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Everything posted by Krungh Crow
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Not possible for these types of npc they dont have a displayname they dont even have a inventory or a working gun They basicly a animation with a hitbox sicne nozzlefire is not even working (or sounds of the gun for that matter)
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"Animals to trigger HuntsMan": { "Alpha Animal": true, "Omega Animal": true, "Bear": true, "Polar Bear": true, "Boar": true, "Chicken": true, "Stag": true, "Wolf": true, "Wolf2": true, "Crocodile": true, "Panther": false, "Snake": false, "Tiger": false }, did you toggle these ones too ? and the main permission ? huntsman.cantrigger Maybe another plugin that deals extra damage to animals or kil them on 1 shot ?
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- 37 comments
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- #scientist
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- 216 comments
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- #bradley
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if not using the loot from the plugin itself you have to set it to false for vanilla "Loot Settings": { "Use lootsystem (internal)": false, // false = use vanilla // true if you want to use the bradleytiers loottables "Use Random Skins (internal)": false, // works for bradleytiers loottable items "Use AlphaLoot": false // usage for alphaloot },
- 216 comments
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- 1
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- 216 comments
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- 216 comments
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[Error] ExType: HarmonyException during server initialization
Krungh Crow replied to RomanCyprus's Support Request in Support
Changed Status from Pending to Closed Changed Fixed In to 1.5.2 -
Changed Status from Pending to Closed Changed Fixed In to 1.5.2
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Changed Status from Pending to Closed Changed Fixed In to 1.5.2
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- 37 comments
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race condition for harmony a reload should fix it for now, looking into it
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will be added back in the next patch including the notify options.
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- 216 comments
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Changed Status from Pending to Closed Changed Fixed In from 2.0.2 to 2.0.3
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Changed Status from Closed to Pending
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just tested it myself the last update was indeed not skippi9ng the regular loot . only fixing the alphaloot not to be overwritten. in the 2.0.3 it will work and debug will show this in console [Bradley Tiers] [Debug] Loot disabled for Nightmare. Leaving crate 21637699 untouched for other plugins.
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did you disable it completely ? and running the 2.0.2 version ? "Loot Settings": { "Use lootsystem (internal)": false, "Use Random Skins (internal)": false, "Use AlphaLoot": false },
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- 216 comments
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Changed Status from Pending to Closed Changed Fixed In to 2.0.2
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regarding the Loot Table & Stacksize plugin i have to research it since i do not own it
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received the cfg. sent a test version which should resolve this. Will be released after my work today when testing is succesfull.
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if you removed internal loottables i might have found the issue . can you send me your cfg in dm ?
