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I.M. Not A Catfisher

Posted

On 12/5/2021 at 5:48 PM, PINKY20053 said:

 

look >>>Hilfe<<<<

CS Datei BradleyGuards rename zb BradleyHilfe

 

and

 

 

namespace Oxide.Plugins
{
    [Info("Bradley Hilfe", "Krungh Crow", "1.2.3", ResourceId = 183)]
    [Description("Bradley spawns A tank Crew when destroyed")]

    class BradleyHilfe : RustPlugin
    {

 

 

 

        const string ShowMessages_Perm = "BradleyHilfe.ShowMessages";
        const string ShowKillMessages_Perm = "BradleyHilfe.ShowKillMessages";
        const string Admin_Perm = "BradleyHilfe.Admin";
        bool NPCTarget;

thanks! had to modify one more line not shown here to get it to load but i finally got it loaed. will test out lster today.

  • Like 1
Krungh Crow

Posted

could just ask for adding a chinook if thats what makes the other one so awsome O_O ^^

  • Love 2
Jbird

Posted

On 12/7/2021 at 3:19 PM, Krungh Crow said:

could just ask for adding a chinook if thats what makes the other one so awsome O_O ^^

Can you please add a Chinook, and a Cargo Plane that drops more NPCs, and when you kill Bradley I would like for several mini Bradleys to spawn as well, and when you kill each of those send a Patrol Heli in please that shoots NPCs at me.

If  you could just make my server actually shits itself that would be grreeaaaat.
Office Space GIF by 20th Century Fox Home Entertainment
Mmmkay? Thanks.

  • Haha 5
Krungh Crow

Posted

yeah adding more events around bradley is in the proces just got a bit delayed in starting them 😄

  • Like 1
Skillzz

Posted

Just now, Krungh Crow said:

yeah adding more events around bradley is in the proces just got a bit delayed in starting them 😄

You are doing a fine job man. Don't let those that complain about the name change affect you. Keep up the good work.

  • Like 1
  • Love 1
Rust Admin

Posted

2 hours ago, Skillzz said:

You are doing a fine job man. Don't let those that complain about the name change affect you. Keep up the good work.

First of all, nobody is ‘complaining’ about a name change.  It was a request.  Secondly, nobody said Krungh isn’t doing good work. They are a great dev that provides quality work, most often for free and we are very grateful for that.  Good day

  • Like 1
Cikk

Posted

Hey Krungh
Love this plugin so far, but the only problem is that somehow the npc's wont start attack if they are abit away. they really need be close,
So by any chance you can add a function to change the aggro rate. like you have on the Bradley? Or is there a plugin that fix this issues?
Even if i add other weapons (like l96) he still need to be at same range as a guard with mp5.  and about the roaming. dosnt look like it works, i tried Roaming settings all from 10-500 and nothing change

Best Regards Cikk

  • Like 1
Krungh Crow

Posted

yup fp broke the ai without adding more behaviour ourselves its going nowhere

Cikk

Posted

so there is no way to fix this ?

Best Reards Cikk

  • Like 1
Krungh Crow

Posted

attacking of the NPC has been fixed

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Fusion 3.64

Posted

A player reported the guards spawning inside of a building at launch and being able to shoot through the walls.

  • Like 1
Krungh Crow

Posted (edited)

old bug

i will make spawnradius more configurable

Edited by Krungh Crow
  • Like 1
chovah

Posted

Love the mod, but just so I dont have to edit it everytime there is an update, please fix "Bradley Gaurds"   to BRADLEY GUARDS*

  • Like 2
  • Confused 1
Krungh Crow

Posted

edit what ? and where does it say that ?

kreyzie

Posted

tried to shoot the guard but the damage reflects back to me....if i headshot the guard, i will headshot myself and dead..

  • Like 1
  • Haha 1
Krungh Crow

Posted

disable pve mode on the server then everything reflects if set to true

rrex

Posted

Hey! It's a great plugin and I love it. But I want more hardcore for my PVE server and now I installed a BradleyTiers with BradleyGuards. So BradleyTiers makes it's notifications but spawning only vanilla Bradley because of this plugin. Is there a hope You can update it to work together? It would be EXXXXXTRA hardcore pair 🙂

  • Like 1
Krungh Crow

Posted

which BradleyGuards are you using ? my version works together. and since most bradley plugins want their bradley spawned with their HP they override any settings but can easily be edited (not suggested) since they lack the option to disable hp settings all together

rrex

Posted

1 hour ago, Krungh Crow said:

which BradleyGuards are you using ? my version works together. and since most bradley plugins want their bradley spawned with their HP they override any settings but can easily be edited (not suggested) since they lack the option to disable hp settings all together

omg I;m sorry. I had no idea there are two BradleyGuards and both are free)) so sorry

But I tested it, it worked, and I got a new question, if I usimg a Convoy, can it affects loot? I destroyed Bradley and it dropped 8 crates with not the loot I have wrote in BradleyTiers

  • Like 1
Krungh Crow

Posted

did it hand out the loot from convoy ?

rrex

Posted

6 hours ago, Krungh Crow said:

did it hand out the loot from convoy ?

yep. the loot was not default I guess. there were 8 military crates so it can happen that it took a loot from both Convoy Bradleys xDDDDD

  • Like 1
Krungh Crow

Posted

yes working on some elements for the Convoy brads on both (bradleyguards and bradleytiers)

rrex

Posted

13 minutes ago, Krungh Crow said:

yes working on some elements for the Convoy brads on both (bradleyguards and bradleytiers)

ahh.... I switched to true here and it looks like it helped. Am I right that I had to turn it on?

  "Loot Tables": {
    "Use lootsystem": true,

 

  • Like 2
Krungh Crow

Posted

yes that would do the trick 🙂

  • Love 1
chuck norris

Posted

Failed to call hook 'OnBradleyApcInitialize' on plugin 'BradleyGuards v1.4.0' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.BradleyGuards.OnBradleyApcInitialize (BradleyAPC bradley) [0x0000d] in <c6e0db7fb7464b0bb5dd0ee75907832c>:0

at Oxide.Plugins.BradleyGuards.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00153] in <c6e0db7fb7464b0bb5dd0ee75907832c>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e23ba2c0f246426296d81c842cbda3af>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <46ff2b534abb4b35952608167523b7ec>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <46ff2b534abb4b35952608167523b7ec>:0

(23:39:04) | BradleyAPC Spawned at :(-167.8, 19.2, 1285.0)

  • Like 1

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