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athlonclub

Posted

а что делать с этим ?  ShowFailedNavMesh
[BetterNpc] SpawnPoint: Launch Site. Preset: Space-Mercenary. Index: 41. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Launch Site. Preset: Space-Mercenary. Index: 42. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Airfield. Preset: Military-Scientist. Index: 2. Wrong type of navigation grid (0 -> 1)
[BetterNpc] SpawnPoint: Train Yard. Preset: Hired-gun. Index: 6. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Train Yard. Preset: Hired-gun. Index: 17. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Train Yard. Preset: Hired-gun. Index: 24. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Train Yard. Preset: Hired-gun. Index: 29. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: module_900x900_1way_ladder. Preset: Amphibiosis. Index: 1. No surface
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 1. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 2. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 3. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 4. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 5. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 6. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 7. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 8. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 9. Wrong type of navigation grid (1 -> 0)

 

aimacak

Posted

15 minutes ago, athlonclub said:

а что делать с этим ?  ShowFailedNavMesh
[BetterNpc] SpawnPoint: Launch Site. Preset: Space-Mercenary. Index: 41. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Launch Site. Preset: Space-Mercenary. Index: 42. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Airfield. Preset: Military-Scientist. Index: 2. Wrong type of navigation grid (0 -> 1)
[BetterNpc] SpawnPoint: Train Yard. Preset: Hired-gun. Index: 6. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Train Yard. Preset: Hired-gun. Index: 17. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Train Yard. Preset: Hired-gun. Index: 24. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Train Yard. Preset: Hired-gun. Index: 29. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: module_900x900_1way_ladder. Preset: Amphibiosis. Index: 1. No surface
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 1. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 2. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 3. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 4. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 5. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 6. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 7. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 8. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 9. Wrong type of navigation grid (1 -> 0)

 

Найти одноимённый файл в data/BetterNpc/, в нём найти пресет с указанным названием, удалить в нём координату с порядковым номером (index), либо изменить в указанном пресете ( через /preset ) тип навигационной сетки во вкладке Movement, либо создать для каких-то НПЦ дополнительный пресет в NpcSpawn, решение зависит от конкретной ситуации, ваших пожеланий и наличия у вас желания и/или времени.

image.png

athlonclub

Posted

ситуация в том что там 42 индекса, и как вы понимаете до 40 нормально а 41 и 42 нет, я могу поменять отдельно для них тип сетки ? вот вам полная картина ниже, раньше такого не было -- ShowFailedNavMesh
[BetterNpc] SpawnPoint: Launch Site. Preset: Space-Mercenary. Index: 41. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Launch Site. Preset: Space-Mercenary. Index: 42. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Airfield. Preset: Military-Scientist. Index: 2. Wrong type of navigation grid (0 -> 1)
[BetterNpc] SpawnPoint: Train Yard. Preset: Hired-gun. Index: 6. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Train Yard. Preset: Hired-gun. Index: 17. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Train Yard. Preset: Hired-gun. Index: 24. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Train Yard. Preset: Hired-gun. Index: 29. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: module_900x900_1way_ladder. Preset: Amphibiosis. Index: 1. No surface
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 1. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 2. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 3. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 4. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 5. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 6. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 7. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 8. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 9. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 10. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 11. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 12. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 13. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 14. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 15. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 16. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 17. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 18. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 19. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 20. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 21. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 22. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 23. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 24. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 25. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 26. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 27. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 28. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 29. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 30. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 31. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 32. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 33. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 34. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 35. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 36. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 37. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 38. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 39. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 40. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 41. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 42. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 43. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 44. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 45. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 46. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 47. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 48. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 49. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 50. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 51. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 52. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 1. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 2. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 3. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 4. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 5. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 6. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 7. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 8. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 9. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 10. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 11. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 12. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 13. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 14. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 15. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 16. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 17. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 18. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 19. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 20. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 21. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 22. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 23. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 24. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 25. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 26. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 27. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 28. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 29. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 30. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 31. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 32. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 33. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 1. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 2. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 3. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 4. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 5. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 6. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 7. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 8. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 9. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 10. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 11. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 12. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 13. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 14. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 15. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 16. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 17. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 18. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 19. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 20. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 21. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 22. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 23. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 24. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 25. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 26. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 27. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 28. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 29. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 30. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 31. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 32. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 33. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 34. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 35. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 36. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 37. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 1. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 2. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 3. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 4. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 5. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 6. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 7. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 8. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 9. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 10. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 11. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 12. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 13. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 14. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 15. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 16. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 17. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 18. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 19. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 20. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 21. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 22. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 23. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 24. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 25. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 26. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 27. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 28. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 29. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 30. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 31. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 32. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 35. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 36. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 37. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 38. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 39. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 40. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 41. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 42. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 43. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 44. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 1. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 2. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 3. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 4. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 5. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 6. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 7. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 8. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 9. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 10. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 11. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 12. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 13. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 14. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 15. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 16. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 17. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 18. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 19. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 20. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 21. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 22. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 23. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 24. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 25. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 26. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 27. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 28. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 29. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 30. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 31. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 32. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 33. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 34. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 35. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 36. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 1. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 2. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 3. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 4. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 5. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 6. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 7. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 8. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 9. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 10. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 11. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 12. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 13. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 14. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 15. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 16. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 17. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 18. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 19. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 20. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 21. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 22. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 23. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 24. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 25. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 26. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 27. Wrong type of navigation grid (1 -> 0)

