configuration. Make sure the npc has a clear area to spawn the chassis and cars to make sure there is room for them. Place the npc outside would be highly recommended. You can also only give the Cars and Chassis a Shared cooldown to avoid spamming. What can you change in the cfg.json ? Can you spawn inside (false by default) Cooldown (only cars/chassis) Using ServerRewards Settings Using Economics Settings Background image Kit Images Modules images Parts Images Button colors (cars/chassis/modules/parts) , (lift) and (close button) each share their colors ( ). Button text colors (cars/chassis/modules/parts) , (lift) ,(close button) and kits each share their colors ( ). Can change the Garage Title text on topside and its color which is (Garage By Krungh Crow v1.0.8) by default. Prices for all the cars/chassis/mods/parts and kits For making kits u make a "KIT" you would normaly do then add just the kits name incl uppercases for example The kits can be configured like normal the cooldowns will be taken over from the kits plugin so if u set the cooldowns in the Kits.json config file it will use that cooldown same goes for the amount of times u can take it (kit Title) : To show a short description/name for the kit (Icon Url) : Link to the image used for the kit (Kit name ID) : full kit name (use the kitnameID from the kits plugin) (Price) : Price tag Set prices to 0 if you will be using the cooldowns from the kits plugin !!!!!! Example config below : { "Cooldown": 5, "BuildingSpawn": false, "NPC Vendor settings": { "Use NPC shop": true, "NPC Id's": [ "5769350144" ] }, "Use ServerRewards": true, "Use Economics": true, "Garage shop Title": "Midlands PVE Garage Shop", "Garage Text color (RGBA)": "1 1 1 1", "Button color (RGBA)": "0.05 0 0 0.80", "Button text color (RGBA)": "1 1 1 0.90", "Menu Button color (RGBA)": "0.0 0.0 0.0 0.0", "Close Button color (RGBA)": "0.0 0.0 0.0 0.0", "Close Button Text color (RGBA)": "1 1 1 0.90", "Button Lift color (RGBA)": "0.05 0 0 0.80", "Button Lift Text color (RGBA)": "1 1 1 0.90", "Use Background Image": false, "Garage shop Background Image Url": "https://cdn.discordapp.com/attachments/718923255574167665/768477956007526400/Garage-Poster.png", "Garage shop Background Transparancy (0-1)": 0.95, "Main page button icon Image Url": "https://i.ibb.co/pLdsMQV/Green.png", "Modules page button icon Image Url": "https://i.ibb.co/s1xqmTX/Purple.png", "Parts page button icon Image Url": "https://i.ibb.co/Cbtx3rc/Blue.png", "Close button icon Image Url": "https://i.ibb.co/84xBH5Y/Red.png", "Kits text color (RGBA)": "1 1 1 0.90", "Kit 1 (kit Title)": "HQ Engine Parts", "Kit 1 (Icon Url)": "https://i.ibb.co/2NpSvZX/parts.png", "Kit 1 (kit name ID)": "car1", "Kit 1 (Price)": 3999, "Kit 2 (kit Title)": "Mechanics Outfit", "Kit 2 (Icon Url)": "https://i.ibb.co/Vm5drNd/mechanics-outfit.png", "Kit 2 (kit name ID)": "mechanic", "Kit 2 (Price)": 500, "Kit 3 (kit Title)": "Refuell", "Kit 3 (Icon Url)": "https://vignette.wikia.nocookie.net/play-rust/images/2/26/Low_Grade_Fuel_icon.png/revision/latest?cb=20151110002210", "Kit 3 (kit name ID)": "fueling", "Kit 3 (Price)": 500, "Kit 4 (kit Title)": "Carkit 4 description", "Kit 4 (Icon Url)": "https://i.ibb.co/JBmNcC0/carkitpink.png", "Kit 4 (kit name ID)": "car4", "Kit 4 (Price)": 0, "Kit 5 (kit Title)": "Carkit 5 description", "Kit 5 (Icon Url)": "https://i.ibb.co/R3SXcvY/carkitred.png", "Kit 5 (kit name ID)": "car5", "Kit 5 (Price)": 0, "Kit 6 (kit Title)": "Carkit 6 description", "Kit 6 (Icon