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SunShine ツ

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Everything posted by SunShine ツ

  1. Would it be a possibility to add a feature to the drone panel that allows your players to instruct the drone to fly at the same height as yourself, making it easier to navigate through tunnel systems? Could it be possible to add a feature to display one's platform on the map as well? I have encountered several players who have lost the location of their platform, and they are unable to locate it or set a new one. Alternatively, could a command be implemented to allow them to destroy their own platform?
  2. Info! For other players, remember to delete the old config, or you'll get errors in the console.
  3. Console.jsonHi The Sentry Turrets plugin conflicts with IQGuardianDrone and spawns new auto turrets upon pickup. https://rustworkshop.space/resources/sentry-turrets.31/ Console.json
  4. Thanks! I have 4 other suggestions. 1. It attacks in the Safezone. Perhaps you could make it so that it flies high up in the air when inside a safezone? 2. It's clever that it flies above the base and waits. - But what about a feature where it actually flies around the base and protects it if someone gets close? Right now, it just stays high above the base? 3. Would it be possible to use the drone during a raid? Because when you approach a base that isn't yours, the drone also flies up over that base instead of staying on the ground. It can't distinguish whether there is building permission or not. 4. Turn up the volume of the speech in the drone a little so that it can be heard saying something. It is very low right now when it says something. IQGuardianDrone.json
  5. Is it possible for the drone to fly high when it needs to reach you while you're far away? When I teleport far away or die and want it to come home to me, it often collides with cliffs, trees, etc..
  6. I just bought your plugin here. I think it's great. Will audio files be produced in English and not just Russian? Weapons and ammunition disappear if you accidentally pick them up without removing the weapons first. You also cannot grant VIP group. See below. oxide.grant group vip iqdroneguardian.vip [13:51:48] > Permission 'iqdroneguardian.vip' doesn't exist
  7. I have found the error. If you use MyRustServer and haven't blacklisted the plugin, it will overwrite with the (new version) and then fail. Thanks!
  8. Not working still the same
  9. After the latest update, I'm encountering errors, and this applies to all three of my servers. I need to delete the config file and then load it again. This makes it work for about 5-10 minutes, and then it fails. Even reloading doesn't help; the error persists. So, I have to delete the config file again, reload it, and then it works for another 5-10 minutes. I'm not making any changes to the config file. Please help Failed to call hook 'OnServerInitialized' on plugin 'BuildingSkins v1.1.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BuildingSkins.OnServerInitialized () [0x0010e] in <7285651a832640a3b9cfdd37307ef85e>:0 at Oxide.Plugins.BuildingSkins.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00100] in <7285651a832640a3b9cfdd37307ef85e>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0
  10. What about the BRICK skin?
  11. SunShine ツ

    Jet Event

    (Double comment)
  12. SunShine ツ

    Jet Event

    Is it possible to let this event run once every 2 hours? I can't see any auto event in the config. Is it possible to make the autoturret shoot the NPCs?
  13. EAC Ban after report to Facepunch?
  14. Only if you setup the plugin behind a paywall. Do it for free then you will be good.
  15. SunShine ツ

    Safe Kick

    Is it possible to add that a player is teleported back to where he was previously if he has not joined within a certain time period? I have several players that quit the game by shutting it down incorrectly so they get teleported? @supreme
  16. Will "Clear data when wiped": true, also wipe the All time?
  17. SunShine ツ

    Name Guard

    What is the difference between Name Manager on Umod and this plugin?
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