Jump to content

venda_vole's Wishlist

  1. More information about "Train Homes"

    $28.99

    Train Homes

    Live in one place? It's not interesting. Live in a camping car module? Too small. Have a full-fledged mobile home? That's what you need!
    Video
    How does it work?
    You cannot build a base on a wagon while the wagon is on the rails. In order to place something on the wagon, you need to move it to your base, which has at least 7x3 foundations. Everything is shown in more detail in this video.:  
    With this plugin, your players will be able to build their own small base on the wagon and wander around the server with it. Or you can even assemble a whole train of such wagons.
    Chat Command (For admins)
    /showfreewagons - Writes the number of available wagons to the console, and also shows their location on the server. (Permission is required for use)
    /givewagon  <amount> <SteamID or Name> - gives the specified player an item for the spawn of the wagon in the amount that you specify (Permission is required for use)
    Chat Command (For Player)
    /thinstruction - instructions on some features of the plugin
    /removewagon - take a hammer in your hands, write a command and hit the wagon
    Console Command (RCON only)
    clearallwagons - clears the server of all custom wagons. Be careful! The action is irreversible and players will lose all their items and resources. It should be used only before you want to turn off the plugin from the server, because after unloading, custom wagons can be created on the server.
    givewagon  <amount> <SteamID or Name> - gives the specified player an item for the spawn of the wagon in the amount that you specify
    Plugin Config
    https://pastebin.com/jbsateCv Permissions
    trainhomes.givewagon - gives permission to use the chat command /givewagon
    trainhomes.showfreewagons - gives permission to view the location of free wagons
    Hooks
    private bool OnWagonSpawn(BasePlayer player) API
    private bool IsEntityFromBaseWagon(ulong netIdValue) Returns true if the netId of the object belongs to the wagon
    private bool IsBaseWagon(ulong netIdValue) Returns true if the netId belongs to a wagon on the base
    private bool IsTrainHomes(ulong netIdValue) Returns true if the netId belongs to a wagon on the track
    private bool IsFreeWagon(ulong netIdValue) Returns true if the netId belongs to a free wagon on the track
    Check out more of my work here JTedal's library.
    Come see our whole teams work Mad Mapper Library.

  2. More information about "Train Bases"

    $40.00

    Train Bases

    This plugin allows any player to find and build on a train directly on the rails in either a 1x5 or 1x3 configuration. 
     
    Features:
    Throttle syncing for trains (syncs throttles when updated) Build anything almost anywhere (on trains) Limited to 2x1 or 5x1 carts Can be built inside of some monument (Trainyard, etc) Electrical entities powered by the train Configurable Health Planned Preset Suppoert NO MAP EDITING REQUIRED!!!
      How To Use:
    To use this plugin you need to
    1. Put the plugin in your plugins folder and enjoy!
     
    Config:
    Bounds defines the buildable area on the train, default is 1x5 or 1x3 for work carts. Larger building bounds will not be supported, use at your own volition.
    { "Version Number": { "Major": 1, "Minor": 0, "Patch": 0 }, "Upgrade Chance (0-100 = %0-100 chance)": 50.0, "Train Wagon Start Health": 5000.0, "Train Engine Force": 250000.0, "Sync Train Throttles": true, "Max Train Pop": 24.0, "Max Train Couple Speed": 9.0, "Train Presets": { "trainwagona.entity": [ { "NickName": "Preset 1", "IsEnabled": true, "Blocks": [ (CONFIGURABLE!) ] } ], "trainwagonb.entity": [ { "NickName": "Preset 1", "IsEnabled": true, "Blocks": [ (CONFIGURABLE!) ] } ], "trainwagonc.entity": [ { "NickName": "All Floors", "IsEnabled": true, "Blocks": [ (CONFIGURABLE!) ] }, { "NickName": "Double Lifts", "IsEnabled": true, "Blocks": [ (CONFIGURABLE!) ] }, { "NickName": "Crane & Lift", "IsEnabled": true, "Blocks": [ (CONFIGURABLE!) ] } ], "workcart_aboveground2.entity": [ { "NickName": "Preset 1", "IsEnabled": true, "Blocks": [ (CONFIGURABLE!) ] } ], "workcart_aboveground.entity": [ { "NickName": "Preset 1", "IsEnabled": true, "Blocks": [ (CONFIGURABLE!) ] } ] } }  
     
  3. More information about "Storage Auctions"

    $14.99

    Storage Auctions

    Storage Auctions : Players can attend randomly spawned storage auction events to view the contents and place bids to win the contents of the storage units.
    Overview:
    - Fully customizable loot tables for each type of container (boxes,lockers,bbq's,chem bench, fridges etc..)    Currently the loot tables are customized to suit container so the locker has armour/clothes, furnaces have metals/sulfur, fridge has food products etc.. - Currency used for auctions can be Scrap, Economics, SRP or any ingame item your server holds as valuable. - Protection bubble to allow players to bid safely without being killed or attacked during event - Owner can choose wether players can Teleport to events or will have to travel by thier own means - Server Owner can Blacklist players from participating in auction events if the need arises - Events will be marked on players maps - On a player winning the bid, the locks will unlock only for the winner Create your own Storage Unit prefabs using CopyPaste:
    Using CopyPaste you can create as many Storage Unit events in your own style you like, all you need to do is place the saved prefabs name into Storage Auctions config along
    with the others in order for it to become apart of the randomly selected prefab to spawn! Make sure to place keylocks onto containers and doors to prevent theft!

