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Everything posted by Krungh Crow
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- 18 comments
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- #fun
- #krunghcrow
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(and 7 more)
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- 37 comments
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- #back to the wild
- #animals
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(and 2 more)
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- 197 comments
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- #bradley
- #krunghcrow
- (and 4 more)
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- 238 comments
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- 238 comments
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[Error] Exception while calling NextTick callback
Krungh Crow replied to TOP-ic's Support Request in Support
i see might be the npc not being fully initialized yet ill have some tests -
no api so cant
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- 34 comments
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Changed Status from Pending to Closed Changed Fixed In to 1.4.6
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- 238 comments
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Version 1.2.4
1,353 downloads
Addon for my BackToTheWild plugin that can make the Alpha animals call for their pack and get aid. Features : Requires BackToTheWild plugin for the Alpha animal spawns When a Alpha animal is killed it will call for their weaker Omega who will come (too late) for its aid. Simple configuration Permissions for Gametip animal engagements Permissions for Mapmarker system to see Alpha's on the map Support for Economics Support for ServerRewards Chatnotifications when a alpha has spawned with Grid section through cfg Alpha Animal Types : Bear Polar Bear Wolf Permissions : alphaanimals.tipsimple : Simple Gametip message permisison alphaanimals.tipfull : Full info Gametip message permission alphaanimals.marker : To see the alpha mapmarkers if not set globaly alphaanimals.economics : To be granted economics points on alpha/omega kills alphaanimals.ServerRewards : To be granted ServerRewards points on alpha/omega kills Configuration : For the spawned Omegas the min and max hp values will be used { "Plugin": { "Debug": false, "Chat Steam64ID": 0, "Chat Prefix": "[<color=orange>AlphaAnimals</color>] ", "Anounce Alpha spawns": true }, "Economics": { "Use Economics": false, "Alpha Bear points": 300.0, "Omega Bear points": 100.0, "Alpha Polarbear points": 400.0, "Omega Polarbear points": 150.0, "Alpha Wolf points": 200.0, "Omega Wolf points": 50.0 }, "ServerRewards": { "Use ServerRewards": false, "Alpha Bear points": 300, "Omega Bear points": 100, "Alpha Polarbear points": 400, "Omega Polarbear points": 150, "Alpha Wolf points": 200, "Omega Wolf points": 50 }, "Animals": { "Life Duration (minutes)": 5.0, "Spawn Radius": 12, "Bear Packsize": 2, "Bear settings": { "Min HP": 350.0, "Max HP": 600.0 }, "Polarbear Packsize": 2, "Polarbear settings": { "Min HP": 350.0, "Max HP": 600.0 }, "Wolf Packsize": 5, "Wolf settings": { "Min HP": 350.0, "Max HP": 600.0 }, "Use Random Skins": false, "Loot settings (Alphas)": { "Spawn Min Amount Items": 10, "Spawn Max Amount Items": 15, "Loot Table": [ { "Item shortname": "ammo.pistol", "Custom name": "T3st name", "Skin ID": 2532520857, "Amount min": 1, "Amount max": 5, "Always add": true }, { "Item shortname": "ammo.pistol.fire", "Custom name": "", "Skin ID": 0, "Amount min": 5, "Amount max": 5, "Always add": false }, { "Item shortname": "ammo.pistol.hv", "Custom name": "", "Skin ID": 0, "Amount min": 5, "Amount max": 5, "Always add": false }, { "Item shortname": "ammo.rifle", "Custom name": "", "Skin ID": 0, "Amount min": 5, "Amount max": 5, "Always add": false }, { "Item shortname": "ammo.rifle.explosive", "Custom name": "", "Skin ID": 0, "Amount min": 5, "Amount max": 5, "Always add": false }, { "Item shortname": "ammo.rifle.hv", "Custom name": "", "Skin ID": 0, "Amount min": 5, "Amount max": 5, "Always add": false }, { "Item shortname": "ammo.rifle.incendiary", "Custom name": "", "Skin ID": 0, "Amount min": 5, "Amount max": 5, "Always add": false }, { "Item shortname": "ammo.rocket.basic.bp", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": true }, { "Item shortname": "ammo.rocket.fire.bp", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": true }, { "Item shortname": "ammo.rocket.hv.bp", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "ammo.shotgun", "Custom name": "", "Skin ID": 0, "Amount min": 8, "Amount max": 12, "Always add": false }, { "Item shortname": "explosive.timed", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "explosives", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "pistol.m92", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "rifle.ak.bp", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "rifle.bolt.bp", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "shotgun.spas12", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "smg.2.bp", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "smg.thompson.bp", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "weapon.mod.8x.scope.bp", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "weapon.mod.flashlight.bp", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "weapon.mod.holosight.bp", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "weapon.mod.lasersight.bp", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "weapon.mod.silencer.bp", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "weapon.mod.small.scope.bp", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "grenade.f1.bp", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "pickaxe", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "hatchet", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "can.beans", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 3, "Always add": false }, { "Item shortname": "can.tuna", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 3, "Always add": false }, { "Item shortname": "black.raspberries", "Custom name": "", "Skin ID": 0, "Amount min": 3, "Amount max": 5, "Always add": false } ] } } } Localization : English language file included to use a different language just make a new file in the language folder. { "EngageSimple": "<color=yellow>carefull This is a {animal}</color>", "EngageFull": "<color=yellow>carefull This is a {animal} {health} HP</color>", "KillAlpha": "You Killed a <color=green>{animal}</color> and <color=green>{packsize} Omega's</color> are summoned", "KillAlphaAll": "{player} Killed a <color=green>{animal}</color> and <color=green>{packsize} Omega's</color> are summoned", "KillOmega": "You Killed the <color=green>{animal}</color>", "EngageSimpleKill": "<color=yellow>You killed the {animal}</color>", "EngageFullKill": "<color=yellow>You got points killing the {animal}</color>", "AlphaAnnounce": "A <color=yellow>{animal}</color> was located around <color=orange>Grid {location}</color>" } Rust native API : To remove the Omega Animals the following can be used in console del omega del omega wolf del omega bear del omega polarbear Example call to see if a animal is a Omega : void OnEntityDeath(BaseAnimalNPC animal, HitInfo info) { if (animal == null) return; BasePlayer attacker = info.InitiatorPlayer; if (attacker != null && animal.name.Contains("Omega")) { Puts($"The animal was a {animal.name}"); } return; }Free- 37 comments
- 1 review
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- 2
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- #back to the wild
- #animals
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(and 2 more)
Tagged with:
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- 197 comments
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- #bradley
- #krunghcrow
- (and 4 more)
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Nullreference Spam every millisecond in console...
Krungh Crow replied to Kaho's Support Request in Support
где я могу найти плагин Stealth, чтобы посмотретЬ? where can i find the Stealth plugin so i cna have a look ? -
- 238 comments
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- 1
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Changed Status from Pending to Closed
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found the issue "AttackMessage": "Du kämpfst gegen einen {1} Bradley", needs to be "AttackMessage": "Du kämpfst gegen einen {0} Bradley", the {0} is the bradley type the {1} in this case does not exist
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hm ok let me test your lang file
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is this with the use of a different language file
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- 238 comments
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- 238 comments
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- 238 comments
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- 238 comments
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- 238 comments
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- 238 comments