 

aimacak

Posted

7 minutes ago, athlonclub said:

ситуация в том что там 42 индекса, и как вы понимаете до 40 нормально а 41 и 42 нет, я могу поменять отдельно для них тип сетки ? вот вам полная картина ниже, раньше такого не было -- ShowFailedNavMesh
[BetterNpc] SpawnPoint: Launch Site. Preset: Space-Mercenary. Index: 41. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Launch Site. Preset: Space-Mercenary. Index: 42. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Airfield. Preset: Military-Scientist. Index: 2. Wrong type of navigation grid (0 -> 1)
[BetterNpc] SpawnPoint: Train Yard. Preset: Hired-gun. Index: 6. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Train Yard. Preset: Hired-gun. Index: 17. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Train Yard. Preset: Hired-gun. Index: 24. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Train Yard. Preset: Hired-gun. Index: 29. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: module_900x900_1way_ladder. Preset: Amphibiosis. Index: 1. No surface
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 1. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 2. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 3. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 4. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 5. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 6. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 7. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 8. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 9. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 10. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 11. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 12. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 13. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 14. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 15. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 16. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 17. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 18. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 19. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 20. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 21. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 22. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 23. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 24. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 25. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 26. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 27. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 28. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 29. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 30. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 31. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 32. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 33. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 34. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 35. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 36. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 37. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 38. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 39. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 40. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 41. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 42. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 43. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 44. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 45. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 46. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 47. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 48. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 49. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 50. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 51. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 52. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 1. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 2. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 3. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 4. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 5. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 6. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 7. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 8. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 9. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 10. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 11. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 12. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 13. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 14. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 15. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 16. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 17. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 18. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 19. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 20. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 21. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 22. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 23. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 24. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 25. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 26. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 27. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 28. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 29. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 30. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 31. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 32. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 33. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 1. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 2. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 3. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 4. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 5. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 6. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 7. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 8. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 9. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 10. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 11. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 12. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 13. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 14. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 15. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 16. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 17. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 18. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 19. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 20. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 21. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 22. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 23. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 24. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 25. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 26. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 27. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 28. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 29. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 30. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 31. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 32. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 33. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 34. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 35. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 36. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 37. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 1. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 2. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 3. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 4. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 5. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 6. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 7. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 8. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 9. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 10. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 11. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 12. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 13. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 14. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 15. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 16. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 17. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 18. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 19. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 20. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 21. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 22. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 23. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 24. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 25. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 26. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 27. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 28. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 29. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 30. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 31. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 32. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 35. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 36. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 37. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 38. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 39. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 40. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 41. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 42. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 43. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 44. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 1. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 2. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 3. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 4. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 5. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 6. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 7. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 8. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 9. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 10. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 11. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 12. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 13. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 14. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 15. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 16. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 17. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 18. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 19. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 20. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 21. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 22. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 23. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 24. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 25. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 26. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 27. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 28. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 29. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 30. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 31. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 32. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 33. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 34. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 35. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 36. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 1. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 2. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 3. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 4. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 5. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 6. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 7. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 8. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 9. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 10. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 11. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 12. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 13. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 14. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 15. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 16. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 17. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 18. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 19. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 20. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 21. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 22. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 23. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 24. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 25. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 26. Wrong type of navigation grid (1 -> 0)
[BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 27. Wrong type of navigation grid (1 -> 0)

