Zilch's Wishlist
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Clans
Clans is an all-in-one manager that lets you create, manage and invite players all from one stunning interface. Toggle friendly fire, view clan, and player leaderboards, create and break alliances, modify gather rates for clan members and set clan skins to identify clan members abroad easily.
Features
Beautiful user interface Performance Allied clans Gather rate for players (allows you to set how much each clan member must collect resources. For example: each member of the clan must collect 10 thousand sulfur, so that later it can be used to craft explosives and attack another clan) Clan skins (allows you to set common skins for all clan players. All the clothes on the players of the same clan will be the same, which allows you to distinguish your own from the enemies during the battle) The clan TAG min- and max-length can be defined in the config The clan overview shows offline member names Clan members can toggle friendly-fire protection for clan mates and allies Clan creation can check TAG’s against a blocked word list Clan tagging can be optionally disabled Old (not updated since x days) clans can be automatically purged Clans rating Players rating Setting a personal avatar for your clan Autowipe with wipe (optional)
Commands
clans (display clan menu) clans help (get information about commands) clan create (create a clan) clan leave (leave from your clan) clan join (open UI with invitations) clan ff (toggle friendlyfire status) clan allyff (toggle friendlyfire status for allies) clan invite <name/steamid> (invite a player) clan withdraw <name/steamid> (cancel an invite) clan kick <name/steamid> (kick a member) clan allyinvite <clanTag> (invite a clan to ally) clan allywithdraw <clanTag> (cancel the offer of an alliance) clan allyaccept <clanTag> (accept the offer of an alliance) clan allycancel <clanTag> (cancen the offer of an alliance) clan promote <name/steamid> (promote a member) clan demote <name/steamid> (demote a member) clan disband (disband your clan) clans.loadavatars (download avatars of all players) clans.manage list - lists all clans, their owners and their member-count clans.manage listex - lists all clans, their owners/members and their on-line status clans.manage show [name/userId] - lists the chosen clan (or clan by user) and the members with status clans.manage msg [clanTag] [message] - sends a clan message clans.manage create [name/userId] [clanTag] - creates a clan clans.manage rename [oldTag] [newTag] - renames a clan clans.manage disband [clanTag] - disbands a clan clans.manage invite [clanTag] [name/userId] - sends clan invitation to a player clans.manage join [clanTag] [name/userId] - joins a player into a clan clans.manage kick [clanTag] [name/userId] - kicks a member from a clan clans.manage owner [clanTag] [name/userId] - sets a new owner clans.manage promote [clanTag] [name/userId] - promotes a member clans.manage demote [clanTag] [name/userId] - demotes a member clans.reborn.convert (convert data from Clans Reborn plugin) clans.umod.convert (convert data from uMod Clans (v0.2.2+) plugin) clans.convert.olddata (convert data from old data) clans.convert.old.stats – used to update player data when upgrading from older versions of the game to 1.1.31 and above.
Permissions
clans.cancreate (permission to create a clan) clans.canjoin (permission to join a clan) clans.canleave (permission to leave a clan) clans.candisband (permission to disband a clan) clans.cankick (permission to kick a clan member) clans.admin (permission to use command 'clans.manage')
Loot Types
None – used for disabled loot Gather – used for gathering loot LootCrate – used for a loot crate Look – used to look at loot Kill – used to kill entities Craft – used for crafting items HackCrate – used for hacking a loot crate
FAQ
Q: Where can I see an example of a config?
A: Config
Q: Does the Clans plugin support other plugins?
A: Yes, this Clans plugin has an API similar to other popular clans plugins. If the plugin works with Clans - it works with this plugin too.
Q: How do I enable the display of clan ratings on the screen?
A: You need to install the Clans Top plugin
Q: Does the Clans plugin work with other Rust plugins?
A: The Clans plugin is designed to work with a wide range of other Rust plugins, but compatibility may vary depending on the specific plugins you are using.
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Zombie Apocalypse By Niko [HDRP]
Zombie Apocalypse BioSphere is the 2nd Largest BioSphere complex from my BioSphere Map
Primarily an arena for none stop Zombie Killing or battles between clans
you will find some loot scattered around the place, some high up in the towers.
You can either gain entry through the airlock or fly through one of the missing
pains of glass.
Server Owners - This monument is mainly a loot gathering / arena location, There
are loads of Murders and Scarecrows, enough to keep spawning no matter how
many are killed. A single Tier 3 crate is hidden amongst the other normal crates.
