venda_vole's Wishlist
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Tugboat Pirates
By The_Kiiiing in Plugins
Experience the thrill of high-seas plunder with "Tugboat Pirates". Encounter a Tugboat, brimming with NPC pirates protecting their valuable loot. Engage in intense battles, eliminate the captain for an access code, and seize the treasure.
Features
Tugboat with Pirate NPCs and loot patrols the ocean Kill the captain to get access to the loot room Fully configurable boat interior Boat location marked on the map Fully customizable NPCs (you can even give them rocket launchers in their kits) Event starts automatically (configurable time, can be disabled) Announcements via gametip and/or chat NPC are turret NPC that do not move from their station on the Tugboat
Door code of the loot room can be found in the captain's corpse (pirate quotes can be changed in the config)
Commands
All Commands require the admin permission
tugboatstart - Manually start the event tugboatstop - Manually end the event tugboatentity - Add entitys to the tugboat config. Documented below.
Tugboat Editor
The tugboat editor can be used to add entites to the configuration file without manually editing it.
Make sure you have the permission tugboatpirates.admin, Place an entity where you want it on a tugboat, look at it and use the command tugboatentity add Save the entity to the config file with tugboatentity save, Reload the plugin for the changes to take effect
Hooks
(void) OnTugboatPiratesStarted() // Called when the event has started (void) OnTugboatPiratesCompleted(ulong steamId) // Called when the event has been completed (void) OnTugboatPiratesEnded() // Called after the event has ended
Permissions
tugboatpirates.admin - Required to use admin commands
Configuration
{ "Time between events (minutes, set to -1 to disable scheduled events)": 60, "Event duration (seconds)": 3600, "Show toast when event starts": true, "Announce event in chat": true, "Boat leave time before despawning (seconds)": 120, "Time before boat despawn when captain is killed (seconds)": 1200, "Boat configurations": [ { "Location offset (used when spawning multiple boats)": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Npc profile for captain (must be a valid profile)": "captain", "Npc spawn locations and profiles": { "back_right": "pirate_lr", "back_left": "pirate_lr", "upper_front_right": "pirate_lr", "upper_front_left": "pirate_lr", "upper_back_right": "pirate_lr", "upper_back_left": "pirate_lr", "roof_back": "pirate_lr", "entrance_right": "pirate_lr", "entrance_left": "pirate_lr", "roof_right": "pirate_lr", "roof_left": "pirate_lr", "front": "pirate_lr", "right": "pirate_mp5", "left": "pirate_mp5" }, "Interior objects (crates, decoration, etc.)": [ { "Prefab path": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab", "Rotation": 180.0, "Position on boat": { "x": 0.0, "y": 2.0, "z": 4.2 }, "Skin id": 1394363785, "Loot profile (only for crates, leave empty for default loot)": "" }, // Removed some lines for readability reasons ] } ], "Npc profiles": { "pirate_lr": { "name": "Pirate", "health": 200.0, "enableRadio": true, "senseRange": 50.0, "visionCone": 135.0, "damageScale": 1.0, "memoryDuration": 60.0, "lootProfile": "pirate", "kit": "", "Clothing items": [ { "shortName": "hat.boonie", "amount": 1, "skinId": 965553937 }, { "shortName": "hoodie", "amount": 1, "skinId": 2984978438 }, { "shortName": "pants", "amount": 1, "skinId": 2984977257 }, { "shortName": "attire.hide.boots", "amount": 1, "skinId": 861468674 } ], "Belt items": [ { "shortName": "rifle.lr300", "amount": 1, "skinId": 0 } ] }, "pirate_mp5": { "name": "Pirate", "health": 150.0, "enableRadio": true, "senseRange": 50.0, "visionCone": 135.0, "damageScale": 1.0, "memoryDuration": 60.0, "lootProfile": "pirate", "kit": "", "Clothing items": [ { "shortName": "hat.boonie", "amount": 1, "skinId": 965553937 }, { "shortName": "hoodie", "amount": 1, "skinId": 2984978438 }, { "shortName": "pants", "amount": 1, "skinId": 2984977257 }, { "shortName": "attire.hide.boots", "amount": 1, "skinId": 861468674 } ], "Belt items": [ { "shortName": "smg.mp5", "amount": 1, "skinId": 0 } ] }, "captain": { "name": "Captain", "health": 100.0, "enableRadio": false, "senseRange": 0.0, "visionCone": 0.0, "damageScale": 1.0, "memoryDuration": 0.0, "lootProfile": "pirate", "kit": "", "Clothing items": [ { "shortName": "hat.boonie", "amount": 1, "skinId": 965553937 }, { "shortName": "tshirt", "amount": 1, "skinId": 811762477 }, { "shortName": "pants.shorts", "amount": 1, "skinId": 849256923 }, { "shortName": "attire.hide.boots", "amount": 1, "skinId": 861468674 } ], "Belt items": [ { "shortName": "mace.baseballbat", "amount": 1, "skinId": 0 } ] } }, "Loot profiles": { "crate_2": [ { "Short name": "scrap", "Min amount": 2, "Max amount": 20, "Chance": 1.0, "Skin id": 0 }, { "Short name": "metal.refined", "Min amount": 4, "Max amount": 8, "Chance": 0.5, "Skin id": 0 }, { "Short name": "gears", "Min amount": 1, "Max amount": 3, "Chance": 0.2, "Skin id": 0 }, { "Short name": "sewingkit", "Min amount": 1, "Max amount": 3, "Chance": 0.2, "Skin id": 0 }, { "Short name": "rope", "Min amount": 1, "Max amount": 3, "Chance": 0.2, "Skin id": 0 }, { "Short name": "sheetmetal", "Min amount": 1, "Max amount": 2, "Chance": 0.2, "Skin id": 0 }, { "Short name": "grenade.molotov", "Min amount": 1, "Max amount": 2, "Chance": 0.1, "Skin id": 0 }, { "Short name": "grenade.f1", "Min amount": 1, "Max amount": 4, "Chance": 0.1, "Skin id": 0 }, { "Short name": "telephone", "Min amount": 1, "Max amount": 1, "Chance": 0.1, "Skin id": 0 }, { "Short name": "multiplegrenadelauncher", "Min amount": 1, "Max amount": 1, "Chance": 0.1, "Skin id": 0 } ], "pirate": [ { "Short name": "scrap", "Min amount": 2, "Max amount": 6, "Chance": 1.0, "Skin id": 0 }, { "Short name": "bottle.vodka", "Min amount": 1, "Max amount": 1, "Chance": 0.7, "Skin id": 0 }, { "Short name": "pistol.eoka", "Min amount": 1, "Max amount": 1, "Chance": 0.2, "Skin id": 0 }, { "Short name": "ammo.handmade.shell", "Min amount": 5, "Max amount": 10, "Chance": 0.2, "Skin id": 0 }, { "Short name": "rope", "Min amount": 1, "Max amount": 3, "Chance": 0.3, "Skin id": 0 }, { "Short name": "sewingkit", "Min amount": 1, "Max amount": 2, "Chance": 0.3, "Skin id": 0 } ] }, "Priate quotes (inluded in captain's note)": [ "If rum can’t fix it, ye are not using enough rum.", "But… why is the rum gone?", "Be who you arrrr...", "All for rum and rum for all!", "Land was created to provide a place for boats to visit.", "If ye can read this ye be stupid." ] }
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NpcRaiders
They will raid your base tell they find the tc or the time set in the config runs out or you kill all npc waves.
Only People authorized on the tc they are going after can kill the npc and only the npc can attack them.
You can use kits plugin from umod to kit them with clothing and guns See config example below.
Perms are set in config per raid type.
Permissions
npcraiders.use - Needed to use /raidme chat command.
npcraiders.admin - Needed to use /raidme reload chat command.
npcraiders.nocooldown - Disable the setting of your cooldown.
npcraiders.nocost - Disable the being charged.
Chat Command
/raidme - Will show raid help menu.
/raidme buy - Will show raid buy help menu and costs.
/raidme buy <type> - To start raid of the type.
/raidme reload player <playerName> = Will cancel there raid event.
/raidme reload all - Will cancel all events.
/raidme terrain - Get Terrain name your standing on.
/raidme loot - Generate a loot profile with all the items in your inventory
Loot Profiles
/raidme loot add <profileName> - Create or add more items to a profile
/raidme loot clear <profileName> - Clear all information from a profile
When you create a loot profile you will need to edit its datafile and set the min and max amount of items to give.. There you can change other min/max for item ammounts default is 1 to Amount when created
Config BuyType
ByTypes can be "Itemid" , "ServerRewards", or "Economics"
Default is scrap "-932201673"
Config.RewardType
RewardType can be "Itemid" , "ServerRewards", "Economics" , or "kit"
Config.AutoTurretDamage
"AutoTurretDamage": 0.0 - Disable targeting the npc.
