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Iftebinjan

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Everything posted by Iftebinjan

  1. I am working on it.
  2. Changed Status from Pending to Work in Progress
  3. Working on it. It will be available on next update. Which will take some time for the next big update.
  4. Version 1.2.3

    344 downloads

    A simple, minimalist, and modern hud with events, player counter, and other things for your server. Are you tired of using complex game panel plugins with an ugly interface? Now you can have a simple and minimalist interface on your server with just basic events and player counters, and you can configure it however you want. ★ Most native events. ★ Game time with overrides for day and night. ★ Simplified player counter. ★ Sleepers counter. ★ Excavator event. ★ Large Oil rig & Small Oil rig events. ★ Economics & IQEconomic integration. ★ Minimize & maximize button. /mhtoggle - Toggle between showing or hiding the UI (Needs admin perm or missionminimalisthud.toggle) GALLERY:
    $12.99
  5. Iftebinjan

    Damage Rule

    Changed Status from Work in Progress to Closed
  6. Sure i will check with the horse. Though idk what to show in the hud except speed and health. Let me know if you guys have more suggestions.
  7. Changed Status from Work in Progress to Closed Changed Fixed In to 1.0.7
  8. Changed Status from Pending to Work in Progress
  9. Iftebinjan

    Damage Rule

    @tiger Check with the latest version.
  10. Iftebinjan

    Damage Rule

    Changed Status from Pending to Work in Progress
  11. Version 1.7.1

    156 downloads

    Glass Bridge is an event inspired by the famous netflix series: Squid Game • The event consists of creating a glass bridge where players must jump over them and reach the finish line to be the winner of the game; • However, players will have some challenges for this. The event can have PVP combat during gameplay, as well as giving random weapons to players (set by config file) so they can kill each other; • In addition, it is possible to disable the PVP or even make it more hardcore, activating the system of dying after the fall; Features: ★ It is possible to add a different announcement for each weapon given to the user during the course of the event! ★ UI for event entry and exit fully customizable by configuration file. ★ Give customized prizes to users, in addition to executing commands on the server when a user is the winner of the event! ★ Manage the size of the arena and define the amount of glass that will be broken for each row! Commands: /gb start - To start a new event /gb stop - To stop the current event /gb join - To join the event /gb leave - To leave the event Demonstration video: ♯ API: // Returns whether the event is currently active private bool IsActive(); // Returns whether a player is currently participating in the event. private bool IsPlaying(string playerId); private bool IsPlaying(ulong playerId); // Remove a player from the event private void RemovePlayer(string playerId); private void RemovePlayer(ulong playerId); // Get a list of event players private List<BasePlayer> PlayingList(); // Hook when the event is started private void