Url)": "https://i.ibb.co/Fs0VqDQ/carkitgreen.png", "Kit 6 (kit name ID)": "car6", "Kit 6 (Price)": 0, "Lift (Icon Url)": "https://i.ibb.co/Sfd2kxH/modularcarlift.png", "Lift (Button Text)": "Get A lift", "lift (Price)": 2500, "Simple Cockpit (Image Url)": "https://i.ibb.co/tcg16yg/vehicle-1mod-cockpit.png", "Simple Cockpit (Price)": 1000, "Armored Cockpit (Image Url)": "https://i.ibb.co/SPvDV9c/vehicle-1mod-cockpit-armored.png", "Armored Cockpit (Price)": 1500, "Cockpit+Engine (Image Url)": "https://i.ibb.co/TtLNz4G/vehicle-1mod-cockpit-with-engine.png", "Cockpit+Engine (Price)": 1250, "Large Fuell Tank (Image Url)": "https://i.ibb.co/2YSbbRD/vehicle-2mod-fuel-tank.png", "Large Fuelltank (Price)": 1000, "Engine (Image Url)": "https://i.ibb.co/1dzkVVV/vehicle-1mod-engine.png", "Engine (Price)": 1250, "Short Flatbed (Image Url)": "https://i.ibb.co/s62zLrg/vehicle-1mod-flatbed.png", "Short Flatbed (Price)": 1000, "Long Flatbed (Image Url)": "https://i.ibb.co/VNMpXtp/vehicle-2mod-flatbed.png", "Long Flatbed (Price)": 1250, "Passenger Module (Image Url)": "https://i.ibb.co/3cBtXSL/vehicle-2mod-passengers.png", "Passenger Module (Price)": 1500, "Rear Seat (Image Url)": "https://i.ibb.co/KLJsdXQ/vehicle-1mod-rear-seats.png", "Rear Seat (Price)": 1250, "Storage Module Image Url": "https://i.ibb.co/BN2qFzp/vehicle-1mod-storage.png", "Storage Module (Price RP": 1500, "Armored Passenger Module (Image Url)": "https://rustlabs.com/img/items180/vehicle.1mod.passengers.armored.png", "Armored Passenger Module (Price)": 1500, "Camper Module (Image Url)": "https://i.ibb.co/kQN6XQC/vehicle-2mod-camper.png", "Camper Module (Price)": 2000, "Taxi Module (Image Url)": "https://i.ibb.co/HCLzx2S/vehicle-1mod-taxi.png", "Taxi Module (Price)": 1500, "Pistons Icon Url": "https://i.ibb.co/2qh1Q0G/pistons.png", "LQ Piston (Price)": 500, "MQ Piston (Price)": 750, "HQ Piston (Price)": 1000, "Crankshafts Icon Url": "https://i.ibb.co/THY34QF/cranks.png", "LQ Crankshaft (Price)": 500, "MQ Crankshaft (Price)": 750, "HQ Crankshaft (Price)": 1000, "Sparkplugs Icon Url": "https://i.ibb.co/YQ3g4sf/plugs.png", "LQ Sparkplug (Price)": 500, "MQ Sparkplug (Price)": 750, "HQ Sparkplug (Price)": 1000, "Valves Icon Url": "https://i.ibb.co/qkYPV9R/valves.png", "LQ Valve (Price)": 500, "MQ Valve (Price)": 750, "HQ Valve (Price)": 1000, "Carburetor Icon Url": "https://i.ibb.co/Wk9yQqz/carbs.png", "LQ Carburetor (Price)": 500, "MQ Carburetor (Price)": 750, "HQ Carburetor (Price)": 1000, "Small Chassis (image Url)": "https://i.ibb.co/VMbLdzN/chas2.png", "Small Chassis (Price)": 2500, "Medium Chassis (image Url)": "https://i.ibb.co/q0QRcqn/chas3.png", "Medium Chassis (Price)": 3500, "Large Chassis (image Url)": "https://i.ibb.co/164Fxxs/chas4.png", "Large Chassis (Price)": 4500, "Small Car (image Url)": "https://i.ibb.co/Tk38DWd/howard-schechtman-car1.jpg", "Small Car (Price)": 5000, "Nedium Car (image Url)": "https://i.ibb.co/vJWGtcw/howard-schechtman-car2.jpg", "Medium Car (Price)": 7500, "Large Car (image Url)": "https://i.ibb.co/zXpDRht/howard-schechtman-car3.jpg", "Large Car (Price)": 10000 } Localization : English language file included to use a diffrent language just make a new file in the language folder. { "NoPermission": "You do not have permission to use that command!", "InvalidInput": "Please enter a valid command!", "IndoorsBlocked": "You cannot spawn indoors only outside!", "Info": "\n\n/garage ui : to open the Garage Shop.