Thank you for downloading this Rust Custom Monument (3.7k Objects Approx.)
If you have any problems you can contact me as follows
https://discord.gg/GyxJ9ny
https://www.youtube.com/channel/UCA7CIAlTCL-grVynuXt5D9g?view_as=subscriber
Finally, please make yourself aware of the TOS-Restrictions for use.
Thanks
Niko
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Defendable Homes
Defend your home.. well.. defend what's left of it! Welcome to an epic new event where the players will defend their bases against waves of Frankenraiders! They will use any weapons they have available to try to raid your base. Some will come with whatever they can swing at you and your base, some will just try to defend their kin, some have found some heavy weaponry too! I think that one has a rocket launcher?!
Description
To launch the event first you must find a flare bright enough to attract their attention. You'll be able to find flares bright enough to attract an Easy Frankenraid in Bradley, Elite, Military, and Supply crates. When you've found a flare just toss it on or near the base within Tool Cupboard range. Once you successfully defend an Easy Frankenraiding party, you will be rewarded with a flare bright enough for a Medium party. Then upon defending successfully against a Medium raid, well if you really want to risk your wipe being wiped by a full Frankenraider party, then you will have earned a flare bright enough to attract a Hard Frankenraid! When you complete any difficulty level and are able to defend your base, a chinook will be sent to your location with rewards for your service to the island in clearing out the threat!
If your base is destroyed, the event ends, chat notifications are sent, and there you stand in shame. Hopefully you're on a low pop server and not too many people noticed. It's okay champ, happens to the best of us some days! Just keep an eye on the in game UI like the timer and wave information to give yourself the best shot at keeping your base standing!
There are various ways to configure this plugin to customize it for your server, for any level and number of players. The creativity is in your hands with the configuration file as well as your communities wants or needs. The loot table, the flare spawns, the different enemy types and their setups, everything is there for you to customize this if you so choose.
Dependencies (optional, not required)
True PVE GUI Announcements Notify AlphaLoot CustomLoot Base Repair
Chat commands
/defstop - in game command to end event in your current Tool Cupboard range (be near the event you are trying to end) - only for administrators!
/checkfoundations - checks all the foundations of the house for the event (it is necessary to be inside the Cupboard area of the house)
⊘ - you or your friends are not the owner of the foundation ⊝ - the foundation does not match in height/depth ⊛ - the foundation does not match the topology (prohibited topologies: Cliff, Cliffside, Decor, Building, Monument, Clutter, Mountain) ◉ - the foundation is located within a radius of 40 meters from the custom monument
Console commands (RCON only)
giveflare {skinid} {steamid} - Console command to give a custom flare with a Steam Workshop SkinID ({skinid}) to a player using their SteamID ({steamid})
Plugin Config
en - example of plugin configuration in English ru - example of plugin configuration in Russian
My Discord: KpucTaJl#8923
Join the Mad Mappers Discord here!
Check out more of my work here!
Creator of the default configuration – jtedal
Help in creating a plugin description – Jbird
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Survival Arena
By imthenewguy in Plugins
Survival Arena is a plugin that spawns a Battle-royal style game, where players must scavenge for equipment and fight to the death, all while staying inside of a shrinking, non-radiated zone.
The plugin spawns a large play area high in the sky and inherits the biome type from the ground below. This means that if the area is suspended above an arctic biome, all of the rocks, trees, logs and bushes will be spawned mirroring that biome type.
Players are teleported into the center building when they join, and once the game begins, they must loot containers to gear up to survive. Players are returned to their original locations when they leave the event or respawn after dying at the event.
Server owners can change or add loot profiles via the config. The plugin will select a random profile when the arena begins and fill the loot containers based on your specifications.
It comes with 2 default loot profiles:
Primitive - spears, melee weapons, bows, crossbows, burlap equipment, revolvers etc GunLoot - more modern weapons.
The plugin uses EventHelper to run automatically, handle joining and leaving, and will allow players to vote to start the game.
Admins can also add additional trees, bushes, logs and loot spawns to the arena via command.
