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Lei_Wong

Posted

Hi Adem, This is fine, is it normal for me to get this?
Thanks

dfhdfhd.jpg

aimacak

Posted

1 hour ago, Lei_Wong said:

Hi Adem, This is fine, is it normal for me to get this?
Thanks

dfhdfhd.jpg

im sorry, but on screenshot error about NpcHordeRustEdit, why u write in convoy discussion? 😉

  • Like 1
Adem

Posted

This does not apply to my plugin. But I guess you need to delete the NpcHordeRustEdit config

  • Like 1
DeltaEremita

Posted

Hello, how are you, after your update, i got this:
Im using carbon


A hook request for 'OnEntityKill[908d43]' received:                                                                    - The current status is FAILURE: Method virtual System.Void BaseNetworkable::Kill(DestroyMode mode) cannot be patched. Reason: Invalid IL code in (wrapper dynamic-method) BaseNetworkable:BaseNetworkable.Kill_Patch0 (BaseNetworkable,BaseNetworkable/DestroyMode): IL_005a: ret                                                                                                                                                                                                      - Check for possible errors on the log file                                                                          Error while patching hook 'OnEntityKill[908d43]' (Method virtual System.Void BaseNetworkable::Kill(DestroyMode mode) cannot be patched. Reason: Invalid IL code in (wrapper dynamic-method) BaseNetworkable:BaseNetworkable.Kill_Patch0 (BaseNetworkable,BaseNetworkable/DestroyMode): IL_005a: ret                                                                                                                                                                                     )Carbon v0.2023.3250.154, 3 mods, 162 plgs                                                                               at MethodInfo HarmonyLib.PatchFunctions.UpdateWrapper(MethodBase original, PatchInfo patchInfo)                       at MethodInfo HarmonyLib.PatchProcessor.Patch()                                                                       at MethodInfo HarmonyLib.Harmony.Patch(MethodBase original, HarmonyMethod prefix, HarmonyMethod postfix, HarmonyMethod transpiler, HarmonyMethod finalizer)                                                                              A general error occured while installing 'OnEntityKill[908d43]'                                                       Checksum validation failed for 'PatrolHelicopterAI.Retire' [OnHelicopterRetire]                                       Checksum validation failed for 'PatrolHelicopterAI.PlayerVisible' [CanHelicopterTarget]  

  • Like 1
Adem

Posted

3 minutes ago, DeltaEremita said:

Hello, how are you, after your update, i got this:
Im using carbon


A hook request for 'OnEntityKill[908d43]' received:                                                                    - The current status is FAILURE: Method virtual System.Void BaseNetworkable::Kill(DestroyMode mode) cannot be patched. Reason: Invalid IL code in (wrapper dynamic-method) BaseNetworkable:BaseNetworkable.Kill_Patch0 (BaseNetworkable,BaseNetworkable/DestroyMode): IL_005a: ret                                                                                                                                                                                                      - Check for possible errors on the log file                                                                          Error while patching hook 'OnEntityKill[908d43]' (Method virtual System.Void BaseNetworkable::Kill(DestroyMode mode) cannot be patched. Reason: Invalid IL code in (wrapper dynamic-method) BaseNetworkable:BaseNetworkable.Kill_Patch0 (BaseNetworkable,BaseNetworkable/DestroyMode): IL_005a: ret                                                                                                                                                                                     )Carbon v0.2023.3250.154, 3 mods, 162 plgs                                                                               at MethodInfo HarmonyLib.PatchFunctions.UpdateWrapper(MethodBase original, PatchInfo patchInfo)                       at MethodInfo HarmonyLib.PatchProcessor.Patch()                                                                       at MethodInfo HarmonyLib.Harmony.Patch(MethodBase original, HarmonyMethod prefix, HarmonyMethod postfix, HarmonyMethod transpiler, HarmonyMethod finalizer)                                                                              A general error occured while installing 'OnEntityKill[908d43]'                                                       Checksum validation failed for 'PatrolHelicopterAI.Retire' [OnHelicopterRetire]                                       Checksum validation failed for 'PatrolHelicopterAI.PlayerVisible' [CanHelicopterTarget]  

As I understand it, this error is not from the convoy plugin, but from carbon

Kobani

Posted

    "Can an Npc attack a non-owner of the event? [true/false]": false,
    "Can Bradley attack a non-owner of the event? [true/false]": false,

I seem to be forgetting something. Players who are not involved are still attacked. Or am I misunderstanding something?