\n/givelift to buy a lift directly", "Cooldown": "You are still on a cooldown!", "Spawned": "You spawned a {0}!", "Prefix": "<color=yellow>[Garage]</color> ", "Lift": "You just recieved a lift!", "BoughtSmallCar": "You just Bought a Small Car, Have fun!", "BoughtMediumCar": "You just Bought a Medium Car, Have fun!", "BoughtlargeCar": "You just Bought a Large Car, Have fun!", "BoughtSmallChas": "You just Bought a Small Chassis, Have fun!", "BoughtMediumChas": "You just Bought a Medium Chassis, Have fun!", "BoughtlargeChas": "You just Bought a Large Chassis, Have fun!", "FreeCar": "You just Got a free Car, Have fun!", "FreeChas": "You just Got a free Chassis, Have fun!", "Nokit": "No kit has been assigned!", "ReceivedCockpit": "You just recieved a simple cockpit!", "ReceivedCockpitArmored": "You just recieved a Armored Cockpit!", "ReceivedCockpitEngine": "You just recieved a Cockpit with a Engine attached!", "ReceivedFuelltank": "You just recieved a empty Large Fuelltank!", "ReceivedEngine": "You just recieved a Engine Module!", "ReceivedSingleFlatbed": "You just recieved a short Flatbed Module!", "ReceivedDualFlatbed": "You just recieved a Long Flatbed Module!", "ReceivedPassengers": "You just recieved a Passenger Module!", "ReceivedRearseat": "You just recieved a Rear Seat Module!", "ReceivedStoragemodule": "You just recieved a Storage Module!", "ReceivedArmoredPasmodule": "You just recieved a Passengers Armored Module!", "ReceivedTaximodule": "You just recieved a Taxi Module!", "ReceivedLowPart": "You just recieved a Low quality engine part!", "ReceivedMedPart": "You just recieved a Medium quality engine part!", "ReceivedHighPart": "You just recieved a High quality engine part!", "NoBallance": "You Dont have enough points!", "NotSet": "This currency is not set to true or not installed on this server!", "OnlyNPC": "The garage is only available at the Garage NPC in Town", "ReceivedCamper": "You just recieved a Camper Module!", "UIFreeBanner": "<color=green>For having Permission ,You get Items for Free</color> " } Credits * Steenamaroo for help with the cooldowns and uiFree- 46 comments
- 2 reviews
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- 7
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- #spawn
- #modular vehicle
- (and 12 more)
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Version 2.2..2
777 downloads
Animals can drop loot and have a static health and strength profile (random HP/Str) Radtown loot does not conflict with : Barrelless Bearrels Custom Animal Spawns Rust Spawner BackToTheWild AlphaAnimals Features : Wolf , Bears and Polar bears can drop a backpack upon death with a % chance on drop (Just like in LegacyRust) Boars, Chickens, Wild Horses and Stags Can be configured aswell (New in 2.1.0) Custom container animal type prefix through configuration (New in 2.1.0) Health and Strength can be randomized using min/max values. Setup animal Profiles (Health ,Strength ,Running speed and backpack droprate) Option to print the spawns to console showing HP and Strength Permissions : radtownloot..admin : To use the /rad admin command for extended settings and animal counts info radtownloot.loot : For giving players the chance to have the animals drop a backpack radtownloot.chat : To be able to receive chat messages on backpackdrop radtownloot.command : To use the /rad animals command for animal count on the server Commands : /rad animals : Prints plugin information and animal spawns on server chat /rad admin : Prints info about animal settings and droprates on server chat Localization : English language file included to use a diffrent language just make a new file in the language folder. { "Info": "Animals can drop backpacks like in Legacy Rust.