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Zandler

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Everything posted by Zandler

  1. Zandler

    Fallen Earth

    Great map, smooth running on server and game play everyone enjoying it.
  2. Zandler

    small fix

    At H10 where train goes across the road it is hitting it and stopping the train
    Great plugin, everyone pushes the button they can't resist, and the stuff that happens to them lol.
  3. Zandler

    Few spots need fixed

    Map was ok support was for another creater map sorry
  4. Zandler

    Few fixes

    At Platform C Bradley gets stuck hitting wall or spawning there, and there is a fence laying on the car along the road gets stuck there and the train at L12 on the curve hits cliff and stops few things noticed so far, other then that great map really like it, not big deal to me on the other stuff but might be to others.
  5. Zandler

    Few spots need fixed

    At Platform C Bradley gets stuck hitting wall and there is a fence laying on the car along the road gets stuck there and the train at L12 on the curve hits cliff and stops few things noticed so far, other then that great map really like it, not big deal to me on the other stuff but might be to others.
  6. Zandler

    Archipelago

    Great map no performance issues at all, really like the map and all other players did as well.
    Great map I had very little problems with performance over all ran great in all area's.
  7. Before I would buy this map is it up to date with facepunches patches, I would like to get it for December wipe, and performance is good not laggy or bugs.
  8. Zandler

    Not letting log onto the map

    This what I get everytime I try logging onto the server I use Iced Host Rust Console 4.0 Connecting: 104.129.133.179:28027 (attempt=0) Loading custom map from <redacted by Death> [0.6s] Loading World WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. This on the Server 98.11.49.5:63598/76561199324987192/Tamka disconnecting: Exception (cs:75834): NullReferenceException: Object reference not set to an instance of an object. MaterialConfig.GetMaterialPropertyBlock (UnityEngine.Material mat, UnityEngine.Vector3 pos, UnityEngine.Vector3 scale) (at <00000000000000000000000000000000>:0) MaterialSetup.OnEnable () (at <00000000000000000000000000000000>:0) GameManager.CreatePrefab (System.String strPrefab, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot, UnityEngine.Vector3 scale, System.Boolean active) (at <00000000000000000000000000000000>:0) Prefab.Spawn (UnityEngine.Vector3 pos, UnityEngine.Quaternion rot, UnityEngine.Vector3 scale, System.Boolean active) (at <00000000000000000000000000000000>:0) World.Spawn (System.String category, Prefab prefab, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Vector3 scale) (at <00000000000000000000000000000000>:0) World.Spawn (ProtoBuf.PrefabData prefab) (at <00000000000000000000000000000000>:0) World+<Spawn>d__71.MoveNext () (at <00000000000000000000000000000000>:0) WorldSetup+<InitCoroutine>d__15.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) GameManager:CreatePrefab(String, Vector3, Quaternion, Vector3, Boolean) Prefab:Spawn(Vector3, Quaternion, Vector3, Boolean) World:Spawn(String, Prefab, Vector3, Quaternion, Vector3) World:Spawn(PrefabData) <Spawn>d__71:MoveNext() <InitCoroutine>d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. NullReferenceException: Object reference not set to an instance of an object. Playing Video C:/Program Files (x86)/Steam/steamapps/common/Rust/RustClient_Data/StreamingAssets/MenuVideo/skullspikes.mp4
1.6m

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