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Zandler

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Everything posted by Zandler

  1. Zandler

    bugs

    ok thanks for the info and help
  2. Zandler

    bugs

    First pic, npc clipping through wall where npc is standing, and second pic getting good amount splash damage from pillar both sides toward edges of the shelter, getting even if behind the tall wall of the shelter.
  3. Zandler

    Not woking

    I waited til this new update, and still getting spamming as previous ticket , I can't remove my plugins for my events for just one thing, is there a way it can be fixed so this is usable with other plugins?
    Love this, I have it on my next map for wipe day, works perfectly. I make my own maps, and this let me get rid of Launch Site so I have more space on the map. This will be used alot going forward, great job on it.
  4. I waited til this new update, and still getting spamming as above, I can't remove my plugins for my events for just one thing, is there a way it can be fixed so this is usable with other plugins?
  5. Zandler

    no code locks

    I tested it without the pdoor plugin and code locks are showing up now, so supermarket work the way it should, thanks for the help with this.
  6. Zandler

    no code locks

    I have not tried it yet I will try it on my pc local and see let you know, as soon I test it
  7. Zandler

    no code locks

    ok I think the plugin Pdoors for the fort knox monument might be affecting it, all good I won't have that on map next wipe.
  8. Zandler

    no code locks

    No option to enter the code just knock and open that doesn't open the door
  9. Zandler

    no code locks

    It did the same thing before the update. Server restarts everyday, you are not able to go into supermarket, once collector and cashier leave doors open most of the time
  10. Zandler

    no code locks

    everything works good till the code for the code lock not one on the door, if you are working on it thanks, pic added
  11. Zandler

    Ship in building

    Not sure my map or not, pic what going on. I only replaced the .cs plugin, did I need to remove cfg ect. work correctly?
  12. I tested on my server I have on my pc packet got full something with the packet and kicked me from the server, so looks like I can not use it at all. and got this as well
  13. So I will not be able to use the this until after next wipe?
  14. I could have, cool you are looking into it I will try again as well, thanks
  15. Might be the new update might causing this not sure, attached screen shot from server.
  16. Zandler

    NPC Stuck

    Working now thanks for your help.
  17. Zandler

    NPC Stuck

    version 1.0.4 newest one, and newest NPC Spawn 2.6.5 shows in the plugin info when I open it.
  18. Zandler

    NPC Stuck

    There is one NPC stuck in the heli wearing the police outfit, I started the event they come and one glitches back into the Heli. one that has the code lock code on the paper
  19. Zandler

    Fall through the map

    I placed the monument on few different maps and anyone run toward the fence parking area fall through the map and I believe was back as well, and can you look into it as well why the monument is spawning point. Thanks// Edit ( The marked places are where fell trough the map. and I ran around entire monument even the center of it I fell though the map. )
  20. Zandler

    turrets

    I started the event and everything is good, thanks for looking into this, I will adjust the harbors on that map before I use it again.
  21. Zandler

    turrets

    I wipe my server weekly, so tomorrow in the morning, I will have a new map and can let you know what happens on that one as well, hoping just a map glitch I can fix later on lowering the harbors some to fix it.
  22. Zandler

    turrets

    I don't have the monument plugin for recyclers, only have where player can buy one /recycler.craft. Might be the map as well Harbors do not look placed right map after looking at them is custom Namalsk by Gurber.
    Really nice event. I do like the way it is set up, a nice addition along with my other events.
  23. Zandler

    turrets

    Not sure if anyone having this problem the 2 turrets in back of the ship where rib is are up to high and shooting players when they go there, see if can look into it, thanks
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