About Skin And Bones
Skin and Bones is a nifty system that provides animals with bones and skulls you can use for trading, crafting and skull crushing.
Features :
- When harvesting animal corpses this will skin the bonefragments to each respective animal type bones.
- Injects animal corpses with skulls which are skinned upon gathering.
- The plugin is a core system to give animals the new bones and skulls to be used in other plugins in this series.
- With the new animal skull you have the option to crush them for bones just like with human and wolf skulls.
- Admins can give themselves skulls and bones with commands.
Supported animals :
- Bear
- Polarbear : This will be shared component with regular Bears
- Boar
- Chicken
- Horse and RidableHorse
- Shark
- Stag
- Wolf
Permisions :
- skinandbones.admin : To be able to use the chatcommands.
Commands :
- /bones {animalname} {amount} : Gives the animals bones and amounts (bear, boar, chicken, fish, horse, stag, wolf)
- /skull {animalname} {amount} : Gives the animals skull and amounts (bear, boar, chicken, shark, horse, stag, wolf)
Configuration :
- When having the (Convert Bones : false) the plugin will keep the vanilla bone.fragments , only the skulls will be added and skinned.
{ "Main config": { "Debug": false }, "Convert Bones": true, "FX on Fail Crush": "assets/prefabs/misc/halloween/skull_door_knocker/effects/door_knock_fx.prefab", "Bones From Skullcrushing": { "Bear Bones": 30, "Boar Bones": 15, "Chicken Bones": 10, "Horse Bones": 25, "Shark (fish)Bones": 40, "Stag Bones": 15, "Wolf Bones": 20 }, "SkinID's Skulls": { "Bear Skull SkinID": 2582058305, "Boar Skull SkinID": 2582176436, "Chicken Skull SkinID": 2582166639, "Horse Skull SkinID": 2582200089, "Shark Skull SkinID": 2583809564, "Stag Skull SkinID": 2582184045 } }
Localisation :
English language file included to use a different language just make a new file in the language folder.
{ "CommandBones": "<color=4A95CC>/bones {animalname} {amount}</color> : Gives the animals bones and amounts\n(bear,boar,chicken,fish,horse,stag,wolf)", "CommandSkull": "<color=4A95CC>/skull {animalname} {amount}</color> : Gives the animals skull and amounts\n(bear,boar,chicken,shark,horse,stag,wolf)", "CrushMessage": "</color>You crushed a <color=#4A95CC>{0}</color> into {1} <color=#4A95CC>{2}</color>", "CrushMessageFail": "You failed crushing the <color=#4A95CC>{0}</color>.\nTry crushing them from your inventory", "GiveMessage": "You where given <color=#4A95CC>{0}x {1}</color>", "GiveErrorAmount": "Value needs to be higher then 0", "GiveErrorBones": "The server uses normal :bone.fragments: bone.fragments", "InvalidInput": "<color=red>Please enter a valid command!</color>", "NoPermission": "<color=green>You do not have permission to use that command!</color>" }