\n\n", "InvalidInput": "Please enter a valid command!", "NoPermission": "You do not have permission to use that command!", "RadTownLoot": "The {0} dropped something!", "AdminInfo": "If Change stats on spawn is false values are not changed by this plugin.\n\n" } Logging : Each succesfull drop will now be loggd in the oxide log folder 5:14:15 PM] Krungh Crow[1234567890] killed a Wolf and loot was dropped 5:14:31 PM] Krungh Crow[1234567890] killed a Bear and loot was dropped 5:59:20 PM] Krungh Crow[1234567890] killed a Polarbear and loot was dropped Console Logging : Example Console logs if set to true [Rad Town Loot] A Bear spawned with 473 HP and 35 Strength [Rad Town Loot] A Bear spawned with 374 HP and 34 Strength [Rad Town Loot] A Bear spawned with 376 HP and 32 Strength [Rad Town Loot] A Wolf spawned with 269 HP and 18 Strength [Rad Town Loot] A Bear spawned with 353 HP and 35 Strength [Rad Town Loot] A Bear spawned with 462 HP and 30 Strength [Rad Town Loot] A Wolf spawned with 191 HP and 13 Strength [Rad Town Loot] A Wolf spawned with 339 HP and 14 Strength [Rad Town Loot] A Bear spawned with 394 HP and 39 Strength [Rad Town Loot] A Wolf spawned with 151 HP and 22 Strength [Rad Town Loot] A Wolf spawned with 219 HP and 17 Strength [Rad Town Loot] A Wolf spawned with 310 HP and 16 Strength Settings : Droprate settings * Bear droprate : Any value between 0.0/100.0 (0 means it will not spawn a backpack) * Chat Steam64ID : Add your servers steampicture using the steam64ID. * Use random skins : true/false * Spawn min amount item : Minimum amount of items to spawn in the backpack. * Spawn max amount item : Maximum amount of items to spawn in the backpack. If u want the item to be a Blueprint add .bp behind the item name (eg ammo.pistol.bp) then it will spawn as a blueprint. Loottable settings * shortname : The items shortname (eg ammo.pistol). * Amount : Max amount of the item to spawn in the backpack. * skin : Add the skin ID if u want it to contain a certan skin. * AmountMin : the minimum amount of this item to spawn in the backpack You can change/add/remove lines to the lootprofile. Configuration : A example how u can configure it { "Main config": { "Debug": true, "Chat Steam64ID": 0, "Chat Prefix": "[<color=orange>RadTownLoot</color>] : ", "Animal Type Prefix": "Radtown ", "Use Random Skins": true }, "Animal config": { "Skip Alpha Animals": true, "Skip Omega Animals": true, "Bear settings": { "Change stats on spawns": false, "Show spawns in Console": false, "Droprate 0-100": 80.0, "Minimum Health": 150, "Maximum Health": 250, "Minimum Strength (Att dmg)": 20, "Maximum Strength (Att dmg": 25, "Running Speed": 6.0, "Loot settings": { "Spawn Min Amount Items": 4, "Spawn Max Amount Items": 6, "Loot Table": [ { "shortname": "black.raspberries", "amount": 0, "skin": 0, "amountMin": 5 }, { "shortname": "blue.berry", "amount": 5, "skin": 0, "amountMin": 5 }, { "shortname": "blueberries", "amount": 5, "skin": 0, "amountMin": 5 }, { "shortname": "black.berry", "amount": 5, "skin": 0, "amountMin": 5 }, { "shortname": "yellow.berry", "amount": 5, "skin": 0, "amountMin": 5 }, { "shortname": "white.berry", "amount": 5, "skin": 0, "amountMin": 5 } ] } }, "Boar settings": { "Change stats on spawns": false, "Show spawns in Console": false, "Droprate 0-100": 80.0, "Minimum Health": 150, "Maximum Health": 250, "Minimum Strength (Att dmg)": 20, "Maximum Strength (Att dmg": 