SmokeyHaze

Posted (edited)

hello 🙂
Since last update, the Tank takes zero damage, tested on med and hard event

Edited by SmokeyHaze
  • Like 2
KintryN

Posted

1 hour ago, SmokeyHaze said:

hello 🙂
Since last update, the Tank takes zero damage, tested on med and hard event

I received the same feedback from players.

  • Like 1
Adem

Posted

I don't have such a problem on my server. Are you using TruePve?

14 hours ago, V.O.I.D said:

I received the same feedback from players.

 

15 hours ago, SmokeyHaze said:

hello 🙂
Since last update, the Tank takes zero damage, tested on med and hard event

I don't have such a problem on my server. Are you using TruePve?
image.thumb.png.cd1a12216bf2cbba5e00aa13d5afb688.png

Adem

Posted (edited)

16 hours ago, SmokeyHaze said:

hello 🙂
Since last update, the Tank takes zero damage, tested on med and hard event

 

14 hours ago, V.O.I.D said:

I received the same feedback from players.

I need your configs of true pve and convoy for testing

Edited by Adem
SlayersRust

Posted

Does this Plugin work with "SimplePVE" ?

I need to have this Option set to false for my server "Player can damage Minicopter, TCopter, Vehicles)": false," but how can I make it so players can still damage the cars carrying the LockedCrates in the Convoy plugin?

https://codefling.com/plugins/simplepve

 

  • Like 1
Adem

Posted

This plugin is not supported. I can't find the API on his page. So I can't implement this

SlayersRust

Posted

1 hour ago, Adem said:

This plugin is not supported. I can't find the API on his page. So I can't implement this

I sent in a support request to this Plugin Author and will see what they say. Thank you very much 🙂

  • Like 1
KintryN

Posted

6 hours ago, Adem said:

 

I need your configs of true pve and convoy for testing

I sent it by pm.

aimacak

Posted

21 hours ago, V.O.I.D said:

I received the same feedback from players.

i havent same problem, using true pve, pve mode,
"Convoy" (2.3.9) by Adem (0.06s) - Convoy.cs

изображение.png

Adem

Posted

15 hours ago, V.O.I.D said:

I sent it by pm.

 

20 hours ago, SlayersRust said:

I sent in a support request to this Plugin Author and will see what they say. Thank you very much 🙂

 

15 hours ago, aimacak said:

i havent same problem, using true pve, pve mode,
"Convoy" (2.3.9) by Adem (0.06s) - Convoy.cs

изображение.png

Fixed

 

  • Like 1
  • Love 2
aimacak

Posted (edited)

@Adem thanks, but I didn't have any problems 😄

Edited by aimacak
  • Like 1
  • Haha 1
Adem

Posted

1 minute ago, aimacak said:

@Adem thanks, but I didn't have any problems 😄

Sorry) The problem occurred with certain TruePve settings

  • Like 3
Lizard_King

Posted

 Is it possible to put a line for the color of the prefix ?

aimacak

Posted

1 hour ago, Pat Canuel said:

 Is it possible to put a line for the color of the prefix ?

<color=#123456>prefix</color>

  • Like 1
Lizard_King

Posted (edited)

I could do that myself  but where to put it ? and im talking about that one

"Prefix of chat messages": "[Convoy]",

Edited by Pat Canuel
aimacak

Posted (edited)

8 hours ago, Pat Canuel said:

I could do that myself  but where to put it ? and im talking about that one

"Prefix of chat messages": "[Convoy]",

"Prefix of chat messages": "<color=#123456>[Convoy]</color>",

Edited by aimacak
  • Like 1
Lizard_King

Posted

TBaby Thank You GIF the exemple help me doing all the change in all plugin  appreciate

  • Like 1
Unkown

Posted

So if i want to award players for completing this and the sputnik what would i put  for economics bracket section to deposit?   []  ? sorry for the noob question. 

aimacak

Posted

2 hours ago, willisdikfit said:

So if i want to award players for completing this and the sputnik what would i put  for economics bracket section to deposit?   []  ? sorry for the noob question. 

I think the name of the plugin is as specified in the config

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