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Iftebinjan

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Everything posted by Iftebinjan

  1. Iftebinjan

    Fix Please

    Hey did you properly set up the arena? It's working fine as I tested it.
  2. Iftebinjan

    Zone error console spam

    Changed Status from Pending to Closed
  3. Iftebinjan

    Walls not removing

    Changed Status from Pending to Not a Bug
  4. working on it asap
  5. working on it
  6. Iftebinjan

    Major PVP zone bug

    Please test this and let me know if this really happens.
  7. Iftebinjan

    Maze

    Yes it has support for that plugin Maze New Update V1.0.3 Added support for FClan Bug Fixes Fixed where you can't do command when the event is ended Fixed participants count not showing accurately Fixed discord messages not sending properly Fixed where players still counted in the arena list after his death and before respawn Fixed where it waits for shrink time event winner is found
  8. Iftebinjan

    Walls not removing

    Hey if the maze found only one team when the event is running after door closed then it stop the event before going to wall removing. If the arena has more than 1 team then it will start wall removing
  9. Iftebinjan

    Zone error console spam

    Checking
  10. Iftebinjan

    HELP

    Changed Status from Pending to Closed Changed Fixed In to 1.0.2
  11. Iftebinjan

    cant use /sprules

    Changed Status from Pending to Closed
  12. Iftebinjan

    FClan

    Is this clan plugin has api? Or Api same as the other clans plugin?
  13. Iftebinjan

    HELP

    Hey, I will need more information. If you cant join discord then send me your files oxide/data/Maze/MazeArenas.json file also oxide/config/Maze.json
  14. Iftebinjan

    HELP

    @LUVMYSELF Hey, can you join my discord server, so that I can understand that problem https://discord.gg/7DmHfZQk
  15. Iftebinjan

    Maze

    Version 2.1.0

    243 downloads

    The Maze plugin adds intensive pvp combat within a maze environment. Players navigate through the maze, engaging in intense battles to eliminate opponents and be on top Easy to setup Automation of maze arena Includes Free 2 Maze Arena with pre-setuped arenas Door Animation Multiple arena setup Easy configurable Setup winning rewards Discord Webhook support Need help setting up the arena or customization? Knock me on Discord Setup Commands /maze create <ArenaName> - Create a maze arena where you are standing /maze edit <ArenaName> - Select an arena to edit /maze radius <Number> - Change arena radius /maze wallradius <Number> - Change arena wall radius which is your arena walls radius from center /maze meshheight <Number> - Change arena mesh height is top and bottom from corner mesh /maze location - Change arena location to where you are standing /maze setcorner - Set corner location to where you are standing /maze showmesh - Show created mesh after setting corners /maze copywalls - Copy all the walls in the arena radius and store them /maze pastewalls - Copy all the walls in the arena radius and store them /maze setspawn - Set spawn postion for arena players to teleport /maze spawnclear - Clear all spawn points /maze adddoor - Place an arena door to your standing location /maze removedoor - Remove arena door to your standing location (Radius 5f) /maze cleandoors <ArenaName> - Remove all the arena doors from the arena /maze list - Show all arena and its settings /maze cleanarena - Clears the entire arena /maze delete/remove <ArenaName> - Remove or deletes an arena /maze start <ArenaName> - Starts a Maze(For Testing) Start Commands /maze_setup - Starts Automatic Maze setup if arena available also a console command /mazestart - Starts a random maze from the config if available /mazestart <ArenaName> - Starts the specific arena /mazestop - Stops the running maze event Maze.admin - To use all maze available commands { "Maze Automatic Event": true, "Maze Automatic Event Interval Minimum (In Seconds)": 3600, "Maze Automatic Event Interval Maximum (In Seconds)": 7200, "Maze Minimum player requires to starts Auto": 2, "Maze Automatic Event Random From List": [ "mazeareana", "maze2areana" ], "Maze Event Player Teleport Timer (In Seconds)": 15, "Maze Event Before Notification (In Seconds)": 300, "Maze Event Door Opening Notification (In Seconds)": 300, "Maze Event Door Closing In (In Seconds)": 600, "Maze Event Removing Walls Radius": 10, "Maze Event Shrink Amount": 3, "Maze Event Removing Walls Timer (In Seconds)": 15, "Save old postion to teleport players back when event ends": true, "Teleport winning players after x seconds of maze ends": 300, "Show Kill Streak Messages": true, "Maze Event Door Prefab": "assets/content/structures/interactive_garage_door/sliding_blast_door.prefab", "Maze Walls Item List": [ "assets/prefabs/building/wall.external.high.stone/wall.external.high.stone.prefab" ], "Maze Event Blocked items": [ "grenade.beancan", "grenade.f1", "rock", "rocket.launcher", "ammo.rocket.basic", "ammo.rocket.smoke", "ammo.rocket.hv", "ammo.rocket.seeker", "ammo.rocket.fire", "explosive.satchel", "explosive.timed", "ammo.grenadelauncher.smoke", "ammo.grenadelauncher.buckshot", "ammo.grenadelauncher.he", "grenade.flashbang", "grenade.molotov", "multiplegrenadelauncher", "grenade.smoke" ], "Maze Event Blocked Commands": [ "kit", "trade", "remove", "tpa", "home", "shop", "clan" ], "Maze Map Marker Setting": { "Display Name": "Maze", "Marker Radius": 0.4, "Marker Transparency": 0.75, "Marker Color": "#FFFF00" }, "Maze Rewards": { "Give commmands rewards upon winning the event": true, "Rewards player with higest kill from winning clan": true, "Rewards upon winning({PLAYER})": [ "inventory.giveto {PLAYER} supply.signal 1" ], "Spawn Hackablelocked crates upon winning the event": true, "Spawn Hackablelocked crates amount": 1 }, "Maze Chat Setting": { "Chat Avatar Icon": 0, "Chat Prefix": "<color=#FFFF00>Maze</color> -> ", "Winner Message": [ "<color=#FFD700>Maze Results:</color>", "\n", "Winner -> <color=#FFFF00>{WinningClanName}</color>", "", "{PlayerStats}", "", "<color=#FFD700>Totals:</color> Kills: {ClanTotalKills}, Deaths: {ClanTotalDeaths}, KDR: {ClanTotalKDR}", "Damage: {ClanTotalDamage}, Headshots: {ClanTotalHeadshots}", "", "<color=#FFD700>Aggregate Maze Totals:</color>", "- Total Kills: <color=#FFD700>{TotalKills}</color>", "- Total Damage: <color=#FFD700>{TotalDamages}</color>", "- Number of Participants: <color=#FFD700>{Participents}</color>" ], "Participents Message": [ "<color=#FFD700>Personal Stats</color>", "Kills: <color=#FFD700>{Kills}</color>, Deaths: <color=#FFD700>{Deaths}</color>, KDR: <color=#FFD700>{KDR}</color>, Total Damage: <color=#FFD700>{Damages}</color>, HeadShots: <color=#FFD700>{Headshots}</color>", "Shooting Accuracy: <color=#FFD700>{Accuracy}%</color>, HeadShot Accuracy: <color=#FFD700>{HeadshotAccuracy}%</color>" ], "Maze Event Top Bar Message": [ "<size=25><color=#FFFF00><b>MAZE</b></color></size>", "<size=15><color=#FFFF00><b>{DYNAMIC_TIMER}</b></color></size>", "", "<size=15><color=#FFFF00>{TotalTeams}</color><b> TEAMS REMAINING</b></size>", "<size=15><color=#FFFF00>{TotalPlayers}</color><b> PLAYERS REMAINING</b></size>" ] }, "Discord Setting": { "Enable Discord Webhook": false, "Discord Webhook URL": "", "Discord Webhook Message": [ "**MAZE ARENA**", "", "**Details**", "Total Kills: `{TotalKills}`", "Total Teams: `{TotalTeams}`", "Total Players: `{Participents}`", "", "**Winners**", "**{WinnerClanName}**", " Kills: `{ClanKills}` Deaths: `{ClanDeaths}`", " Headshots: `{ClanHeadshots}` Damages: `{ClanDamages}`", "", "**Members**", "{MembersStats}" ] }, "Auto Maze Arena Setup": { "Start Maze Arena Setup": true, "Auto Arena Setup": { "AutoMaze1": { "Maze Center Item": "skullspikes.candles", "Maze Arena Locate Radius": 100.0, "Maze Arena Wall Radius": 40.0, "Maze Arena Mesh Top & Bottom Height": 50.0, "Maze Spawn Points Item": "woodbox_deployed", "Maze Door Item": "workbench1.deployed", "Maze Corner Item": "mailbox" } } } } OnMazeStarts(string ArenaName, DateTime timeNow) OnMazeWinnerAnnounce(HashSet<ulong> winnerList, DateTime timeNow)
    $40.00
  16. Iftebinjan