"AutoTurretDamage": 1.0 - Full damage to the npc / Range is 0.0 to 1.0.
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Dungeon Events
Dungeons are dynamically generated, ensuring each one is unique, with different seeds—just like how the game generates Halloween dungeons! Multiple dungeons are combined based on the configured tier, with up to five dungeons seamlessly connected to form a massive, challenging dungeon. Elevate your server experience with Dungeon Events – the ultimate, fully customizable dynamic dungeon plugin that redefines challenge and reward. With Dungeon Events, you can easily spawn dungeons anywhere on the map, featuring interactive NPCs, strategically placed auto turrets, and lucrative loot crates.
Key Features:
Advanced NPC & Boss Customization: Fine-tune NPC and boss health, damage, gear, movement ranges, and drop tables (requires the free NpcSpawn plugin) for a tailored combat experience. Deadly Turrets & Hazard Control: Deploy auto turrets with customizable weapon loadouts to create nerve-wracking corridors and high-stakes encounters. Customizable Loot & Rewards: Configure loot boxes down to item probabilities, quantities, custom names, and skins to perfectly balance risk and reward. Tiered Difficulties for Every Player: From "Easy” to "Nightmare,” choose from multiple difficulty tiers to suit both beginners and hardcore raiders. Flexible Spawn Options: Set dungeons to auto-spawn on timers or trigger them manually with admin or player commands – ideal for dynamic events and special occasions. Buyable Dungeons: Let players invest scrap, Economics currency, or ServerRewards points to unlock their very own private dungeon adventures. Informative Map Markers: Each dungeon is clearly marked with custom icons and radius indicators that display the dungeon’s name, tier, and owner, ensuring players always know where the action is. Plus, with in-depth debug logging and an intuitive configuration system, tweaking spawn logic, removal conditions, economy integration, and more is effortless.
Dungeon Events is designed to deliver an unparalleled, immersive experience that will have your community coming back for more. Transform your gameplay and create epic moments that players will talk about long after the battle ends!
Required Dependency (Free): NpcSpawn
Admin Commands:
• /createdungeon <tierName> – Spawns a new dungeon at a random valid location.
• /removeinactivedungeons – Removes dungeons that meet your removal conditions.
• /removealldungeons – Instantly removes all active dungeons.
• /forceremovealldungeons – Force-cleans every dungeon entity.
Player Commands:
• /buydungeon – Opens a UI to purchase a new dungeon (or use /buydungeon <tierName> in console with your user ID).
Console (RCON) Commands:
• buydungeon <tierName> <playerID> – Purchase a dungeon for a specific player.
• spawnrandomdungeon
Forces a random dungeon to spawn immediately.
• spawnfixeddungeon <tierName>
Spawns a specific tier of dungeon (for example, "spawnfixeddungeon hard").
Available Permissions:
• dungeonevents.admin – Access to all admin commands and features.
• dungeonevents.buy – Allows players to purchase dungeons.
• dungeonevents.enter – Grants access to enter dungeons.
Hooks:
void OnDungeonSpawn(ulong OwnerID, Vector3 Position, string Grid, string TierName)
{
PrintWarning($"Dungeon spawned at {Position} by {OwnerID} Grid: {Grid}, Tier: {TierName}");
}
void OnDungeonDespawn(ulong OwnerID, Vector3 Position, string Grid, string TierName)
{
PrintWarning($"Dungeon despawned at {Position} by {OwnerID} Grid: {Grid}, Tier: {TierName}");
}
Supported Languages: EN, PT-BR, DE, ES, RU
Take control of your server’s destiny – customize every aspect of your dungeons from tiers and loot to turret configurations and auto-removal conditions. Dungeon Events is your gateway to creating challenging, immersive, and truly unique adventures for your community!
Plugin config, where you can change tiers, loot items, turret settings, dependencies, spawn logic, auto-removal conditions, economy integration, and more.
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Jet Event
Random jets that fly around the map shooting off nukes and crash with some loot.