 

Система навигационных сеток в Rust, а возможно и в самом Unity не идеальна, на данный момент нет абсолютно стабильных способов для однозначного понимания какая сетка какому НПЦ в каких координатах подойдёт лучше всего. KpucTaJI сделал всё, что в его силах на данный момент для реализации этой команды, и сегодня еще немного, а может быть и много, её доработал.

Тип навигационной сетки устанавливается на Пресет NpcSpawn целиком, на отдельную координату это сделать невозможно, без создания отдельного пресета. По мне проще попрощаться с этой координатой, либо переставить НПЦ вручную на соседнее место.

Поверьте, вам стоит радоваться, что у вас есть этот, на самом деле небольшой список координат, с чётким указанием где находится проблема. Такое количество сообщений скорее всего потому, что многие координаты и типы навигационных сеток были исправлены при актуализации дата файлов к обновлению NpcSpawn 3.0.0 и BetterNpc 2.0.0, в том числе благодаря появлению этой команды. Когда-то я вручную перебирал все нужные мне Spawn Point (data/BetterNpc/) и ориентировался только на спам в консоли: Failed to create agent because it is not close enough to the NavMesh, который, кстати, я мог посмотреть только в файле логов сервере, нигде в другом месте он у меня не отображался, полагаю, как и у многих других пользователей до сих пор.

athlonclub

Posted

2 minutes ago, aimacak said:

Система навигационных сеток в Rust, а возможно и в самом Unity не идеальна, на данный момент нет абсолютно стабильных способов для однозначного понимания какая сетка какому НПЦ в каких координатах подойдёт лучше всего. KpucTaJI сделал всё, что в его силах на данный момент для реализации этой команды, и сегодня еще немного, а может быть и много, её доработал.

Тип навигационной сетки устанавливается на Пресет NpcSpawn целиком, на отдельную координату это сделать невозможно, без создания отдельного пресета. По мне проще попрощаться с этой координатой, либо переставить НПЦ вручную на соседнее место.

Поверьте, вам стоит радоваться, что у вас есть этот, на самом деле небольшой список координат, с чётким указанием где находится проблема. Такое количество сообщений скорее всего потому, что многие координаты и типы навигационных сеток были исправлены при актуализации дата файлов к обновлению NpcSpawn 3.0.0 и BetterNpc 2.0.0, в том числе благодаря появлению этой команды. Когда-то я вручную перебирал все нужные мне Spawn Point (data/BetterNpc/) и ориентировался только на спам в консоли: Failed to create agent because it is not close enough to the NavMesh, который, кстати, я мог посмотреть только в файле логов сервере, нигде в другом месте он у меня не отображался, полагаю, как и у многих других пользователей до сих пор.

я во многом согласен, но - спам валит в логах, за день работы сервера там собирается просто квинтилион строк с неправильными NavMesh,  а координаты я так полагаю относительно конкретного монумента касаются, и по факту мне ничего не дают, а соответственно я не могу определить по этим координатам где конкретно не спавнится нужный нпц

lokisoteg

Posted

how do i add economics to kill?