     
    Chat Commands:
    - "/blacklist [players username]" - Allows Server Owner to prevent players from bidding at auctions  - "/tpstorage" - IF set to TRUE, allows players to Teleport to the event without the need to travel - "/auction" - Players that want to place bids can do so via the CUI and bid against each other live. - "/testauction [filename]" - Allows Server Owner to force a random event to spawn -"/clearauction" - Allows Server Owner to wipe the map of any events currently happening -"/clearbubble" - Allows Server Owner to clear any protection bubbles for events  
    Config Access:
    Change these variables to desired amounts for a more personalised experience.

     
    CopyPaste JSON files: Please place the json files that come with this plugin into your DATA file for CopyPaste no your server.
     
    Discord - Nferno#7163
  4. More information about "Flying Cargo Ship Event"

    $18.89

    Flying Cargo Ship Event

    The Flying Cargo Ship introduces a new gameplay experience, with a cargo ship soaring through the skies, guarded by anti-air turrets. Players must disable these defenses by confronting NPCs at the control center, where they can also find the Air Card, granting access to the ship's lower deck.
     

     
    Control Center
    The Control Center spawns at a random monument and is guarded by NPCs. There is a button inside to disable the turrets on the flying cargo ship. An Air Card can also be found there, granting you access to the lower deck of the cargo ship.

     
    Anit-Air Turret
    The Flying Cargo Ship is equipped with Anti-Air Turrets. The turrets need to be disabled before approaching the ship.
     
     
    Commands
    Commands can be executed from the server console or the in-game F1 console
    fcargo start fcargo stop Required permission:
    flyingcargoship.admin  
    For developers
    This hook gets called when the event starts
    void OnFlyingCargoStart() This hook gets called when the event is over
    void OnFlyingCargoEnd()  
    Configuration
    { "Schedule event": true, "Time between events (minutes)": 60, "Event duration (minutes)": 40, "Time before ship leaves after all crates have been looted (seconds)": 300, "Time before radiation when ship is leaving (seconds)": 30, "Double NPC count on ship": false, "Control center destroy time (seconds)": 300, "Control center NPC count": 8, "Use Loottable plugin for loot (requires Loottable)": true, "Ship loot configuration": { "IMPORTANT NOTICE": "The maximum total crate count is 21. If the crate count in the config is higher, excess crates will be ignored, starting at the lowest tier", "Locked crate count (total crate count shold be less than or equal to 21)": 4, "Elite crate count (total crate count shold be less than or equal to 21)": 4, "Military crate count (total crate count shold be less than or equal to 21)": 6, "Normal crate count (total crate count shold be less than or equal to 21)": 7, "Locked crate loot table": { "Enabled": true, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 100, "Chance (1 = 100%)": 1.0, "Skin id": 0 }, // Removed for legibility ] }, "Elite crate loot table": { "Enabled": false, "Item list": [] }, "Military crate loot table": { "Enabled": false, "Item list": [] }, "Normal crate loot table": { "Enabled": false, "Item list": [] }, "NPC loot table": { "Enabled": true, "Item list": [ // Removed for legibility ] } }, "Control center NPC loot table": { "Enabled": true, "Item list": [ // Removed for legibility ] }, "Control center NPC configuration": { "Npc name": "Air Scientist", "Health": 200.0, "Enable radio chatter": true, "Sense range (m)": 50.0, "Vision cone (degrees)": 135.0, "Damage scale (1 = 100%)": 1.0, "Memory duration (seconds)": 30.0, "Roam range (m)": 20.0, "Chase range (m)": 40.0, "Remove corpse on death and drop bag": true, "Kit (requires Kits plugin)": "", "Clothing items": [ { "shortName": "hazmatsuittwitch", "amount": 1, "skinId": 0 } ], "Belt items": [ { "shortName": "rifle.lr300", "amount": 1, "skinId": 0 }, { "shortName": "grenade.f1", "amount": 10, "skinId": 0 } ] }, "Cargo ship NPC configuration (Top)": { "Npc name": "Air Scientist", "Health": 250.0, "Enable radio chatter": true, "Sense range (m)": 100.0, "Vision cone (degrees)": 135.0, "Damage scale (1 = 100%)": 1.0, "Memory duration (seconds)": 30.0, "Roam range (m)": 1.0, "Chase range (m)": 1.0, "Remove corpse on death and drop bag": true, "Kit (requires Kits plugin)": "", "Clothing items": [ { "shortName": "hazmatsuittwitch", "amount": 1, "skinId": 0 } ], "Belt items": [ { "shortName": "rifle.lr300", "amount": 1, "skinId": 0 } ] }, "Cargo ship NPC configuration (Normal)": { "Npc name": "Air Scientist", "Health": 200.0, "Enable radio chatter": true, "Sense range (m)": 40.0, "Vision cone (degrees)": 135.0, "Damage scale (1 = 100%)": 1.0, "Memory duration (seconds)": 30.0, "Roam range (m)": 20.0, "Chase range (m)": 40.0, "Remove corpse on death and drop bag": true, "Kit (requires Kits plugin)": "", "Clothing items": [ { "shortName": "hazmatsuittwitch", "amount": 1, "skinId": 0 } ], "Belt items": [ { "shortName": "smg.mp5", "amount": 1, "skinId": 0 }, { "shortName": "grenade.f1", "amount": 10, "skinId": 0 } ] }, "Cargo ship NPC configuration (Inside)": { "Npc name": "Air Scientist", "Health": 250.0, "Enable radio chatter": true, "Sense range (m)": 20.0, "Vision cone (degrees)": 135.0, "Damage scale (1 = 100%)": 1.0, "Memory duration (seconds)": 30.0, "Roam range (m)": 10.0, "Chase range (m)": 20.0, "Remove corpse on death and drop bag": true, "Kit (requires Kits plugin)": "", "Clothing items": [ { "shortName": "hazmatsuittwitch", "amount": 1, "skinId": 0 } ], "Belt items": [ { "shortName": "shotgun.spas12", "amount": 1, "skinId": 0 }, { "shortName": "grenade.f1", "amount": 10, "skinId": 0 } ] } }  