25, "Running Speed": 6.0, "Loot settings": { "Spawn Min Amount Items": 1, "Spawn Max Amount Items": 3, "Loot Table": [ { "shortname": "wood", "amount": 5, "skin": 0, "amountMin": 5 }, { "shortname": "hatchet", "amount": 5, "skin": 0, "amountMin": 5 }, { "shortname": "hammer", "amount": 5, "skin": 0, "amountMin": 5 } ] } }, "Chicken settings": { "Change stats on spawns": false, "Show spawns in Console": false, "Droprate 0-100": 80.0, "Minimum Health": 150, "Maximum Health": 250, "Minimum Strength (Att dmg)": 20, "Maximum Strength (Att dmg": 25, "Running Speed": 6.0, "Loot settings": { "Spawn Min Amount Items": 1, "Spawn Max Amount Items": 3, "Loot Table": [ { "shortname": "ammo.pistol", "amount": 5, "skin": 0, "amountMin": 5 }, { "shortname": "wood", "amount": 5, "skin": 0, "amountMin": 5 }, { "shortname": "stones", "amount": 5, "skin": 0, "amountMin": 5 } ] } }, "Wild Horse settings": { "Change stats on spawns": false, "Show spawns in Console": false, "Droprate 0-100": 80.0, "Minimum Health": 150, "Maximum Health": 250, "Minimum Strength (Att dmg)": 20, "Maximum Strength (Att dmg": 25, "Running Speed": 6.0, "Loot settings": { "Spawn Min Amount Items": 1, "Spawn Max Amount Items": 3, "Loot Table": [ { "shortname": "ammo.pistol", "amount": 5, "skin": 0, "amountMin": 5 }, { "shortname": "ammo.pistol.fire", "amount": 5, "skin": 0, "amountMin": 5 }, { "shortname": "ammo.pistol.hv", "amount": 5, "skin": 0, "amountMin": 5 } ] } }, "Polarbear settings": { "Change stats on spawns": false, "Show spawns in Console": false, "Droprate 0-100": 90.0, "Minimum Health": 200, "Maximum Health": 350, "Minimum Strength (Att dmg)": 20, "Maximum Strength (Att dmg": 25, "Running Speed": 6.0, "Loot settings": { "Spawn Min Amount Items": 1, "Spawn Max Amount Items": 3, "Loot Table": [ { "shortname": "stone.pickaxe", "amount": 1, "skin": 0, "amountMin": 1 }, { "shortname": "stonehatchet", "amount": 1, "skin": 0, "amountMin": 1 }, { "shortname": "spear.stone", "amount": 1, "skin": 0, "amountMin": 1 } ] } }, "Stag settings": { "Change stats on spawns": false, "Show spawns in Console": false, "Droprate 0-100": 80.0, "Minimum Health": 150, "Maximum Health": 250, "Minimum Strength (Att dmg)": 20, "Maximum Strength (Att dmg": 25, "Running Speed": 6.0, "Loot settings": { "Spawn Min Amount Items": 1, "Spawn Max Amount Items": 10, "Loot Table": [ { "shortname": "ammo.pistol", "amount": 5, "skin": 0, "amountMin": 5 }, { "shortname": "ammo.pistol.fire", "amount": 5, "skin": 0, "amountMin": 5 }, { "shortname": "ammo.pistol.hv", "amount": 5, "skin": 0, "amountMin": 5 } ] } }, "Wolf settings": { "Change stats on spawns": false, "Show spawns in Console": true, "Droprate 0-100": 100.0, "Minimum Health": 150, "Maximum Health": 250, "Minimum Strength (Att dmg)": 20, "Maximum Strength (Att dmg": 25, "Running Speed": 6.0, "Loot settings": { "Spawn Min Amount Items": 1, "Spawn Max Amount Items": 3, "Loot Table": [ { "shortname": "ammo.pistol", "amount": 5, "skin": 0, "amountMin": 5 }, { "shortname": "ammo.pistol.fire", "amount": 5, "skin": 0, "amountMin": 5 }, { "shortname": "ammo.pistol.hv", "amount": 5, "skin": 0, "amountMin": 5 } ] } } } }Free- 16 comments
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Bots not changing to nre monument location
Krungh Crow replied to Krungh Crow's Support Request in Support
included my json data files data json files.zip -
i set the monuments for 2 boss npcs eg launchsite and airfield but they didnt change to the new monument locations after changing map. how i fix this ?