What's New in Version 2.9.8 See changelog
Released
- Added EmulateAttack(BasePlayer player, GameObject go, float minDamage, float maxDamage) API method
- Use GamePhysics.Trace for raycasting
- Fixed certain instances where rays were inaccurate
- 2.9.8
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2.9.7
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2.9.6
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2.9.5
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2.9.4
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2.9.3
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2.9.2
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2.9.1
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2.9.0
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2.8.5
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2.8.4
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2.8.3
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2.8.2
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2.8.1
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2.8.0
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2.7.5
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2.7.4
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2.7.3
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2.7.2
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2.7.1
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2.7.0
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2.6.4
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2.6.3
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2.6.2
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2.6.1
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2.6.0
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2.5.2
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2.5.1
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2.5.0
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2.4.2
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2.4.1
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2.4.0
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2.3.5
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2.3.4
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2.3.3
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2.3.2
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2.3.1
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2.3.0
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2.2.4
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2.2.3
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2.2.2
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2.2.1
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2.2.0
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2.1.1
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2.1.0
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2.0.17
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2.0.15
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2.0.14
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2.0.14
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2.0.13
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2.0.12
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2.0.11
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2.0.10
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2.0.9
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2.0.8
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2.0.7
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2.0.6
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2.0.5
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2.0.4
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2.0.3
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2.0.2
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2.0.1
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2.0.0
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1.10.0
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1.9.0
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1.8.0
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1.7.1
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1.7.0
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1.6.0
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1.5.1
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1.5.0
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1.4.5
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1.4.4
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1.4.3
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1.4.2
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1.4.1
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1.4.0
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1.3.0
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1.2.0
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1.1.1
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1.1.0
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1.0.1
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1.0.0