Jump to content

venda_vole's Wishlist

  1. More information about "Ori Island"

    $24.99

    Ori Island

    🌍 Welcome to Ori Island – A Handcrafted Rust Adventure!
    Step into Ori Island, a stunning hand-made map where every river, road, and ridge was carefully sculpted to deliver an unforgettable Rust experience.
    🏗️ Explore Dozens of Custom Places to Build
    Looking for the perfect base location? Ori Island offers a wide variety of custom places to claim as your own — from modern houses and glass spheres, to floating islands and even a cozy hobbit home!
    Some of these unique spots even come with pre-built farms and stables, giving you a head start in survival.
    🌊 Shoreline Designed for Raidable Bases & Player Builds
    The coastline has been thoughtfully designed with spacious and flat shoreline areas, perfect for hosting Raidable Bases or for players to construct their dream homes near the water.
    🗺️ Unique Custom Monuments Await
    Take on exciting and deadly challenges in fully custom monuments designed to test your skill and teamwork:
    ⚔️ Bradley Arena – Three Bradleys guard powerful loot. Enter at your own risk.
    🧠 Challenge House – Timed puzzles, radiation zones, barbed wire traps, and deadly lasers.
    🚁 Heli Tower – The perfect sniper’s nest to take down patrol helicopters.
    🛢 Custom Oil Rig – Puzzle-filled, NPC-guarded, and packed with top-tier loot.
    ...and many more hidden gems to explore!
    🌿 All Biomes Included
    From snowy mountain peaks to the new jungle biome, Ori Island features every environment Rust has to offer, encouraging diverse gameplay and exploration.
    Specifications
           •  Map size: 5000
           •  Prefab count: ~95k. Despite the large number of prefabs, performance remains at a fairly good level
           •  Editing of the map is allowed, the password is in the ReadMe file
    Custom monuments
           •  Motel
           •  Crystal Forest
           •  Custom Gas Station
           •  Custom Oil Rig
           •  Bradley Arena
           •  Mini Bandit Camp In Outpost
           •  Challenge House
           •  Heli Tower
           •  Mine
           •  Car Service
           •  Railway Station
           •  Large Warehouse
           •  30 Custom Places To Build A Base, all marked on the map
    Standard monuments
           • Apartment Complex
           • Jungle Ziggurat
           • Toxic Village
           •  Arctic Research Base
           •  Fishing Villages
           •  Harbor 1
           •  Harbor 2
           •  Ferry Terminal
           •  Airfield
           •  Giant Excavator Pit
           •  Nuclear Missile Silo
           •  Military Tunnel
           •  Powerplant
           •  Water Treatment Plant
           •  Lighthouses
           •  Bandit Camp
           •  Outpost
           •  Junkyard
           •  Radtown Small
           •  Military Base
           •  Oilrig 1
           •  Oilrig 2
           •  Trainyard
           •  Roadside Monuments
           •  Sulfur Quarry
           •  Stone Quarry
           •  HQM Quarry
           •  Satellite Dish
           •  The Dome
           •  Underwater Labs
           •  Launch Site
           •  Large Barn
           •  Ranch
           •  Caves
  2. More information about "Monterose Island"

    $24.99

    Monterose Island

    Monterose Island is a custom map where you will find a lot of custom places to build a base, such as: a hobbit house, modern houses, a sphere in winter that is warm, a place underground with a glass roof, a place on water that has a ready-to-use farm, as well as locations with a farm can be found on the island itself and many other custom locations. There are custom monuments here, such as: a railway station, through which the railway passes and trains run, a bradley arena, where players can fight with three bradleys, a large warehouse with a lot of loot, a helicopter defense tower, where players can shoot down a helicopter, a challenge house and car service.  The outpost has a mini bandit camp with all the features of a standard bandit camp
    There is a lot of space on the map for spawning raidable bases
    Specifications
           •  Map size: 4500
           •  Prefab count: ~66 800
           •  Editing of the map is allowed, the password is in the ReadMe file
    Custom monuments
           •  Motel
           •  Bradley Arena
           • Mini Bandit Camp In Outpost
           •  Challenge House
           •  Heli Tower
           •  Mine
           •  Car Service
           •  Railway Station
           •  Large Warehouse
           •  20 Custom Places To Build A Base, all marked on the map
    Standard monuments
           • Apartment Complex
           • Jungle Ziggurat
           • Toxic Village
           •  Arctic Research Base
           •  Fishing Villages
           •  Harbor 1
           •  Harbor 2
           •  Ferry Terminal
           •  Airfield
           •  Giant Excavator Pit
           •  Nuclear Missile Silo
           •  Military Tunnel
           •  Powerplant
           •  Water Treatment Plant
           •  Lighthouses
           •  Bandit Camp
           •  Outpost
           •  Junkyard
           •  Radtown Small
           •  Military Base
           •  Oilrig 1
           •  Oilrig 2
           •  Trainyard
           •  Roadside Monuments
           •  Sulfur Quarry
           •  Stone Quarry
           •  HQM Quarry
           •  Satellite Dish
           •  The Dome
           •  Underwater Labs
           •  Launch Site
           •  Large Barn
           •  Ranch
  3. More information about "Player Boat Decay"