OnGlassBridgeEventStarted(); // Hook when the event is finished private void OnGlassBridgeEventEnded(BasePlayer? winner); Formatting: {winner_id} - Event winner steam ID {winner_name} - Event winner display name Default configuration file: { "Commands": [ "glassbridge", "gb" ], "Permission name": "glassbridge.admin", "Allowed console commands ('*' to allow all commands)": [], "Blocked chat commands ('*' to block all commands)": [], "Event settings": { "Auto start cooldown in seconds (0 = disabled)": 3600, "Waiting duration (seconds)": 120, "Auto stop after seconds (0 = disabled)": 300, "Minimum players": 1, "Lose when fall": false, "PVP Enabled": true, "Rollback players to start point when die": true, "Spawn position": { "x": 300.0, "y": 800.0, "z": 300.0 }, "Give times": [ { "Tiem after the event started": 30.0, "Item shortname": "arrow.wooden", "Item amount": 3, "Item skin ID": 0, "Loaded ammo (0 = disabled)": 0, "Container to give (wear/belt/main)": "main", "Show warn for this item?": false, "Warn background color": "0 0.52 1 1", "Lang message key": "" }, { "Tiem after the event started": 30.0, "Item shortname": "bow.hunting", "Item amount": 1, "Item skin ID": 0, "Loaded ammo (0 = disabled)": 1, "Container to give (wear/belt/main)": "belt", "Show warn for this item?": true, "Warn background color": "0.12 0.46 0.21 1", "Lang message key": "ReceivedNewItem" }, { "Tiem after the event started": 120.0, "Item shortname": "pistol.revolver", "Item amount": 1, "Item skin ID": 0, "Loaded ammo (0 = disabled)": 4, "Container to give (wear/belt/main)": "belt", "Show warn for this item?": true, "Warn background color": "0 0.52 1 1", "Lang message key": "ReceivedNewItem" }, { "Tiem after the event started": 180.0, "Item shortname": "rifle.ak", "Item amount": 1, "Item skin ID": 0, "Loaded ammo (0 = disabled)": 12, "Container to give (wear/belt/main)": "belt", "Show warn for this item?": true, "Warn background color": "0.58 0.25 0.25 1", "Lang message key": "ReceivedNewItem" } ] }, "Glasses settings": { "columns": 18, "rows": 24, "Broken glasses by row (need to be less than columns)": 9 }, "Prize settings": { "Commands to execute on server": [ "oxide.usergroup add {winner_id} glassbridge_event_winner" ], "Items to give": [ { "Item shortname": "rifle.ak", "Item amount": 1, "Item skin ID": 1826520371, "Custom name (empty = disabled)": "Apocalyptic Knight AK" }, { "Item shortname": "ammo.rifle", "Item amount": 128, "Item skin ID": 0, "Custom name (empty = disabled)": "Ammo for your AK" } ] }, "UI settings": { "Join Leave UI": { "Anchor": "1 0.5 1 0.5", "Offset": "-146 -12 -12 138", "Background color": "0.18 0.17 0.18 1", "Join leave button": { "Join background color": "0.18 0.41 0.12 1", "Leave background color": "0.41 0.12 0.12 1" } }, "Event status UI": { "Anchor": "0.5 1 0.5 1", "Offset": "-48 -100 48 -36", "Remaining players": { "Background color": "1 1 1 0.5", "Anchor": "0 0 1 0", "Offset": "0 0 0 24", "Icon URL": "https://i.postimg.cc/HsfZffQb/HY9DNLr.png", "Icon anchor": "0 0 0 1", "Icon offset": "4 4 20 -4" }, "Remaining time": { "Background color": "1 1 1 0.5", "Anchor": "0 0 1 1", "Offset": "0 28 0 0" } } }, "Version": { "Major": 1, "Minor": 6, "Patch": 0 } } GALLERY
    $20.00
  12. Iftebinjan

