Jump to content
Message added by Raul-Sorin Sorban,

Fully compatible with procedural and custom maps.
Now with an integrated editor! See it in action here.

6 Screenshots

  • 209.3k
  • 8.8k
  • 183.8 kB

Recommended Comments



Hi.

nice plugin and easy to set up. Just got one small request for it.

 

I am using a 32:9 screen and i know that a lot of players (on my server) are running that game with 21:9.

When using such screens the whole UI gets stretched.

 

When changing the UI scale, some buttons and icons get scrambled and overlap other parts. (f.e. when choosing items for the containers, or the code lock input screen)

And the most important thing on that. When you change the scale of the UI, you expect that it is actually changing.

But thats only the case for some parts of it.

 

As your UI is not using full screen pages and is also not exploding on a 1080p screen....

Is it possible to rely less on AnchorMin/AnchorMax (relative positioning) for it and instead use OffsetMin/OffsetMax for the Containers on the screen?

That would be awesome and gives a better UX for all.

 

FYI: I already applied those changes for the UI that my players will see on the latest version. (Quick and dirty)

took me about 1h.

guess the admin screens will take around the same time to fix and some additional overhead for code cleaning.

 

greetings

Link to comment
Share on other sites

Hi ! Incredible your work! Just, could someone share me a ready-to-use configuration file? For some unknown reason I lost everything I configured yesterday and frankly I don't want to redo everything --' Thank you in advance!

  • Love 1
Link to comment
Share on other sites
1 hour ago, Zulak said:

Hi ! Incredible your work! Just, could someone share me a ready-to-use configuration file? For some unknown reason I lost everything I configured yesterday and frankly I don't want to redo everything --' Thank you in advance!

use the default one on the description page. works excellent.

  • Love 2
Link to comment
Share on other sites

hello getting this error, i know its on my end.  just wondering if you could point me in the right direction so i dont have to redo all the work i did with this plugin, thank you.

 

(Filename: <8151eb69e1b04967b15c510ef5b883b0> Line: 0)

NullReferenceException: Object reference not set to an instance of an object

at Oxide.Plugins.StaticLootables+<DoRefillingCalculations>c__Iterator1.MoveNext () [0x000aa] in <8151eb69e1b04967b15c510ef5b883b0>:0

at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <745c4d442eef4e08b35b5975d62d89d1>:0

UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)

UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)

Oxide.Plugins.StaticLootables:<OnServerInitialized>m__0()

Oxide.Core.Libraries.TimerInstance:FireCallback()

Oxide.Core.Libraries.TimerInstance:Invoke(Single)

Oxide.Core.Libraries.Timer:Update(Single)

Oxide.Core.OxideMod:OnFrame(Single)

Oxide.Core.Unity.UnityScript:Update()

Link to comment
Share on other sites

 @Mals  hey thank you again for the offer of your help, the server rebooted itself while i was at work, and that text has stopped flooding my console.  if it pops up again i will post here again and put up the config this time.

 

Link to comment
Share on other sites

Hello, I bought the plugin which works perfectly well...until today's update. I tried to uninstall it and reinstall it and nothing... I put you below the error message if ever someone can help me... sorry for my poor English

Error while compiling: StaticLootables.cs(2164,20): error CS0019: Operator `&&' cannot be applied to operands of type `bool' and `method group'

 

Edit: I just saw that I just have to wait for the rust update tomorrow. It's my fault sorry and thank you for this plugin

Edited by Callie Morales
  • Like 1
Link to comment
Share on other sites

Hey man, since the update all the images for interacting with the lootables aren't loading and the black placeholder fills the screen. Is there a new setting I need to fiddle with?

Link to comment
Share on other sites

update please
 

(23:29:54) | Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: 3a602da90a8065cdaaccacfa6ddbbae3_0 - Image URL: https://i.imgur.com/XxANoy7.png

(23:29:54) | Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: 3a602da90a8065cdaaccacfa6ddbbae3_0 - Image URL: https://i.imgur.com/XxANoy7.png

(23:29:54) | Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: 8a708f83e3380e0bb61e11834a17b7b5_0 - Image URL: https://i.imgur.com/C0RBdm7.png

(23:29:54) | Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: 8a708f83e3380e0bb61e11834a17b7b5_0 - Image URL: https://i.imgur.com/C0RBdm7.png

(23:29:55) | Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: 9bf1fb105216189e07f2139e839fdff8_0 - Image URL: https://i.imgur.com/0TIQoi1.png

(23:29:55) | Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: 9bf1fb105216189e07f2139e839fdff8_0 - Image URL: https://i.imgur.com/0TIQoi1.png

 

Link to comment
Share on other sites

again with the new update.....