    $5.99

    Player Boat Decay

    Player Boat Decay lets you tune player buildable boat global decay with straightforward configuration. Set how many minutes a boat takes to fully decay, and optionally add a “grace period” after last use before decay starts. Can easily reset back to vanilla and even apply updated settings without reloading plugin.
     
    Permissions
    playerboatdecay.admin
    Required to use the chat commands (if not server admin)
     
    Commands
    /boatdecay status
    Confirms current decay values
    /boatdecay reload
    Reloads the config, reapplies the global decay minutes immediately.
     
    Config notes
    Minutes to fully decay (-1 = vanilla): sets time to fully decay
    Minutes until decay starts (-1 = vanilla): sets how often after no interaction the decay starts
    Custom tick interval seconds: How often decay should tick when active
    Skip decay when indoors: optional ignor decay if boat is considered inside
    Log debug in console: prints decay details when enabled.
     
     
  4. More information about "Boss Monster"

    $35.00

    Boss Monster

    This plugin adds to the game  a variety of NPC bosses with different abilities and a very adaptable configuration
     
     
     

    Description
    Using this plugin you can add NPC bosses to any point on the map. You can set up any ability with the plugin configuration. If it is necessary, you can add multiple abilities to one boss.
    Abilities are divided into two categories, ones take place in a certain radius from the NPC, and others are triggered by damaging from an NPC.
    The map also displays the location of the actual bosses (their name and amount of health).
    You can give any clothes and weapons for NPCs using the configuration.
     
    Custom Map
    Maps that have a configuration for the appearance of boss on their custom monuments
    You can also download all these files for all maps  here
    Dark Ages Blue Tears All files for custom maps are stored in the folder  oxide/data/BossMonster/CustomMap. You don't have to delete files from there, the plugin will understand by itself which map is currently installed on the server and will download only the necessary file if there is one in this folder. The plugin will tell you about this process in the console during the plugin loading. It will write in the console what file works on the current map, and what ones don’t work
    If you want to create a custom place for the boss to appear on your custom map or on a map that is not in this list, you have to create the  ID  of this custom map. After that you need to place an item such as a  RAND Switch  on your map. It must be placed randomly, where it will not be visible to other players. You will get the identifier, if you add up the three coordinates of the position of this object from RustEdit (x, y and z) and write the resulting value in the parameter of your file (an example file can be taken from ready-made files) -  ID
    As an example, let's take the coordinates  (26.896, -456.158, 527.258), then our identifier is  26.896 - 456.158 + 527.258 = 97.996
    Then you need to indicate a list of bosses that will appear on your map. You need to copy the configuration data block for each boss. In the database parameters you will specify the name of the boss and a list of positions where it can appear
     
    Dependencies (optional, not required)
    GUI Announcements Notify Discord Messages AlphaLoot CustomLoot Economics Server Rewards IQEconomic PveMode  
    Chat commands (only for administrators)
    /WorldPos  - displays the actual player’s position on the map
    /SavePos <name>  - saves a new position to the configuration file for the boss with the name -  name, relative to the nearest monument
    /SpawnBoss <name>  - spawn of the boss with the name -  name  in the coordinates of the administrator
     
    Console commands (RCON only)
    SpawnBoss <name>  – spawn of the boss with the name –  name
    KillBoss <name>  – kill all bosses with the name –  name
     
    Plugin Config
    en  - example of plugin configuration in English ru  - example of plugin configuration in Russian  
    Boss Config
    en  - example of plugin configuration in English ru  - example of plugin configuration in Russian  
    Custom Map Config
    en  - example of plugin configuration in English ru  - example of plugin configuration in Russian  
    Hooks
    void OnBossSpawn(ScientistNPC boss)  - сalled when a boss appears on the map
    void OnBossKilled(ScientistNPC boss, BasePlayer attacker)  - сalled when a player kills a boss
     
    API
    ScientistNPC SpawnBoss(string name, Vector3 pos)  - spawns a boss named  name  in position  pos
    void DestroyBoss(ScientistNPC boss)  - destroys the boss
     
    My  Discord:  KpucTaJl#8923
    Join the Mad Mappers Discord  here!
    Check out more of my work  here!

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
3.1m
Total downloads
Customers
12.1k
Customers served
Files Sold
172.1k
Total sales
Payments
3.7m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.