Permissions
jetevent.admin
Commands
jet - Displays command usage
You can use Custom Loot from here to populate the heli_crates
{ "Jet Settings": { "Chat Command": "jet", "Use Random Timer": false, "Random Timer In Minutes": 60, "Random Timer chance 1-100": 20, "Total Jets To Spawn": 15, "Jet Lifetime In Minutes": 5, "Total Nukes The Jet Can Fire": 3, "Jet Altitude (Recommended 360.0 or above)": 360.0, "Allow nuke damage to BuildingBlocks": true, "Disable Map Marker": false, "Use nuke fog effect on close by players": false }, "Radiation Settings": { "Use Radiation": true, "Radiation Radius": 50.0, "Radiation Amount": 10.0, "The Lifetime Of The Radiation Pocket In Minutes": 5 }, "Crash Settings": { "Use Jet Crashes": true, "Total Plains To Crash": 2, "Spawn Dead Pilot": true, "How Many Loot Crates On Crash": 3, "Crates On Fire For x Seconds": 180, "Crate Loot From CustomLoot Profile Name": [], "Crate Loot Table File Name And Total Item Slots To Use": { "CrateLoot": 5 } }, "TruePVE Settings": { "Create PVP Zone Around Crash Site Using ZoneManager And TruePVE Mapping Name": "", "Create Visual Dome Around Zone": false, "Zone Radius - 0.0 Disables Zone And Dome": 50.0, "LifeTime Of The Zone In Minutes": 60, "Zone Enter Message": "You have Entered A PVP Zone", "Zone Exit Message": "You have Left A PVP Zone" }, "Nuke Player Settings": { "Jet Altitude (Recommended 360.0 or above)": 360.0, "Use Radiation": false, "Radiation Radius": 50.0, "Radiation Amount": 10.0, "The Lifetime Of The Radiation Pocket In Minutes": 5, "Allow nuke damage to BuildingBlocks": true, "Use Explosion effect (Calling in more then 10 planes to one location this may cause fps lag if enabled)": false, "Use nuke fog effect on close by players": false }, "Send In Npc BackUp Settings": { "Total Defenders": 6, "Total Time In Minutes Defender Will Stay": 60, "Crash Site Npc Configs": [ { "Spawn Health Of The Defender": 100.0, "Weapon Damage Scale Default 1.0": 1.0, "Defenders aimConeScale default 2.0": 2.0, "Names To Give The Defenders": [ "Pvt. Harris", "Pvt. Hobbs", "Pvt. Fiske", "Pvt. Carter", "Pvt. Mackenzie", "Pvt. Quinn", "Pvt. Wright", "Pvt. Baird", "Pvt. Marshall", "Pvt. O'Malley", "Pvt. McElroy", "Pvt. Grimes", "Pvt. McGovern", "Pvt. McGinnis", "Pvt. Foley", "Pvt. Morgan", "Pvt. McEvoy", "Pvt. Gunderson", "Pvt. Hammarsten", "Pvt. Jenkins", "SGT. Tosh", "SGT. Waugh", "SGT. Stoughton", "SGT. Cooper", "SGT. Crockett", "SGT. Jackson", "SGT. Hamilton", "SGT. Jefferson", "SGT. Wilson", "SGT. Lane", "SGT. Jameson", "SGT. Nuttall", "SGT. Gentry", "SGT. Gillespie", "SGT. Pike" ], "Defenders Drop Loot": false, "Spawn Kits For The Defenders": [], "Keep Kit Items On Defender Corpse": false, "Remove Kit Weapon On Defender Corpse Spawn": false, "Lock Wear Slots On Defender Corpse Spawn": false, "Loot From CustomLoot Profile Name": [], "Loot Table Data File Name And Total Item Slots To Use": { "Default": 5 } }, { "Spawn Health Of The Defender": 110.0, "Weapon Damage Scale Default 1.0": 1.0, "Defenders aimConeScale default 2.0": 2.0, "Names To Give The Defenders": [ "Pvt. Harris", "Pvt. Hobbs", "Pvt. Fiske", "Pvt. Carter", "Pvt. Mackenzie", "Pvt. Quinn", "Pvt. Wright", "Pvt. Baird", "Pvt. Marshall", "Pvt. O'Malley", "Pvt. McElroy", "Pvt. Grimes", "Pvt. McGovern", "Pvt. McGinnis", "Pvt. Foley", "Pvt. Morgan", "Pvt. McEvoy", "Pvt. Gunderson", "Pvt. Hammarsten", "Pvt. Jenkins", "SGT. Tosh", "SGT. Waugh", "SGT. Stoughton", "SGT. Cooper", "SGT. Crockett", "SGT. Jackson", "SGT. Hamilton", "SGT. Jefferson", "SGT. Wilson", "SGT. Lane", "SGT. Jameson", "SGT. Nuttall", "SGT. Gentry", "SGT. Gillespie", "SGT. Pike" ], "Defenders Drop Loot": false, "Spawn Kits For The Defenders": [], "Keep Kit Items On Defender Corpse": false, "Remove Kit Weapon On Defender Corpse Spawn": false, "Lock Wear Slots On Defender Corpse Spawn": false, "Loot From CustomLoot Profile Name": [], "Loot Table Data File Name And Total Item Slots To Use": { "Default": 5 } } ] }, "Version": { "Major": 1, "Minor": 7, "Patch": 2 } }
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Air Convoy
By The_Kiiiing in Plugins
The goal of this event is to take down the cargo helicopter carrying a container filled with valuable loot. The helicopter is protected by 1-4 patrol helicopters. The patrol helicopters can be destroyed with special anti-air rockets.
