Is it possible to add a feature that prevents calling a Raid if a player is too high up in the air, to avoid people exploiting it when using airborne units in Rust?
I have only tried Minicopter. I haven't tried the others since I just bought the plugin. However, I expect it to be the same across the board.
I tested it on a completely clean test server.
There is a bug. You cannot loot vehicles if you set them to spawn with fuel.
Even though "Unlimited Fuel" is set to false.
If you set the fuel to 0, then you can enter the tank.
@DezLife
Is it possible to add a timer to these missions, allowing players to complete them within a set time frame?
If not, could this feature be added in the future?
If you ride on the animals, you can enter a raidable base's dome in PvE, even if it's locked to a specific player. Right now, I need to disable this riding feature. Otherwise, my players can ride into raidable bases that don't belong to them.
After the forced update, Personal Animal is not compatible with Personal NPC.
If you have a Personal NPC and try to spawn a Personal Animal, you’ll get a gray screen that only disappears when the animal is killed.
The same issue occurs if you spawn a Personal NPC while already having a Personal Animal.
After the latest update, no XP is gained when picking up items from the ground. I use this plugin to enable 2x rates and stacking on my server, and the issue occurred following the forced update. Please help.
Link to the plugin:
Hi,
Plugin VehicleAirdrops, which a lot of us use, causes two airdrops to appear. That means two planes will come at the same time, and in the chat, it says that the VehicleAirdrops plugin is triggered twice in a row, so two airdrops come. The Loot Table & Stacksize GUI triggers the VehicleAirdrops plugin. What should I do about this?
https://lone.design/product/vehicle-airdrops/
When you throw an airdrop, two airdrops come down. I can't find any settings where I can fix this issue. It happened after I added the plugin to the server.
I have set it to this. And the stone thickens at the end, and in the last hit, you get an extra 4000 stones on top. I have enabled auto-reload and have completely reloaded many times, also tried reloading the entire plugin.
This setting is supposed to be Vanilla, but you get 5000 stones.
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