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Thanks for your interest in my plugin!

If you have any questions or issues with the plugin, please contact me.
For support related questions, please create a thread in the Support Section or send a direct message to my profile @MeventSupport.

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On 8/19/2022 at 12:46 AM, Nick Las said:
  "Allow players to leave their clan by using Rust's leave team button": true,
  "Allow players to kick members from their clan using Rust's kick member button": true,
  "Allow players to invite other players to their clan via Rust's team invite system": true,
  "Allow players to promote other clan members via Rust's team promote button": true,
  "Allow players to accept a clan invite using the Rust invite accept button": true,
  "Show clan creation interface when creating a team?": false,
  "Force to create a clan when creating a team?": false,

There's still bugged. When you have this options enabled, and you invite someone to join to your team, the other person accepts but nothings happens, the only way is first to create a Clan, then its possible to join.

What about this? Kinda important this function, and annoying at the same time

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Hey man! One quick question, there could be a way to have all the data that the plugins already saves (kill, gather, etc etc) being saved in a sql database? Also, does the plugin could save server total play time of the user? I'm interested on for pay this features

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9 hours ago, Nick Las said:

What about this? Kinda important this function, and annoying at the same time

I'll check it 🙂

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5 hours ago, Vengadorweb said:

Hey man! One quick question, there could be a way to have all the data that the plugins already saves (kill, gather, etc etc) being saved in a sql database? Also, does the plugin could save server total play time of the user? I'm interested on for pay this features

The Clans plugin supports PlayerDatabase 🙂

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Theres a setback in terms of performance and heavy load, in my case it's taking 600s, and theres more even fps drops!

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9 hours ago, Nick Las said:

Theres a setback in terms of performance and heavy load, in my case it's taking 600s, and theres more even fps drops!

After what happens?

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11 hours ago, Mevent said:

After what happens?

What you mean? The new way of data has make the plugin less optimized and making it too heavy for loading. I've seen that this was reported also in Support thread

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On 10/3/2022 at 12:26 AM, Mevent said:

The Clans plugin supports PlayerDatabase 🙂

Wohaa! Nice man! Could you please provide me an setup example for that? What should i do to make Clans plugin to save the data in a SQL table? i just should instal PlayerDatabase plugin and create a table, and then what should i do? Where i can tell the Clans plugin to look for that table to save the data right there

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(23:11:39) | Calling 'CanBeTargeted' on 'Clans v1.1.3' took 240ms [GARBAGE COLLECT]

(23:13:02) | Calling 'CanBeTargeted' on 'Clans v1.1.3' took 251ms [GARBAGE COLLECT]

(23:13:08) | Calling 'CanBeTargeted' on 'Clans v1.1.3' took average 1046ms

(23:14:24) | Calling 'CanBeTargeted' on 'Clans v1.1.3' took 301ms [GARBAGE COLLECT]

(23:14:28) | Calling 'CanBeTargeted' on 'Clans v1.1.3' took average 1066ms

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4 hours ago, YaMang-w- said:

(23:11:39) | Calling 'CanBeTargeted' on 'Clans v1.1.3' took 240ms [GARBAGE COLLECT]

(23:13:02) | Calling 'CanBeTargeted' on 'Clans v1.1.3' took 251ms [GARBAGE COLLECT]

(23:13:08) | Calling 'CanBeTargeted' on 'Clans v1.1.3' took average 1046ms

(23:14:24) | Calling 'CanBeTargeted' on 'Clans v1.1.3' took 301ms [GARBAGE COLLECT]

(23:14:28) | Calling 'CanBeTargeted' on 'Clans v1.1.3' took average 1066ms

test it in version 1.1.4

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On 10/3/2022 at 12:26 AM, Mevent said:

The Clans plugin supports PlayerDatabase 🙂

playing around with it, i see the data being populated, but i think is not saving the data, just like the default or initial data?

 

image.thumb.png.e13a5c7393b4fe72b4f8c327410babee.png

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6 hours ago, Vengadorweb said:

i think there is a issue with the command     "Command": "trade {target}",

image.png

Try "chat.say /trade {target}"

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2 hours ago, YaMang-w- said:

ok

need clan tag color  !! 😄

You need to change the "Tag format" in the config to a similar one:

"<color=#{color}>[{tag}]</color>"
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1 hour ago, Mevent said:

You need to change the "Tag format" in the config to a similar one:

"<color=#{color}>[{tag}]</color>"

ah! thanks 😄 work!!!

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image.thumb.png.f24fa7afe434c23c22d31046a9d16733.pngi think the clans plugin somehow changed the name of my users to their steamid? 

 

 

Edited: Just confirmed, i changed to clans ver 1.1.1 and this error disappeared, wondering if was for saving the data in playerdatabase mysql 🤔. I'm afraid on go to latest version again even with the playerdatabase disabled. Any thoughts? 

Edited by Vengadorweb
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5 hours ago, Vengadorweb said:

image.thumb.png.f24fa7afe434c23c22d31046a9d16733.pngi think the clans plugin somehow changed the name of my users to their steamid? 

 

 

Edited: Just confirmed, i changed to clans ver 1.1.1 and this error disappeared, wondering if was for saving the data in playerdatabase mysql 🤔. I'm afraid on go to latest version again even with the playerdatabase disabled. Any thoughts? 

In my server, some players are displayed with a steamid rather than a nickname.

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6 hours ago, Vengadorweb said:

image.thumb.png.f24fa7afe434c23c22d31046a9d16733.pngi think the clans plugin somehow changed the name of my users to their steamid? 

 

 

Edited: Just confirmed, i changed to clans ver 1.1.1 and this error disappeared, wondering if was for saving the data in playerdatabase mysql 🤔. I'm afraid on go to latest version again even with the playerdatabase disabled. Any thoughts? 

Very strange! I'll check it out.

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12 hours ago, YaMang-w- said:

In my server, some players are displayed with a steamid rather than a nickname.

Hey yamang! Do you have the playerdatabase active? That could help Mevent to diagnose. This error came to me 1. In the last Clans update and 2. I was using playerdatabase. Although no records were being saved 🤔

 

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My player said that the name of the team cannot have Chinese characters, prompting illegal characters

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1 hour ago, CM1234 said:

My player said that the name of the team cannot have Chinese characters, prompting illegal characters

I'll fix it in the next update 🙂

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On 10/7/2022 at 11:11 PM, Vengadorweb said:

Hey yamang! Do you have the playerdatabase active? That could help Mevent to diagnose. This error came to me 1. In the last Clans update and 2. I was using playerdatabase. Although no records were being saved 🤔

 

1. last version

2 . no not use 

3. I think it's been like that since I put the blueprint share.

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