Features:
NPCs parachute out of the helicopters when they are destroyed Configurable loot The convoy does not attack players unless they attack the convoy Patrol Helicopters shoot homing missiles to defend the convoy Fully customizable
Anti Air Rocket:
This is a special rocket designed to take down helicopters. They can be fired both from the ground or from a player attack helicopter and travel 4x faster than a normal HV rocket. To take down a helicopter (with default health) 5 Anti Air Rockets are needed.
Shortname: ammo.rocket.smoke
Skin ID: 3020346473
Loot Api:
This plugin supports the Loot Api of https://codefling.com/plugins/loot-table-stacksize-gui. This means that the loot of every crate can be configured directly in the Loottable UI - no need to edit config files!
Commands:
airconvoy start - Start the air convoy airconvoy stop - Stop the air convoy aarocket.give <amount> <optional player> - Give anti-air rockets to the specified player or yourself
Permissions:
airconvoy.admin - Required to use start/stop commands airconvoy.give - Required to use aarocket.give
Hooks:
void OnAirConvoyStart(); void OnAirConvoyEnd();
Default Configuration:
{ "Time between events (minutes; set to -1 to disable scheduled events)": 60, "Event duration (minutes)": 30, "Patrol Helicopter count (0 - 4)": 4, "Custom chat prefix": null, "Patrol Helicopter options": { "Health multiplier": 1.0, "Crate count": 2, "Turret range": 80.0, "Time between homing missiles (seconds)": 5, "Time after which a player is not considered hostile anymore (seconds)": 60 }, "Pilot NPC configuration": { "name": "Pilot", "health": 100.0, "enableRadio": true, "roamRange": 10.0, "chaseRange": 20.0, "senseRange": 50.0, "visionCone": 135.0, "damageScale": 1.0, "memoryDuration": 60.0, "removeCorpseAfterDeath": true, "kit": "", "Clothing items": [ { "shortName": "hazmatsuit_scientist", "amount": 1, "skinId": 0 } ], "Belt items": [ { "shortName": "pistol.prototype17", "amount": 1, "skinId": 0 } ], "lootTable": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, "Soldier NPC configuration": { "name": "Soldier", "health": 200.0, "enableRadio": true, "roamRange": 40.0, "chaseRange": 40.0, "senseRange": 50.0, "visionCone": 135.0, "damageScale": 1.0, "memoryDuration": 60.0, "removeCorpseAfterDeath": true, "kit": "", "Clothing items": [ { "shortName": "scientistsuit_heavy", "amount": 1, "skinId": 0 } ], "Belt items": [ { "shortName": "lmg.m249", "amount": 1, "skinId": 0 } ], "lootTable": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, "Container Loot Configuration (Max. 6 Crates)": [ { "Crate prefab": "assets/bundled/prefabs/radtown/crate_normal_2.prefab", "Loot preset name (requires Loottable plugin)": "Container Normal Crate", "Custom loot table": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, { "Crate prefab": "assets/bundled/prefabs/radtown/crate_normal.prefab", "Loot preset name (requires Loottable plugin)": "Container Military Crate", "Custom loot table": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, { "Crate prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab", "Loot preset name (requires Loottable plugin)": "Container Locked Crate", "Custom loot table": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, { "Crate prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab", "Loot preset name (requires Loottable plugin)": "Container Elite Crate", "Custom loot table": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, { "Crate prefab": "assets/bundled/prefabs/radtown/dmloot/dm ammo.prefab", "Loot preset name (requires Loottable plugin)": "Container Ammo Crate", "Custom loot table": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, { "Crate prefab": "assets/bundled/prefabs/radtown/crate_normal_2.prefab", "Loot preset name (requires Loottable plugin)": "Container Normal Crate", "Custom loot table": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } } ] }
- #convoy
- #helicopter
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(and 9 more)
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