  5. More information about "Armored Train"

    $29.99

    Armored Train

    New Year Update
    The New Year is coming and I have prepared for you a new preset customization for the train!After installing the update, customization will be automatically applied to all cars in the configuration of the armored train. To disable this, make the "Customization preset" parameter empty in the config.
    You can also disable the customization of certain wagons or change the customization of the NPCs in the file oxide/data/ArmoredTrain/NewYear

    New Year's map from the video:  
     
     
    Halloween Update
    Have you already prepared your server for Halloween?
    On the eve of the Halloween Rust update, I have prepared for customization of all armored train cars.
    After installing the update, customization will be automatically applied to all cars in the configuration of the armored train. To disable this, make the "Customization preset" parameter empty in the config.
     
    This plugin will add an armored train to your server, which can travel both in the subway and by rail.
    It can consist of any number of wagons. A helicopter can accompany it.
    Bradley, npc, turrets, simsites can be installed on the train.
    The plugin allows you to create any number of train presets, for which the order of wagons, the helicopter preset, the probability of spawn and the duration of patrolling can be specified. Each wagon or locomotive can be configured separately. Any speed can be set by the locomotive.If there is no spawn of trains on the surface on your custom map, read the section “Custom spawn points”
    Custom spawn points
    If you are using a custom map in which there are no spawn trains on the surface, but there is a railway, then for the train to work on the surface, you need to add custom spawn points of the train.
    Instruction:
    Stand at the point where you want the train to spawn Enter the command /atrainpoint If you receive a message that a point has been created, enable “Use custom spawn coordinates [true/false]” in config For correct operation, it is recommended to create several spawn points of the train
     
    Chat commands (only for administrators)
    /atrainstart– launches the event in a random configuration /atrainstartunderground - forcibly launches an event underground /atrainstartaboveground - forcibly launches an event aboveground /atrainstart <trainPresetName> –  launches the event in the <trainPresetName> configuration /atrainstartunderground <trainPresetName> /atrainstartaboveground <trainPresetName> /atrainstop– stops the event /atrainpoint– creates a custom spawn point of the train in your position  
    Console commands (RCON only)
    atrainstart– launches the event in a random configuration atrainstartunderground - forcibly launches an event underground atrainstartaboveground - forcibly launches an event aboveground atrainstart <trainPresetName> –  launches the event in the <trainPresetName> configuration atrainstartunderground <trainPresetName> atrainstartaboveground <trainPresetName> atrainstop – stops the event  
    Config
    en – example of plugin configuration in English ru – example of plugin configuration in Russian  
    Dependencies (optional, not required)
    True PVE PveMode GUI Announcements Notify DiscordMessages AlphaLoot CustomLoot Economics Server Rewards IQEconomic Api
    bool IsArmoredTrainActive() bool StopArmoredTrain() bool StartArmoredTrainEvent() bool EndArmoredTrainEvent() bool IsTrainBradley(uint netID)  bool IsTrainHeli(uint netID)  bool IsTrainCrate(uint netID)  bool IsTrainSamSite(uint netID)  bool IsTrainWagon(uint netID)  bool IsTrainTurret(uint netID)  Vector3 ArmoredTrainLocomotivePosition()  
    Hooks
    OnArmoredTrainEventStart OnArmoredTrainEventStop  
    Contact me in Discord: Adem#955

1.7m

Downloads

Total number of downloads.

7.9k

Customers

Total customers served.

119.1k

Files Sold

Total number of files sold.

2.4m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.