 

(08:41:24) | Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: 3a602da90a8065cdaaccacfa6ddbbae3_0 - Image URL: https://i.imgur.com/XxANoy7.png

(08:41:24) | Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: 3a602da90a8065cdaaccacfa6ddbbae3_0 - Image URL: https://i.imgur.com/XxANoy7.png

(08:41:24) | Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: 8a708f83e3380e0bb61e11834a17b7b5_0 - Image URL: https://i.imgur.com/C0RBdm7.png

(08:41:24) | Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: 8a708f83e3380e0bb61e11834a17b7b5_0 - Image URL: https://i.imgur.com/C0RBdm7.png

(08:41:24) | Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: 8fa33687dba7bce145830d842140fb49_0 - Image URL: https://i.imgur.com/8GOSKNt.png

(08:41:24) | Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: 8fa33687dba7bce145830d842140fb49_0 - Image URL: 8GOSKNt.png

 


i lost much frame rate il all day with this....

Link to comment
Share on other sites
  • Administrator
4 hours ago, Killeroox said:

again with the new update.....

 

(08:41:24) | Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: 3a602da90a8065cdaaccacfa6ddbbae3_0 - Image URL: https://i.imgur.com/XxANoy7.png

(08:41:24) | Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: 3a602da90a8065cdaaccacfa6ddbbae3_0 - Image URL: https://i.imgur.com/XxANoy7.png

(08:41:24) | Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: 8a708f83e3380e0bb61e11834a17b7b5_0 - Image URL: https://i.imgur.com/C0RBdm7.png

(08:41:24) | Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: 8a708f83e3380e0bb61e11834a17b7b5_0 - Image URL: https://i.imgur.com/C0RBdm7.png

(08:41:24) | Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: 8fa33687dba7bce145830d842140fb49_0 - Image URL: https://i.imgur.com/8GOSKNt.png

(08:41:24) | Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: 8fa33687dba7bce145830d842140fb49_0 - Image URL: 8GOSKNt.png

 


i lost much frame rate il all day with this....

Update your config file from the plugin's description.

Link to comment
Share on other sites
5 hours ago, Raul-Sorin Sorban said:

Update your config file from the plugin's description.

where?

Link to comment
Share on other sites
1 hour ago, Raul-Sorin Sorban said:

image.thumb.png.8c3885bbb4179ae5ea1bb217faa9cb0b.png

i think is ok i have remplaced the 86 lines THX for this verry good plugin ❤️

 

Link to comment
Share on other sites

Failed to call hook 'PinApplyCommand' on plugin 'StaticLootables v2.9.0' (KeyNotFoundException: The given key was not present in the dictionary.)

at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <fb001e01371b4adca20013e0ac763896>:0

at Oxide.Plugins.StaticLootables.PinApplyCommand (ConsoleSystem+Arg arg) [0x0001a] in <fe1c507077ae4a8188a9a9a0fb4d8144>:0

at Oxide.Plugins.StaticLootables.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001d8] in <fe1c507077ae4a8188a9a9a0fb4d8144>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0

Link to comment
Share on other sites

Could you add the ability to run commands from the console when opening a container instead of running it from the players console with their permissions? I want to use this to run certain commands from the RCON console to trigger events and adding this option in the containers shouldn't be too difficult. Although I don't need it for my purposes it would also be nice if you could add a way to put the players id into the command when it is triggered. Adding the ability to put a container on cooldown after it is looted would also make containers triggering commands much more useful since as of now people can just spam a container to keep running the command over and over. 

  • Like 1
Link to comment
Share on other sites
  • Administrator
3 hours ago, BoundlessZeus said:

Could you add the ability to run commands from the console when opening a container instead of running it from the players console with their permissions? I want to use this to run certain commands from the RCON console to trigger events and adding this option in the containers shouldn't be too difficult. Although I don't need it for my purposes it would also be nice if you could add a way to put the players id into the command when it is triggered. Adding the ability to put a container on cooldown after it is looted would also make containers triggering commands much more useful since as of now people can just spam a container to keep running the command over and over. 

No thanks, I only take advice from accounts that actually own SL or any files for that matter and they don't use throwaway accounts.

Link to comment
Share on other sites
On 7/18/2023 at 2:20 AM, Raul-Sorin Sorban said:

No thanks, I only take advice from accounts that actually own SL or any files for that matter and they don't use throwaway accounts.

i was just here to ask questions, but that kind of hostility from the author from such a simple request is startling. nvm lol

Link to comment
Share on other sites
  • Administrator
18 minutes ago, ZAC said:

i was just here to ask questions, but that kind of hostility from the author from such a simple request is startling. nvm lol

Feel free to ask 🙂 

Link to comment
Share on other sites

Guys i cant see where items respawn timers ? I mean if you looted anything, when it respawns ?

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Like 20
  • Love 21

User Feedback

1.3m

Downloads

Total number of downloads.

6.6k

Customers

Total customers served.

97.3k

Files Sold

Total number of files sold.

1.9m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.