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it seems like every time when the server runs with more than 50 players, every connection of a new player makes the plugin to lag like this. its just one line i copied to show the issue.

i got this (as i said, with 50+ players) every time when someone connects.

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do let us know as i been having random lag rubberbanding and i have way over 50+ now it makes me wonder if its this ill keep eye out today as my server is wiping.

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wow - thanks for the great efforts. Unfortunately I can only really do / watch something again on saturday night, but then gladly. maybe xenia have some time.

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Since the latest update the chat keeps coming up with titles even though it is disabled in the config?

 

  "Titles": {
    "EnablePlayerTitles": false,

 

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It's working for me - disabling titles in chat just fine,
although I notice titles are still displaying in the UI for Top 1 so I'll fix that.

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Not sure if anyone else has reported it, but Ranks are not keeping up with Zlevels Remastered. The gather is showing x while the player actually has xx amount.

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On 1/21/2021 at 12:16 AM, Alter Ego said:

it seems like every time when the server runs with more than 50 players, every connection of a new player makes the plugin to lag like this. its just one line i copied to show the issue.

i got this (as i said, with 50+ players) every time when someone connects.

yup same here

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I updated the plugin tonight.
It should address that issue. Thanks for letting me know folks.

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On 1/28/2021 at 8:35 AM, Steenamaroo said:

Pleasure. Can you let me know if that does solve it, please?

Yup, its fixed, other question, the part of MySQL support can be used to shot the stats on a page?

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question - is the reason clans not used, not teams, because clans have a tag that can be used to aggregate the scores while teams don't? just checking as I was wondering about this this morning. lol. 

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On 1/28/2021 at 12:35 PM, Steenamaroo said:

Pleasure. Can you let me know if that does solve it, please?

Sorry - a real late reply.
i disabled the stats for a while and we went into some other issues. i use them now for 3 days again and it seems like all is going fine - thanks for this awesome plugin!

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is there a way to add a setting so players in the ui can pick the titles they have unlocked? so they can pick what they want displayed.

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After I wipe the database, players still hold the title even though all stats are at 0.

Is there a way to wipe titles too?

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22 hours ago, Steenamaroo said:

@small hands- if you reload PlayerRanks does that resolve the issue?

Oh duh. I dont know why I didnt try that. It worked. 🙂

One more question.
The color code, under ""ButtonColour": "0.7 0.32 0.17 1","
This is RGBA correct? Is there a color picker online for RGBA? I cant seem to find one with 1 being the max value .

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@Steenamaroo I do not if it is only me but i just downloaded the new version of playerranks. It opens up menu but when i try to click top 1 player / top 30 players it shows up in console this

Quote

Failed to call hook 'LBUI' on plugin 'PlayerRanks v2.1.4' (InvalidOperationException: Sequence contains no elements) at System.Linq.Enumerable.First[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00010] in :0 at Oxide.Plugins.PlayerRanks.CallTopOne (BasePlayer player, System.String button, System.Boolean clan) [0x004b3] in :0 at Oxide.Plugins.PlayerRanks.LBUI (ConsoleSystem+Arg arg) [0x0006f] in :0 at Oxide.Plugins.PlayerRanks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01016] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0

Also i would like to say that when i press the top 1 it doesn't show up

Edited by Fear
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