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SuperKitten

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Everything posted by SuperKitten

  1. SuperKitten

    Raidable Bases

    He says it's not his plugin. Reloaded it and it's still working for me at the moment, tho I've not reloaded raid bases.
  2. SuperKitten

    Raidable Bases

    Just noticed several people having the same issues. I've let k1lly0u know of the conflict.
  3. SuperKitten

    Raidable Bases

    Yes, unloaded RB, removed PlayerDLCAPI, and reloaded RB. That is what the PlayerDLCAPI mod is intended for, however, if you scrub your loot tables and kits to ensure those are not spawning, then you don't need it.
  4. SuperKitten

    Raidable Bases

    No. Using Kits by k1lly0u
  5. SuperKitten

    Raidable Bases

    I just tested the plugin with PlayerDLCAPI mod turned off. Loot is working again for me.
  6. SuperKitten

    Raidable Bases

    Thanks for taking a look at that for me. I somehow missed that.
  7. SuperKitten

    Raidable Bases

    RaidableBases.json
  8. SuperKitten

    Raidable Bases

    "Minutes Until Despawn After Inactive (0 = disabled)": 20,
  9. SuperKitten

    Raidable Bases

    Raidbases not despawning after timer set in config. Countdown icon shows the time but when it's up and it's supposed to despawn, the timer disappears and the base remains until manually despawned by chat command.
  10. SuperKitten

    Bank Heist

    Thank you. I was able to find a conflict with the Vault Door plugin. Had to remove it to get BH to work. Forgot that I had posted in support. Thank you for looking into that anyway.
  11. SuperKitten

    Bank Heist

    Door despawns 10 secs after using command /bse vault-door. Reloaded plugins after creating bank. Following demo video.
  12. SuperKitten

    Convoy Reforged

    I tested without any other mods and still having the same issue: once attacked the npcs run to you and all the vehicles starting running in circles through prefabs, rocks, roads, whatever is in their path. Only plugin could not unload and test with was NpcSpawn.cs. Plugin will not load without it.
  13. APC is targeting NPCs.
  14. I was unable to get the map to load for this wipe. Did it get the second World 2 update?
  15. Certainly. It's same on different maps. Last wipe and this new forced wipe.
  16. My console is only spammed when the mod is loaded. I've had it unloaded since I made the post. Reloaded it today and it's doing the same thing. It starts spamming once Cargo starts to leave the map.
  17. Reloaded and restarted server. Using vs 2.3.2. Oxide updated - not using Carbon.
  18. @Death I would like to request a refund for this plugin, please. My order # is 90020. Thanks for your help.
  19. The download is for the Air Event mod. Doesn't work with the Airfield Event mod.
  20. I am using version 1.1.7 and I'm experiencing the same problem. Console error when using /onlinehud command Failed to run command '/onlinehud' on plugin 'OnlinePlayers'. (IndexOutOfRangeException: Index was outside the bounds of the array.) at Oxide.Plugins.OnlinePlayers.ChatHUD (BasePlayer player, System.String command, System.String[] args) [0x00000] in :0 at Oxide.Game.Rust.Libraries.Command+ChatCommand.HandleCommand (BasePlayer sender, System.String name, System.String[] args) [0x0001b] in :0 at Oxide.Game.Rust.Libraries.Command.HandleChatCommand (BasePlayer sender, System.String name, System.String[] args) [0x00015] in :0 at Oxide.Game.Rust.RustCore.IOnPlayerCommand (BasePlayer basePlayer, System.String message) [0x000db] in :0
  21. SuperKitten

    Heli Signals

    I got it working. I did follow your description page instructions, but my issue from the start was your instructions say to use hsgive <Profile ShortName> <Steam64ID> <Amount>. This is not the correct command. It should be hsgive <Profile ShortName> {steamid}. The "Steam64ID" is not valid any longer.
  22. SuperKitten

    Heli Signals

    {steamid} is what I needed all along! Dude, you're a life-saver. Thanks for spending your time working thru it with me. It's all gravy now.
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