Type: Chat Command: survivalarena Function: Sends the user the UI to start up the game. Loot profiles, spawn height and lobby time can be adjusted here before starting the game. Type: Chat/Console Command: startarena <heightMod> <lobbytime> <arenaName> <lootProfile> Function: Spawns and starts the game using the specified heightmod and lobbytime parameters. You can simply use the command with no parameters to start it using the default settings and a random arena/lootprofile. Type: Chat/Console Command: endarena Function: Ends any active games and despawns the arena. Type: Chat Command: spawnarena <name> Function: Spawns the arena, but does not start the game. Useful for debugging and development. Type: Chat Command: setcentrepoint Function: Sets the arena's new center point at the players location. Useful if you want to move the spawn so it has more biome variety. Be sure not to make it too high or too close to the ground. Type: Chat Command: survival Function: Used to join the game when the lobby is active. Type: Chat Command: saremove Function: Removes the tree, loot container, log or bush that the player is looking at. This will no longer spawn in future games. Type: Chat Command: addtree Function: adds a tree spawn at the players position. Type: Chat Command: addbush Function: adds a bush spawn at the players position. Type: Chat Command: addlog Function: adds a log spawn at the players position. Type: Chat Command: addloot Function: adds a loot spawn at the players position. Type: Chat Command: saleave Function: Leaves the event Type: Console/Chat Command: wipeoldarena Function: Wipes any entities that are at the same height or higher than the arena.
survivalarena.admin
If you wish to create your own arena, you may follow this tutorial here: https://youtu.be/BxmcjHjIJDU
Please note that the map file name needs to contain survivalarena or it will not allow the getarena command to work. Also I will not be offering support for this, so use at your own risk.
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Boss Monster
This plugin adds to the game a variety of NPC bosses with different abilities and a very adaptable configuration
Description
Using this plugin you can add NPC bosses to any point on the map. You can set up any ability with the plugin configuration. If it is necessary, you can add multiple abilities to one boss.
Abilities are divided into two categories, ones take place in a certain radius from the NPC, and others are triggered by damaging from an NPC.
The map also displays the location of the actual bosses (their name and amount of health).
You can give any clothes and weapons for NPCs using the configuration.
Custom Map
Maps that have a configuration for the appearance of boss on their custom monuments
You can also download all these files for all maps here
Dark Ages Blue Tears All files for custom maps are stored in the folder oxide/data/BossMonster/CustomMap. You don't have to delete files from there, the plugin will understand by itself which map is currently installed on the server and will download only the necessary file if there is one in this folder. The plugin will tell you about this process in the console during the plugin loading. It will write in the console what file works on the current map, and what ones don’t work
If you want to create a custom place for the boss to appear on your custom map or on a map that is not in this list, you have to create the ID of this custom map. After that you need to place an item such as a RAND Switch on your map. It must be placed randomly, where it will not be visible to other players. You will get the identifier, if you add up the three coordinates of the position of this object from RustEdit (x, y and z) and write the resulting value in the parameter of your file (an example file can be taken from ready-made files) - ID
As an example, let's take the coordinates (26.896, -456.158, 527.258), then our identifier is 26.896 - 456.158 + 527.258 = 97.996
Then you need to indicate a list of bosses that will appear on your map. You need to copy the configuration data block for each boss. In the database parameters you will specify the name of the boss and a list of positions where it can appear
Dependencies (optional, not required)
GUI Announcements Notify Discord Messages AlphaLoot CustomLoot Economics Server Rewards IQEconomic PveMode
Chat commands (only for administrators)
/WorldPos - displays the actual player’s position on the map
/SavePos <name> - saves a new position to the configuration file for the boss with the name - name, relative to the nearest monument
/SpawnBoss <name> - spawn of the boss with the name - name in the coordinates of the administrator
Console commands (RCON only)
SpawnBoss <name> – spawn of the boss with the name – name
KillBoss <name> – kill all bosses with the name – name
Plugin Config
en - example of plugin configuration in English ru - example of plugin configuration in Russian
Boss Config
en - example of plugin configuration in English ru - example of plugin configuration in Russian
Custom Map Config
en - example of plugin configuration in English ru - example of plugin configuration in Russian
Hooks
void OnBossSpawn(ScientistNPC boss) - сalled when a boss appears on the map
void OnBossKilled(ScientistNPC boss, BasePlayer attacker) - сalled when a player kills a boss
API
ScientistNPC SpawnBoss(string name, Vector3 pos) - spawns a boss named name in position pos
void DestroyBoss(ScientistNPC boss) - destroys the boss
My Discord: KpucTaJl#8923
Join the Mad Mappers Discord here!
Check out more of my work here!
- #abilities
- #boss
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