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Krungh Crow

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Everything posted by Krungh Crow

  1. it will be a rust feature since the facepunch devs are already working on the system. Initial release will be on official maps before they allow it for modded.
  2. will be added by facepunch soon
  3. Krungh Crow

    Guards not responding

    Changed Status from Pending to Closed Changed Fixed In to 1.3.0
  4. Krungh Crow

    Guards not responding

    great. I know due the new AI update my plugins need a partial rewrite hopefully i am feeling well again soon to pick it up again
  5. Krungh Crow

    Guards not responding

    running the latest version ?
  6. Changed Status from Pending to Closed
  7. currently junkpile scientist but they will change to the scientist roam npc's eventualy
  8. attacking of the NPC has been fixed
  9. feeling a bit better compared to my sickness last couple months i will have a update out soon. I am still not happy with the roaming of the npc (melee attacks will work in next patch)
  10. Merry Christmas Yall
  11. not as of now since this is a very basic randomiser to make the brad spawn in tiers
  12. yup fp broke the ai without adding more behaviour ourselves its going nowhere
  13. Krungh Crow

    HuntsMan

    weird i did add the correct version and just now doing another attempt with corrected version on .8 i get a upload error ^^ Solved now
  14. Krungh Crow

    Melee

    I had exact same thing if doible barrel seems op u could change it to eokas in the cs file
  15. To bring back some melee stuff facepunch removed i started a topic on the rust feedback website pls upvote https://rust.nolt.io/26679
  16. Krungh Crow

    Melee

    noted checking for a melee system without copying others
  17. yeah adding more events around bradley is in the proces just got a bit delayed in starting them
  18. should add the .0 on save/reload
  19. did u set it to have 100% spawnchance ? if not....... "Chance on Egg Injection (0-100)": 100.0,
  20. could just ask for adding a chinook if thats what makes the other one so awsome O_O ^^
  21. alphaloot ?
  22. some other plugin is overriding the HP
  23. ah so a player flag
  24. what is the difrence with this ? this adds a tag you are in workbench range ?
  25. melee attacks are hgappening they just use the same range they would as ausing a gun from distance so that part is borked.
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