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Everything posted by SunShine ツ
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The Missile Silo seems to be bugged after the forced update.
SunShine ツ replied to SunShine ツ's Support Report in Support
Okay thanks. Then I will wait. -
The Missile Silo seems to be bugged after the forced update.
SunShine ツ replied to SunShine ツ's Support Report in Support
When the new version comes out, do I have to wipe the server? -
The Missile Silo seems to be bugged after the forced update.
SunShine ツ posted A Support Report in Support
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Permanent setting for inspector/icon disappears after rejoin until plugin reload
SunShine ツ replied to SunShine ツ's Support Report in Support
Thanks mate! Hoping for the update soon! -
Permanent setting for inspector/icon disappears after rejoin until plugin reload
SunShine ツ posted A Support Report in Support
Hi, I think there’s a bug with the “permanent” setting for the inspector/icon. When I set it to be permanent, it shows correctly at first — but as soon as a player rejoins the server, the icon is gone. It does not come back again unless I reload the plugin. After a plugin reload it works again, until the next rejoin. So it looks like the permanent state/UI isn’t being restored on player reconnect (or the UI isn’t being re-sent), and only a full plugin reload triggers it. -
Event Plugins Not Working After Latest Update – NPC Spawn Failing
SunShine ツ replied to SunShine ツ's Support Report in Support
Ah okay. Thanks! It's working:) -
Event Plugins Not Working After Latest Update – NPC Spawn Failing
SunShine ツ posted A Support Report in Support
All my event plugins stopped working after the latest update. I have provided you with a list here. They all say that the NPC spawn is failing. -
How do you make it dark down there like you show in your video? In my case, there is sunlight down there, and my players don’t think that’s fun. How do I enable it so that it’s dark down there?
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Not working. Still: [22:00:31] > Requested 'SkillTree' for compilation
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Same. [20:19:09] > Requested 'SkillTree' for compilation
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Duplication Exploit with Upgradable Items and /remove Command
SunShine ツ replied to SunShine ツ's Support Report in Support
Thanks. -
Duplication Exploit with Upgradable Items and /remove Command
SunShine ツ posted A Support Report in Support
If a player places any upgradable item, upgrades it, and then uses /remove, it is returned to their inventory. The player can then exploit this by using another item to trigger a duplication, resulting in two of the upgraded item. -
Issue with Unapproved Skins Not Displaying Without Permission – Manual Configuration Required?
SunShine ツ replied to SunShine ツ's Support Report in Support
Thanks -
Issue with Unapproved Skins Not Displaying Without Permission – Manual Configuration Required?
SunShine ツ posted A Support Report in Support
All skins disappear if players don’t have the useapprove permission. Shouldn’t it work in a way that only players who own a specific skin can see it in there? Can’t the plugin fetch unapproved skins automatically? Do you have to manually add unapproved skins? And if you don’t, then the list is empty? You haven’t explained in the description what prem, useapprove, canusesets, or userdefault actually do. Do I seriously need to add all unapproved skins manually? Can’t it fetch them by itself, just like it does with the paid skins? My config is set up like this: { "Add a skin to the cfg automatically?(true = yes)": true, "Automatically remove approved skins?(true = yes)": true, "Enabled sets(true = yes)": false, "Rights to use the skins system": "lskins.use", "Rights to use the skins approve": "lskins.useapprove", "Rights to use the skins sets": "lskins.canusesets", "Max create sets": 3 } -
Drone Refuses to Attack Despite “True” Setting and iqguardiandrone.vip Permission
SunShine ツ posted A Support Report in Support
The drone won’t attack animals or anything, even though it’s set to True. I have the iqguardiandrone.vip permission, but it still won’t attack anything. IQGuardianDrone.json -
All servers showing white bar after wipe and server update
SunShine ツ posted A Support Report in Support
After the server wipe earlier today and the latest server update, they've turned white on all my servers. -
Same
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- #customizablequests
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Can you add an extra VIP permissions in the plugin so that we have turboweapons.vip4? I need four permissions. "Magazine Capacity (VIP1)": 2, "Magazine Capacity (VIP2)": 3, "Magazine Capacity (VIP3)": 3, "Magazine Capacity (VIP4)": 3, // <-- Add "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": false, "Fast Reload (VIP3)": false, "Fast Reload (VIP4)": false // <-- Add private const string PermVip1 = "turboweapons.vip1"; private const string PermVip2 = "turboweapons.vip2"; private const string PermVip3 = "turboweapons.vip3"; private const string PermVip4 = "turboweapons.vip4"; // <-- Add