    Help with Server Tags

    Changed Status from Pending to Closed
  17. Iftebinjan

    Help with Server Tags

    Sorry, then rust doesn't add pve tags unless its server.pve is true.
  18. Iftebinjan

    Help with Server Tags

    @OldRusty this will show ur server as pve server even though it don't have pve enable with command
  19. Iftebinjan

    Help with Server Tags

    command in console - server.tags "pve" then use command - writecfg this should work to show ur server tag as pve, you add more tags from here https://wiki.facepunch.com/rust/server-browser-tags Example: server.tags "pve, NA, monthly" then do command writecfg to save this
  20. will be checking this. Updates coming soon
  21. Version 1.0.1

    276 downloads

    The "PlaytimeCommands" plugin for Rust allows server administrators to automate the execution of commands when players achieve specific playtime milestones. Upon initialization, it checks players' playtime at regular intervals and triggers configured commands when certain hour goals are reached. (This plugin requires PlaytimeTracker or PlayTimeRewards plugin to work.) Features Easy config, add unlimited playtime goals and their rewards Light plugin, no performance issues Saved PlayerData to ensure they don't get repeat rewards Reset PlayerData when editing config values Commands /prc reset - Reset all player data(Requires 'PlaytimeCommands.admin' permission to use this command in chat.) Console Commands prc reset - Reset all player data. Config { "Check how often it checks for playtime and execute commands?(In Seconds)": 1800, //Timer interval, set a higer value for timer check "Execute command upon playtime hour completation": { "20": [ //Playtime Minute number "oxide.usergroup add {UserID} chads", //commands - Placeholders are {UserID} & {Name} which will replace with SteamID and Player Name "chat user add {UserID} chads" //commands ], "30": [ //Playtime Minute number "sr add {Name} 1000", //commands "sr take {UserID} 100", "oxide.usergroup add {UserID} veteran" ] } }
    Free
  22. Iftebinjan

    SimplePVE

    yes it has loot protection also has backpack support from Version 1.2.1 which was updated recently.
  23. Changed Status from Pending to Closed
  24. Hey, can you confirm this? Also, I do not see any support or API for their NPCs if they used custom like ZombieNPC Try removing the config file and reload the plugin that might reset any error which might cause the incendiary damage
  25. Changed Status from Pending to Work in Progress
1.8m

Downloads

Total number of downloads.

8.4k

Customers

Total customers served.

127k

Files Sold

Total number of files sold.

2.6m

Payments Processed

Total payments processed.

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