    SimplePVE

    Create a support request pls.
  13. Iftebinjan

    SimplePVE

    CustomHelicopterTiers also Uses OnEntityTakeDamage as this plugin to disable or enable heli damages, if you control Heli damages on the CustomHeliTiers then there might be some conflicting issues. I am not that sure about this. You can try. I tested it, it was working fine,
  14. Iftebinjan

    SimplePVE

    Try disabling or enabling the plugin, like unloading and loading the plugin again. Or restarting the server, I just checked in my test server, and it's working well on new the update. I will be check this issue tonight
  15. Iftebinjan

    SimplePVE

    Can you give me more info on this, please?
  16. Do you still need dev? My discord: iftebinjan
  17. Made a new Design with Speed Transmission (Like Neutral, Reverse, 1 to 5) be updating it soon(If you have designs you can share, knock me.) Spoiler Spoiler
  18. Version 1.1.1

    153 downloads

    Vehicle Hud is for your Vehicles(Modular Cars, MiniCopter, ScrapTransportHeli, RowBoat, Rhib, Snowmobile & new AttackHelicopter). This plugin provides players with a more detailed and visually appealing heads-up display (HUD) when operating various vehicles within the game. It aims to improve the usability and accessibility of your vehicles. Videos ScreenShots Many Designs Coming Soon In Future updates If you want to talk to me about Custom Vehicle Hud design or Any issues message me on Discord Discord: iftebinjan Useable Permission vehiclehud.use (If use permission set to true) vehiclehud.admin (You will need it change the Vehicle Hud) Useable Commands Use /vh to change the Vehicle Hud Configuration { "Use Permission": false, "Ui Update Interval": 1, "Change Hud Design": 1, "Vehicle Hud #1": { "Hud #1 Ui Settings": { "Ui Change(Hud/Overlay)": "Hud", "AnchorMin": "0.649 0.024", "AnchorMax": "0.831 0.176", "OffsetMin": "-0.554 -1.197", "OffsetMix": "-0.148 -0.648" }, "Hud #1 Ui Icons": { "Vehicle Light": { "Icon": "https://i.postimg.cc/Qx148TNL/editedcar-light.png", "Active Color": "#10ff10", "InActive Color": "#6CD2E1", "Text Font": "robotocondensed-regular.ttf" }, "Vehicle Engin": { "Icon": "https://i.postimg.cc/MZh3JDSb/editedengine.png", "Active Color": "#6CD2E1", "InActive Color": "#DC143C", "Text Font": "robotocondensed-regular.ttf" }, "Vehicle Lock": { "Icon": "https://i.postimg.cc/qBtDFF9v/editedcar-locked.png", "Active Color": "#6CD2E1", "InActive Color": "#DC143C", "Text Font": "robotocondensed-regular.ttf" }, "Vehicle Fuel": { "Icon": "https://i.postimg.cc/cC83cwkd/Fuel.png", "Active Color": "#6CD2E1", "InActive Color": "#DC143C", "Text Font": "robotocondensed-regular.ttf", "Text Color": "#ffffff" }, "Vehicle Health": { "Icon": "https://i.postimg.cc/Jz8TGzts/editedwrench.png", "Icon Color": "#6CD2E1", "Text Font": "robotocondensed-regular.ttf", "Text Color": "#ffffff" }, "Vehicle Grid": { "Icon": "https://i.postimg.cc/hhWdZvNT/edited-Location.png", "Icon Color": "#6CD2E1", "Text Color": "#ffffff", "Text Font": "robotocondensed-regular.ttf" }, "Vehicle Speed": { "Icon": "https://i.postimg.cc/MH2WBQCk/Untitled-design-1-removebg-preview.png", "Icon Color": "#6CD2E1", "Number Size": 20, "Number Color": "#ffffff", "Text Color": "#6CD2E1", "Text Size": 20, "Text Font": "robotocondensed-bold.ttf" } } }, "Vehicle Hud #2": { "Hud #2 Ui Settings": { "Ui Change(Hud/Overlay)": "Hud", "AnchorMin": "0.113 0", "AnchorMax": "0.341 0.161", "OffsetMin": "0.044 -0.001", "OffsetMix": "-0.644 -0.766" }, "Hud #2 Ui Icons": { "Vehicle Light": { "Icon": "https://i.postimg.cc/Qx148TNL/editedcar-light.png", "Active Color": "#008000", "InActive Color": "#808080", "Background Color": "0 0 0 0.6745098" }, "Vehicle Engin": { "Icon": "https://i.postimg.cc/MZh3JDSb/editedengine.png", "Active Color": "#008000", "InActive Color": "#DC143C", "Text Size": 14, "Text Font": "robotocondensed-regular.ttf", "Text Color": "#ffffff", "Background Color": "0 0 0 0.6745098" }, "Vehicle Lock": { "Icon": "https://i.postimg.cc/zfvwfph0/car.png", "Active Color": "#008000", "InActive Color": "#DC143C", "Background Color": "0 0 0 0.6745098" }, "Vehicle Fuel": { "Icon": "https://i.postimg.cc/cC83cwkd/Fuel.png", "Active Color": "#008000", "InActive Color": "#DC143C", "Text Font": "robotocondensed-regular.ttf", "Text Color": "#ffffff", "Text Size": 14, "Background Color": "0 0 0 0.6745098" }, "Vehicle Speed": { "Number Size": 20, "Number Color": "#008000", "Text Color": "#008000", "Text Size": 14, "Text Font": "robotocondensed-bold.ttf", "Background Color": "0 0 0 0.6745098" }, "Vehicle Gear Shift": { "Icon": "https://i.postimg.cc/bvfSXgbn/gearshift.png", "Icon Color": "#008000", "Text Size": 14, "Text Color": "#ffffff", "Text Font": "robotocondensed-regular.ttf", "Background Color": "0 0 0 0.6745098" }, "Vehicle Heli Height": { "Icon": "https://i.postimg.cc/qByYscb1/whitehelicopter.png", "Icon Color": "#008000", "Text Size": 14, "Text Color": "#ffffff", "Text Font": "robotocondensed-regular.ttf", "Background Color": "0 0 0 0.6745098" }, "Vehicle Boat": { "Icon": "https://i.postimg.cc/Jzz80Qf2/motor-powered-boat.png", "Icon Color": "#008000", "Background Color": "0 0 0 0.6745098" } } }, "Vehicle Hud #3": { "Hud #3 Ui Settings": { "Ui Change(Hud/Overlay)": "Hud", "AnchorMin": "0.661 0.01", "AnchorMax": "0.838 0.165", "OffsetMin": "0.388 0.165", "OffsetMix": "-0.242 -0.884", "Background Color UI": { "HEX": "#172027", "Opacity (0 - 100)": 70.0 } }, "Hud #3 Ui Icons": { "Vehicle Light": { "Icon": "https://i.postimg.cc/Qx148TNL/editedcar-light.png", "Active Color": "#008000", "InActive Color": "#808080" }, "Vehicle Engin": { "Icon": "https://i.postimg.cc/MZh3JDSb/editedengine.png", "Active Color": "#808080", "InActive Color": "#DC143C" }, "Vehicle Lock": { "Icon": "https://i.postimg.cc/W45s5RcJ/padlock.png", "Active Color": "#808080", "InActive Color": "#DC143C" }, "Vehicle Fuel": { "Icon": "https://i.postimg.cc/cC83cwkd/Fuel.png", "Active Color": "#808080", "InActive Color": "#DC143C", "Text Font": "robotocondensed-regular.ttf", "Text Color": "#808080", "Text Size": 14 }, "Vehicle Speed": { "Number Size": 20, "Number Color": "#ffffff", "Text Color": "#808080", "Text Size": 14, "Text Font": "robotocondensed-bold.ttf", "Icon": "https://i.postimg.cc/RVxpKQTf/zYv7RDY.png", "Icon Color": "#808080" }, "Vehicle Gear Shift": { "Icon Color": "#808080" }, "Vehicle Health": { "Icon": "https://i.postimg.cc/Jz8TGzts/editedwrench.png", "Icon Color": "#808080", "Text Font": "robotocondensed-regular.ttf", "Text Size": 14, "Text Color": "#808080" }, "Vehicle Heli Height": { "Icon": "https://i.postimg.cc/xCRZQ2T0/helicopter.png", "Icon Color": "#808080", "Text Size": 14, "Text Color": "#808080", "Text Font": "robotocondensed-regular.ttf" }, "Vehicle Boat": { "Icon": "https://i.postimg.cc/0NGK6qnL/boat.png", "Icon Color": "#808080" } } } } Check Out My Other plugins as Well
    $9.99
  19. Is this still working? I am really struggling with Uis
  20. Iftebinjan