ALiEN JiM

Posted

Keep getting this in console when loading the latest update:
NullReferenceException: Object reference not set to an instance of an object
  at Oxide.Plugins.BetterNpc+ControllerSpawnPoint.CanRemoveNpc (BaseCombatEntity npc) [0x0005b] in <46fba1d2af3e4fa1ab556c293006aaca>:0 
  at Oxide.Plugins.BetterNpc+ControllerSpawnPoint.Init (Oxide.Plugins.BetterNpc+SpawnPoint spawnPoint, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, System.String spawnPointName) [0x00152] in <46fba1d2af3e4fa1ab556c293006aaca>:0 
  at Oxide.Plugins.BetterNpc+<SpawnMonumentSpawnPoints>d__83.MoveNext () [0x000ae] in <46fba1d2af3e4fa1ab556c293006aaca>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <0063b050016346c5b17d5d89a04d0a99>:0

aimacak

Posted

17 hours ago, athlonclub said:

я во многом согласен, но - спам валит в логах, за день работы сервера там собирается просто квинтилион строк с неправильными NavMesh,  а координаты я так полагаю относительно конкретного монумента касаются, и по факту мне ничего не дают, а соответственно я не могу определить по этим координатам где конкретно не спавнится нужный нпц

Эмм, логи, которые вы получили после ввода команды ShowFailedNavMesh выводятся 1 раз, по вашему запросу, соответственно.
Не понимаю с чем вы связали то, что спам валит в логах, судя по всему он у вас и раньше валил, только теперь есть команда, которая, может быть поможет не на 100%, но сильно, возможно, стоит уделить время на настройку НПЦ, если вам не нравится квантилион строк спама? 🙂
О каких координатах вы говорите я тоже не понял, потому что в спаме с NavMesh координаты не указываются, а про индекс в логах после ввода команды ShowFailedNavMesh я вам всё объяснил.

aimacak

Posted

9 hours ago, lokisoteg said:

how do i add economics to kill?

Hi, in data/BetterNpc/, each file contains settings where ServerRewards and IQEconomic are INT, but Economics and XPerience are DOUBLE

  "Presets": [
    {
      "Enabled? [true/false]": true,
      "Minimum numbers - Day": 1,
      "Maximum numbers - Day": 2,
      "Minimum numbers - Night": 1,
      "Maximum numbers - Night": 1,
      "Minimum respawn time after death [sec.]": 900,
      "Maximum respawn time after death [sec.]": 1800,
      "The name of the NPC preset from the NpcSpawn plugin": "YOURS PRESET NAME",
      "Rewards for killing the NPC (key - plugin name, value - points to give)": {
		"Economics": 1.0,
		"ServerRewards": 2,
		"IQEconomic": 3,
		"XPerience": 4.0
	  },
      "Spawn Type [Random/Custom]": "Random",
      "List of spawn positions (X, Y, Z) (used if Spawn Type - Custom)": []
    },

 

aimacak

Posted

4 hours ago, ALiEN JiM said:

Keep getting this in console when loading the latest update:
NullReferenceException: Object reference not set to an instance of an object
  at Oxide.Plugins.BetterNpc+ControllerSpawnPoint.CanRemoveNpc (BaseCombatEntity npc) [0x0005b] in <46fba1d2af3e4fa1ab556c293006aaca>:0 
  at Oxide.Plugins.BetterNpc+ControllerSpawnPoint.Init (Oxide.Plugins.BetterNpc+SpawnPoint spawnPoint, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, System.String spawnPointName) [0x00152] in <46fba1d2af3e4fa1ab556c293006aaca>:0 
  at Oxide.Plugins.BetterNpc+<SpawnMonumentSpawnPoints>d__83.MoveNext () [0x000ae] in <46fba1d2af3e4fa1ab556c293006aaca>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <0063b050016346c5b17d5d89a04d0a99>:0

Hello, the latest update was no different from the previous ones, minor fixes, did you by any chance upload Updater to the server? NpcSpawn and BetterNpc loaded?
We need more details. Is there a NPC? Has anything related to the NPC changed? At what point does the message appear?

ALiEN JiM

Posted

6 hours ago, aimacak said:

Hello, the latest update was no different from the previous ones, minor fixes, did you by any chance upload Updater to the server? NpcSpawn and BetterNpc loaded?
We need more details. Is there a NPC? Has anything related to the NPC changed? At what point does the message appear?

Hi Aimacak,

Yes, the issue started occurring after update v2.1.3, if I remember correctly. When booting up the server or simply reloading the plugin, it would begin loading the monument presets and reach around 25%, then stop with an error and fail to complete the plugin load.

I rolled back to a backup version from before v2.1.3 and then updated directly to v2.1.7. Everything seems to be working fine now.

Thank you for your reply.

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