Zandler
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Everything posted by Zandler
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I got it working I did not have NPC Spawn install correctly there was more to do this time then before, as depends on loot manager now I seen the instructions and water patrol was working again. thanks for replying and helping
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I never had to send that info before and not doing that, the only thing I had to send was a pic after loading plugin back up.
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I have the most current water patrol, and when I updated the current npc spawn water patrol stopped working, not spawning the patrol.
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Just did the lastest npc spawn update, and water patrol not working no patrols spawning in, thought let you know so can look into it was working on last update.
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Plugin works great, players loving it. Best thing to do with this plugin so players don't abuse it, allow trusted players get it, or set it up only VIP can get it. Since permission based not hard to give players, if abused take it away just let that be known. I have not had any problems with plugin, but I do have a small pop.
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ok working thank you
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I have GTX hosting and install that when started my server had it for longtime, I don't think I changed anything in the config , I left it alone just wanted see it working. RoamingNPCs.json
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I installed the plugin and Bob spawns does not move, and no other one will. I left config file the way it was, not sure doing something wrong, and using a custom map, if you have a config file that will work be great.
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I just got Barges and placed everything in data folder and won't spawn one. When do give command says config file not setup, and does this need permissions if so not showing. get this on my server when I unload plugin Click to react :rofl: Click to react Click to react Add Reaction Edit Forward More [10:53 AM]Wednesday, November 19, 2025 10:53 AM Unloaded plugin Barges v1.2.2 by Adem ObjectDisposedException: Cannot access a disposed object. Object name: 'System.Net.Sockets.NetworkStream'. at System.Net.Sockets.NetworkStream.EndWrite (System.IAsyncResult asyncResult) [0x00015] in <09af50eda9a647268d2c4fcdf7fac506>:0 at Fleck.WebSocketConnection+<>cDisplayClass66_0.<SendBytes>b0 (System.IAsyncResult result) [0x0001f] in <ae3893b1a2c44648b8131e644ed2153d>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Facepunch.Rcon.<>cDisplayClass30_1:<Start>b4(Exception) Fleck.WebSocketConnection:HandleWriteError(Exception) Fleck.<>cDisplayClass66_0:<SendBytes>b0(IAsyncResult) System.Net.Sockets.<>c:<Complete>b__27_0(Object) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() System.Threading.ThreadPoolWorkQueue:Dispatch() System.Threading._ThreadPoolWaitCallback:PerformWaitCallback() And this when I load the plugin Loaded plugin Barges v1.2.2 by Adem SocketException: An existing connection was forcibly closed by the remote host. at System.Net.Sockets.Socket.EndReceive (System.IAsyncResult asyncResult) [0x00012] in <09af50eda9a647268d2c4fcdf7fac506>:0 at System.Net.Sockets.NetworkStream.EndRead (System.IAsyncResult asyncResult) [0x0002a] in <09af50eda9a647268d2c4fcdf7fac506>:0 Rethrow as IOException: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. Loaded plugin Barges v1.2.2 by Adem
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Yeah player cant access other player vending machine and purchase.
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Is there a way with loot protection on that players can still buy items from your vending machines?
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Was loaded I looked in the config command was stack, so is working again, thanks for your help
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StackModifier was working about week ago now when I do /StackModifier the GUI for it not showing and have permissions for it getting Unknown Command. have latest image library.
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ok that does make sense
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Are you able to move where the password is, to a different place maybe where code lock is, as I don't think players will go to top of the building to get it.
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- 32 comments
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