    Bradleys

    Changed Status from Work in Progress to No Response
  21. Iftebinjan

    SimplePVE

    Yes, You cant use TruePVE and this plugin together
  22. Iftebinjan

    TaskEvent

    Version 1.0.0

    6 downloads

    TaskEvent is an Event mode where you can keep your players busy by competing them with different tasks where they can compete and get amazing rewards which we can configure. The "TaskEvent" plugin enhances player engagement by introducing dynamic competition through a series of randomly generated tasks. Players participate in the event by completing these tasks, vying to be the first to accomplish a set number of tasks from the generated list. Successful participants are rewarded for their achievements. Randomly Generated Tasks: The plugin generates tasks at regular intervals, ensuring a diverse and constantly changing set of challenges. This randomness adds an element of surprise and excitement for players. Competitive Element: Players are pitted against each other in a race to complete the required number of tasks. This competitive aspect fosters a sense of urgency and camaraderie as players strive to outperform their peers. Engaging Gameplay: The plugin offers an engaging gameplay loop centered around completing tasks. This can help combat player boredom and retention issues by providing a consistent source of entertainment. Customize or add more tasks in oxide/data/TaskEvent/Task_data.json And many more! Commands: Player Commands: /task - Check all your tasks and task requirements when the event is running Admin Commands: /taskeventstart - Starts the TaskEvent /taskeventstop - Stops the TaskEvent (Without any winner) Console Commands: taskeventstart - Starts the TaskEvent taskeventstop - Stops the TaskEvent (Without any winner) Permission taskevent.admin - Needed to use Admin Commands Simple Configuration { "Enable Automatic Event Start": true, "Minimum players needed to Start Automatic Event": 1, "Repeat event between timer[In Sec]": 3600, "Time between event start chat message[In Sec]": 300, "Max total tasks": 25, "Task event duration[In Sec]": 1800, "Complete x number of task to choose winner": 10, "Enable Item remove on complete task": false, "Chat Avatar ID": 0, "Task view background image": "https://i.postimg.cc/rmFQMxCP/Untitled-design-3.png", "Winner Rewards": { "Give Rewards": true, "Commands to be executed when winner found[Use {player} for specific player]": [] } } Give Rewards Configuration "Winner Rewards": { "Give Rewards": true, "Commands to be executed when winner found[Use {player} for specific player]": [ "sr add {player} 100", //give reward from ServerRewards "deposit {player} 100", //give reward from Economy "inventory.giveto {player} scrap 100" //give rewards from console (https://www.corrosionhour.com/rust-item-list/) ] } //You can add many commands for winner player How to Install You will receive TaskEvent.cs & a Data file Put the .cs file to the oxide/plugins Folder Then Put the data folder in the oxide/ Folder or paste the "Task_data.json" to the oxide/data/TaskEvent/ folder Now please don't forget to reload the plugin For any Issues or Inquiries please knock me on Discord or open a Ticket Discord: iftebinjan Discord Server: Link Localization: { "Prefix": "<color=#886add>[ TaskEvent ] </color>", "Config_Corrupt": "Configuration file is corrupt! Check your config file at https://jsonlint.com/", "Task_already_started": "Event is already running!", "Task_start_chat_message": "Event is starting in <color=#008000>{ChatMessageTime}</color> seconds", "Task_not_running": "There is no Task Event running!", "Task_stopping": "Event stoping without any winner!", "Task_hasnt_started": "Event hasnt started yet, please wait!", "Task_start_messasge": "Event has started. Please complete <color=#008000>{Task}</color> tasks within <color=#008000>{Seconds}</color> seconds to win exclusive rewards.\nUsages: <color=#008000>/task</color>", "Task_complete_player": "You have completed <color=#008000>{TaskName}</color> Task", "Task_completed_broadcast": "<color=#008000>{PlayerName}</color> has completed <color=#008000>{Amount}</color> Task till now.", "Task_end_nowinner": "Event has ended. No winner found for Task Event", "Task_completed_task": "You have completed {CompletedTask} Tasks!", "Task_end_with_winner": "Event has ended. Event winner is <color=#008000>{WinnerName}</color> with most completed task.\nThanks everyone for participitaing in the event.", "Task_winner_reward": "You have won the TaskEvent. Here are your exclusive rewards!" }
    $14.99
  23. Iftebinjan

    SimplePVE

    Its added on the new update, Please check
  24. Iftebinjan

    Bradleys

    Changed Status from Pending to Work in Progress Changed Fixed In to 1.0.5
  25. Iftebinjan

    Bradleys

    Hello, can you send me your config file pls. On default rules, Bradleys should be damageable, Also if you hit minis and ("Player can damage Minicopter, TCopter, Vehicles)": true,) set to true then it should damage. If you are talking about collision damage of minis and vehicle then it will be added on the next update.
1.6m

Downloads

Total number of downloads.

7.7k

Customers

Total customers served.

115.5k

Files Sold

Total number of files sold.

2.4m

Payments Processed

Total payments processed.

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