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Everything posted by Iftebinjan
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Changed Status from Pending to Not a Bug
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Version 2.0.3
140 downloads
As soon as the event starts, several troops (NPCs) are spawned to defend an hackable crate that will be delivered by the CH47. This crate may contain a lot of loot, so the troops have the duty to defend it. For this purpose, there is a variety of troops such as snipers, close-range shooters, and long-range shooters. If a player manages to initiate the hacking of the crate, all the airfield troops will be relocated to a combat position. In other words, all troops that you haven't seen yet or that are hidden will be moved to the center of the airfield to defend the crate. After a few minutes, a plane will be sent with supply drops containing weapons to assist the troops in defense. However, airborne troops will also be dispatched from the plane to parachute down and aid in defending the crate. If the crate is looted, all troops will be destroyed, leaving only the crates, supply drops, and bodies to be looted by intruders. /ma start to start the event /ma stop to stop the event /ma position to get the current position based in the airfield monument (used to config) militaryairfield.admin to access all commands private void OnMilitaryAirfieldEventStarted(); - // Called when the event starts private void OnMilitaryAirfieldEventEnded(BasePlayer? lootedBy); - // Called when the event ends$14.99 -
Rust server creation Oxide/Carbon full modded with custom plugins
Iftebinjan posted a record in Records
Hello, I can help create your server to fully complete the server setup. I have been doing this for 2 years now on Fiverr. LINK I will configure Rust game server with everything you need I will do Rust game Discord server setup I will create Rust game plugin for your Rust server Please get in touch with me if you need any of these services. Thanks -
SimplePVE doesnt make a pvp zone on any event, event plugin has to make a zone on their own. if it has a exact position then you can manually create zone for this
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Changed Status from Pending to Not a Bug
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Hello, is this not working with the plugin? is there any error messages?
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Add /share command and tc accesss loot bug?
Iftebinjan replied to Namsaknoi's Support Request in Support
Changed Status from Pending to Work in Progress -
Add /share command and tc accesss loot bug?
Iftebinjan replied to Namsaknoi's Support Request in Support
Horses are count as BaseAnimalNPC so they do die if Players can damage animals setting to True Lets see if can do something like if horse in a player tc area then other player cant hurt them -
so i run a prefab like challenge house and its not working with simple pve
Iftebinjan replied to JeffG's Support Request in Support
Changed Status from Pending to No Response -
Add /share command and tc accesss loot bug?
Iftebinjan replied to Namsaknoi's Support Request in Support
I think you need to hold press e to pickup the bag? IDK I tried on test servers it was working alright. Let me know on this -
Add /share command and tc accesss loot bug?
Iftebinjan replied to Namsaknoi's Support Request in Support
About the TC access loots, its an intent features and added back then on requests. if you don't wanna use the loot rules from this plugin then you can easy disable the loot rules and use other plugins like https://umod.org/plugins/prevent-looting which has /share as well -
Add /share command and tc accesss loot bug?
Iftebinjan replied to Namsaknoi's Support Request in Support
Hey I understand the /share, that can be added. but only problem is its already a pretty large plugin and right now has a big hook times. So as of now I am refraining my self from adding more features of loot rules as /share need to have separate data folders to store owners and shared entitys I am trying to reduce the filesize and soon do updates on it -
Hello, I understand. But its design in a way so that other plugin can override this rules. So if the zombie horde decides that zombies wont damage on buildings or players then simplepve cant do anything on that.
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- 23 comments
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- #chat
- #better chat
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(and 4 more)
Tagged with:
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KOTH Event - King of the Hill: Battle of Supremacy
Iftebinjan commented on Iftebinjan's file in Plugins
- 12 comments
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- 1
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- #koth
- #king of the hill
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(and 6 more)
Tagged with:
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Version 1.1.0
49 downloads
HOW TO ADD A TRACK? If you have already created your own track file, skip the first 3 steps. To add a new track, it’s very easy, follow the steps below: 1 ° Have the midi file (.mid) you want to add ready. 2 ° Goto the https://npcbands.vercel.app 3 ° Upload your file and click in the DOWNLOAD button 4 ° Move the downloaded file to oxide/data/NPCBands/Notes/ Now, the track name to add to the configuration file will be the file name without the .json extension. AVAILABLE INSTRUMENTS Guitar Trumpet Flute Sousaphone Canbourine Jerry Can Guitar Shovel Bass Piano Drumkit Xylophone FEATURES ■ª Create multiple bands ■ª Clean music controls UI ■ª Spawn unlimited bands ■ª Create a song-notes filter for each NPC ■ª Add custom clothing for each NPC ■ª Use of deployable instruments ■ª Fully customizable UI ■ª 2 band-mode (automatic and proximity) ■ª Unlimited NPCs for the same band ■ª All NPCs will play the notes that the instrument allows (can be filtered) ■ª Interval between songs ■ª Permission to use controls ■ª High performance, no server lag ■ª Option to force immediate stop ■ª Easily convert your midi files using the npcbands website ■ª 1 file for each track to avoid a large configuration/data file ■ª Delete all bands automatically when clearing the map ■ª Destroy all NPCs automatically when unloading the plugin ■ª Delete all NPCs on the plugin load in case of possible server crash ■ª Custom chat command ■ª Custom band radius ■ª Notifies you when you enter the band area COMMANDS /npcbands spawn <band_key> to spawn a new band /npcbands remove <band_id> to remove an existing band /npcbands list [page] to list all existing bands PERMISSIONS npcbands.admin - Permission for chat commands & music control npcbands.control - Permission for the music control only CONFIGURATION FILE NPCBands.json$20.00- 30 comments
- 3 reviews
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- 4
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- #bands
- #npc bands
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I will check this asap.
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after switching to carbon i get spam in console with errors
Iftebinjan replied to seswa92's Support Request in Support
Please give me some time. I will test it on Carbon ASAP -
Version 1.3.4
214 downloads
Reduce the decay damage by tick; Upgrade the authorizations limit; Upgrade the building grade limit; Upgrade the storage capacity of the cupboard; Unlock some deployable items; Upgrade the stack size limit of the cupboard; Set a default building grade for the server; Modify the default decay; Keep the cupboard attributes when remove; Make your server fun ^u^ The plugin has a unique permission, which allows the player to use the cupboard upgrade: tclevels.use F.A.Q How many items can be blocked? and which? You can block unlimited items and all items must be deployable or they will not be blocked. Which area will be checked when I place my cupboard? The entire privilege area will be checked. But you can also disable checks in the configuration file. Could it cause conflict with any plugin? Yes, but i am providing an API for the plugin so that other developers can integrate with it, so if there is a conflict, just go to the developer's plugin support and ask them to integrate it. Also if it is possible for me to integrate it from my plugin, i will do so without any problem.$20.00 -
No customization for the koth end results.
Iftebinjan replied to Nocturnal209's Support Request in Support
Changed Status from Work in Progress to Closed