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Thanks for your interest in my plugin!

If you have any questions or issues with the plugin, please contact me.
For support related questions, please create a thread in the Support Section or send a direct message to my profile @MeventSupport.

Thanks!

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Recommended Comments



Nick Las

Posted

On 8/19/2022 at 12:46 AM, Nick Las said:
  "Allow players to leave their clan by using Rust's leave team button": true,
  "Allow players to kick members from their clan using Rust's kick member button": true,
  "Allow players to invite other players to their clan via Rust's team invite system": true,
  "Allow players to promote other clan members via Rust's team promote button": true,
  "Allow players to accept a clan invite using the Rust invite accept button": true,
  "Show clan creation interface when creating a team?": false,
  "Force to create a clan when creating a team?": false,

There's still bugged. When you have this options enabled, and you invite someone to join to your team, the other person accepts but nothings happens, the only way is first to create a Clan, then its possible to join.

What about this? Kinda important this function, and annoying at the same time

Vengadorweb

Posted

Hey man! One quick question, there could be a way to have all the data that the plugins already saves (kill, gather, etc etc) being saved in a sql database? Also, does the plugin could save server total play time of the user? I'm interested on for pay this features

Mevent

Posted

9 hours ago, Nick Las said:

What about this? Kinda important this function, and annoying at the same time

I'll check it 🙂

Mevent

Posted

5 hours ago, Vengadorweb said:

Hey man! One quick question, there could be a way to have all the data that the plugins already saves (kill, gather, etc etc) being saved in a sql database? Also, does the plugin could save server total play time of the user? I'm interested on for pay this features

The Clans plugin supports PlayerDatabase 🙂

Nick Las

Posted

Theres a setback in terms of performance and heavy load, in my case it's taking 600s, and theres more even fps drops!

Mevent

Posted

9 hours ago, Nick Las said:

Theres a setback in terms of performance and heavy load, in my case it's taking 600s, and theres more even fps drops!

After what happens?

Nick Las

Posted

11 hours ago, Mevent said:

After what happens?

What you mean? The new way of data has make the plugin less optimized and making it too heavy for loading. I've seen that this was reported also in Support thread

Vengadorweb

Posted

On 10/3/2022 at 12:26 AM, Mevent said:

The Clans plugin supports PlayerDatabase 🙂

Wohaa! Nice man! Could you please provide me an setup example for that? What should i do to make Clans plugin to save the data in a SQL table? i just should instal PlayerDatabase plugin and create a table, and then what should i do? Where i can tell the Clans plugin to look for that table to save the data right there

YaMang -w-

Posted

The clan tag color doesn't seem to change.

YaMang -w-

Posted

(23:11:39) | Calling 'CanBeTargeted' on 'Clans v1.1.3' took 240ms [GARBAGE COLLECT]

(23:13:02) | Calling 'CanBeTargeted' on 'Clans v1.1.3' took 251ms [GARBAGE COLLECT]

(23:13:08) | Calling 'CanBeTargeted' on 'Clans v1.1.3' took average 1046ms

(23:14:24) | Calling 'CanBeTargeted' on 'Clans v1.1.3' took 301ms [GARBAGE COLLECT]

(23:14:28) | Calling 'CanBeTargeted' on 'Clans v1.1.3' took average 1066ms

Mevent

Posted

4 hours ago, YaMang-w- said:

(23:11:39) | Calling 'CanBeTargeted' on 'Clans v1.1.3' took 240ms [GARBAGE COLLECT]

(23:13:02) | Calling 'CanBeTargeted' on 'Clans v1.1.3' took 251ms [GARBAGE COLLECT]

(23:13:08) | Calling 'CanBeTargeted' on 'Clans v1.1.3' took average 1046ms

(23:14:24) | Calling 'CanBeTargeted' on 'Clans v1.1.3' took 301ms [GARBAGE COLLECT]

(23:14:28) | Calling 'CanBeTargeted' on 'Clans v1.1.3' took average 1066ms

test it in version 1.1.4

Vengadorweb

Posted

On 10/3/2022 at 12:26 AM, Mevent said:

The Clans plugin supports PlayerDatabase 🙂

playing around with it, i see the data being populated, but i think is not saving the data, just like the default or initial data?

 

image.thumb.png.e13a5c7393b4fe72b4f8c327410babee.png

Vengadorweb

Posted

i think there is a issue with the command     "Command": "trade {target}",

image.png

YaMang -w-

Posted

6 hours ago, Mevent said:

test it in version 1.1.4

ok

need clan tag color  !! 😄

Mevent

Posted

6 hours ago, Vengadorweb said:

i think there is a issue with the command     "Command": "trade {target}",

image.png

Try "chat.say /trade {target}"

Mevent

Posted

2 hours ago, YaMang-w- said:

ok

need clan tag color  !! 😄

You need to change the "Tag format" in the config to a similar one:

"<color=#{color}>[{tag}]</color>"
  • Love 1
YaMang -w-

Posted

1 hour ago, Mevent said:

You need to change the "Tag format" in the config to a similar one:

"<color=#{color}>[{tag}]</color>"

ah! thanks 😄 work!!!

Vengadorweb

Posted (edited)

image.thumb.png.f24fa7afe434c23c22d31046a9d16733.pngi think the clans plugin somehow changed the name of my users to their steamid? 

 

 

Edited: Just confirmed, i changed to clans ver 1.1.1 and this error disappeared, wondering if was for saving the data in playerdatabase mysql 🤔. I'm afraid on go to latest version again even with the playerdatabase disabled. Any thoughts? 

Edited by Vengadorweb
YaMang -w-

Posted

5 hours ago, Vengadorweb said:

image.thumb.png.f24fa7afe434c23c22d31046a9d16733.pngi think the clans plugin somehow changed the name of my users to their steamid? 

 

 

Edited: Just confirmed, i changed to clans ver 1.1.1 and this error disappeared, wondering if was for saving the data in playerdatabase mysql 🤔. I'm afraid on go to latest version again even with the playerdatabase disabled. Any thoughts? 

In my server, some players are displayed with a steamid rather than a nickname.

Mevent

Posted

6 hours ago, Vengadorweb said:

image.thumb.png.f24fa7afe434c23c22d31046a9d16733.pngi think the clans plugin somehow changed the name of my users to their steamid? 

 

 

Edited: Just confirmed, i changed to clans ver 1.1.1 and this error disappeared, wondering if was for saving the data in playerdatabase mysql 🤔. I'm afraid on go to latest version again even with the playerdatabase disabled. Any thoughts? 

Very strange! I'll check it out.

Vengadorweb

Posted

12 hours ago, YaMang-w- said:

In my server, some players are displayed with a steamid rather than a nickname.

Hey yamang! Do you have the playerdatabase active? That could help Mevent to diagnose. This error came to me 1. In the last Clans update and 2. I was using playerdatabase. Although no records were being saved 🤔

 

Darien

Posted

My player said that the name of the team cannot have Chinese characters, prompting illegal characters

Mevent

Posted

1 hour ago, CM1234 said:

My player said that the name of the team cannot have Chinese characters, prompting illegal characters

I'll fix it in the next update 🙂

YaMang -w-

Posted

On 10/7/2022 at 11:11 PM, Vengadorweb said:

Hey yamang! Do you have the playerdatabase active? That could help Mevent to diagnose. This error came to me 1. In the last Clans update and 2. I was using playerdatabase. Although no records were being saved 🤔

 

1. last version

2 . no not use 

3. I think it's been like that since I put the blueprint share.

Nick Las

Posted (edited)

@Mevent

You should add Wipe data (Players and Clans) whenever is new map

Edited by Nick Las

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